Files
XMen/Assets/Scripts/Data/EnemyData.cs
2025-07-02 17:56:55 +08:00

68 lines
1.6 KiB
C#

using static XPlugin.Data.JsonLiteDB.JsonLiteDB;
public enum EnemyType
{
EnemyTa=1,//敌人哨塔
Marksman = 2,//卫兵
DropShip = 3,//运载机
Leviathan = 4,//利维坦
Sentry = 5,//飞行哨兵
MachineDragon = 6,//机械霸王龙
Pioneer = 7,//铁爪先锋
Boss = 8//最终Boss
}
public class EnemyData
{
public int Id;
public string Name;
public string NameCN;
public int Atk;
public int Speed;
public float Rate;
public float Hp;
//怪物简介
public string EnemyDesc;
public int[] DescInfos;
public EnemyData(TableReader table)
{
Id = table["EnemyId"].OptInt();
Name = table["Name"].OptString();
NameCN = table["Name_CN"].OptString();
Atk = table["Atk"].OptInt();
Speed = table["Speed"].OptInt();
Rate = table["Rate"].OptFloat();
Hp = table["Hp"].OptFloat();
EnemyDesc = table["EnemyDesc"].OptString();
string descInfos = table["DescInfo"].OptString();
DescInfos = ParseStringToIntArray(descInfos);
}
int[] ParseStringToIntArray(string input)
{
if (input == "")
{
return null;
}
// 去除字符串中的括号,并以逗号分割成元素数组
string[] elements = input.Replace("(", "").Replace(")", "").Split(',');
int[] intArray = new int[elements.Length];
for (int i = 0; i < elements.Length; i++)
{
// 将每个元素解析为整数并存入整数数组
intArray[i] = int.Parse(elements[i]);
}
return intArray;
}
}