fix:配置文件修改
This commit is contained in:
@ -3,7 +3,7 @@
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--- !u!55 &1
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PhysicsManager:
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m_ObjectHideFlags: 0
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serializedVersion: 14
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serializedVersion: 13
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m_Gravity: {x: 0, y: -9.81, z: 0}
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m_DefaultMaterial: {fileID: 0}
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m_BounceThreshold: 2
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@ -18,11 +18,10 @@ PhysicsManager:
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m_ClothInterCollisionDistance: 0.1
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m_ClothInterCollisionStiffness: 0.2
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m_ContactsGeneration: 1
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m_LayerCollisionMatrix: fffff0fffffff0fffff7f0fffffff4fffff7f0fffff7f0ffffc7f0ff7ffdf3ffffcff0ff7ffff0fffff7f0ff8bf3f8ffbffef0ffbffef0fffffff0fffffff0ff8000f0ff8000f0ff0800f4ff0008f0ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_SimulationMode: 0
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m_LayerCollisionMatrix: fffff0fffff7f0fffff7f0fffffff4fffff7f0fffff7f0ffffc7f0ff7ffdf3ffffcff0ff7ffff0fffff7f0ff89f3f8ffbffef0ffbffef0fffffff0fffffff0ff8000f0ff8000f0ff0800f4ff0008f0ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_AutoSimulation: 1
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m_AutoSyncTransforms: 0
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m_ReuseCollisionCallbacks: 0
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m_InvokeCollisionCallbacks: 1
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m_ClothInterCollisionSettingsToggle: 0
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m_ClothGravity: {x: 0, y: -9.81, z: 0}
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m_ContactPairsMode: 0
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@ -37,4 +36,3 @@ PhysicsManager:
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m_ImprovedPatchFriction: 0
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m_SolverType: 0
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m_DefaultMaxAngularSpeed: 50
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m_FastMotionThreshold: 3.4028235e+38
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@ -3,7 +3,7 @@
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--- !u!30 &1
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GraphicsSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 15
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serializedVersion: 14
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m_Deferred:
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m_Mode: 1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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@ -13,6 +13,9 @@ GraphicsSettings:
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m_ScreenSpaceShadows:
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m_Mode: 1
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m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
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m_LegacyDeferred:
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m_Mode: 1
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m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
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m_DepthNormals:
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m_Mode: 1
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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@ -97,7 +100,6 @@ GraphicsSettings:
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m_LightmapStripping: 0
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m_FogStripping: 0
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m_InstancingStripping: 0
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m_BrgStripping: 0
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m_LightmapKeepPlain: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDynamicPlain: 1
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@ -108,12 +110,11 @@ GraphicsSettings:
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m_FogKeepExp: 1
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m_FogKeepExp2: 1
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m_AlbedoSwatchInfos: []
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m_LightsUseLinearIntensity: 0
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m_LightsUseLinearIntensity: 1
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m_LightsUseColorTemperature: 1
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m_DefaultRenderingLayerMask: 1
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m_LogWhenShaderIsCompiled: 0
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m_SRPDefaultSettings:
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UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: e6e8a36f6e6603a4281459ece690eb0f, type: 2}
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m_LightProbeOutsideHullStrategy: 0
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m_CameraRelativeLightCulling: 0
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m_CameraRelativeShadowCulling: 0
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@ -293,196 +293,4 @@ InputManager:
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Enable Debug Button 1
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left ctrl
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altNegativeButton:
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altPositiveButton: joystick button 8
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Enable Debug Button 2
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: backspace
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altNegativeButton:
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altPositiveButton: joystick button 9
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Reset
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left alt
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altNegativeButton:
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altPositiveButton: joystick button 1
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Next
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: page down
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altNegativeButton:
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altPositiveButton: joystick button 5
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Previous
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: page up
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altNegativeButton:
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altPositiveButton: joystick button 4
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Validate
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: return
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altNegativeButton:
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altPositiveButton: joystick button 0
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Persistent
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: right shift
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altNegativeButton:
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altPositiveButton: joystick button 2
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Multiplier
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left shift
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altNegativeButton:
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altPositiveButton: joystick button 3
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: left
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positiveButton: right
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: down
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positiveButton: up
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: down
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positiveButton: up
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 2
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axis: 6
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: left
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positiveButton: right
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 2
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axis: 5
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joyNum: 0
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m_UsePhysicalKeys: 0
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