Files
XMen/Assets/Scripts/DifficultySelectPlane.cs
2025-07-10 14:49:53 +08:00

17 lines
390 B
C#

using DG.Tweening;
using Mirror;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class DifficultySelectPlane : MonoBehaviour
{
public void SetDifficulty(int index)
{
StoryManager.Ins.SetGameDifficultyCmd(index);
GameManager.Ins.CreateGameStartPoint();
WorldUIManager.Ins.Back();
}
}