17 lines
390 B
C#
17 lines
390 B
C#
using DG.Tweening;
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using Mirror;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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public class DifficultySelectPlane : MonoBehaviour
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{
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public void SetDifficulty(int index)
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{
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StoryManager.Ins.SetGameDifficultyCmd(index);
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GameManager.Ins.CreateGameStartPoint();
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WorldUIManager.Ins.Back();
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}
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}
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