Files
XMen/Assets/Scripts/Enemys/EnemyData.cs
2025-07-10 14:49:53 +08:00

19 lines
398 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class EnemyData
{
public int SceneType; // Wuyue
public string Name; // ÆðÒåÒ»ºÅ
public int ID; // 0
public int Hp; // 600
public int Atk; // 20
public float Speed; // 2
public float FireRote; // 0
public float LoadTime; // 0
public float Size; // 0
}