13 lines
250 B
C#
13 lines
250 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Hudun : MonoBehaviour
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{
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// public void SetIsHit()
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// {
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// transform.parent.GetComponent<Animator>().SetBool("IsHit", false);
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// }
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}
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