Files
XMen/Assets/Scripts/Enemys/Boss/OpenNavAction.cs
2025-07-10 14:49:53 +08:00

15 lines
346 B
C#

using UnityEngine;
using BehaviorDesigner.Runtime.Tasks;
using BehaviorDesigner.Runtime;
public class OpenNavAction : Action
{
//public SharedInt myInt; // 行为树中的共享整型变量
public override TaskStatus OnUpdate()
{
Boss boss = GetComponent<Boss>();
boss.OpenNavAgent();
return TaskStatus.Success;
}
}