25 lines
397 B
C#
25 lines
397 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DebugPanel : MonoBehaviour
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{
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public static DebugPanel Ins { get; private set; }
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public void Awake()
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{
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Ins = this;
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Hide();
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}
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public void Show()
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{
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gameObject.SetActive(true);
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}
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public void Hide()
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{
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gameObject.SetActive(false);
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}
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}
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