Files
XMen/Assets/Scripts/LeftHand.cs
2025-07-10 14:49:53 +08:00

25 lines
562 B
C#

using DragonLi.Core;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LeftHand : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag("TurretLeft"))
{
EventDispatcher.TriggerEvent("HandLeftTrriger", true);
}
}
// 当手柄离开机枪台触发器范围时
private void OnTriggerExit(Collider other)
{
if (other.CompareTag("TurretLeft"))
{
EventDispatcher.TriggerEvent("HandLeftTrriger", false);
}
}
}