Files
XMen/Assets/Scripts/Weapons/WeaponInfo.cs
2025-07-10 14:49:53 +08:00

65 lines
876 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 武器类型
/// </summary>
public enum WeaponType
{
// 双枪
DoubleGun = 0,
// 长枪
LargeGun = 1,
// 火箭筒
RocketGun = 2,
// 霰弹枪
ShotGun = 3,
// 榴弹枪
GrenadeGun = 4,
// 超级武器
SuperGun = 5
}
/// <summary>
/// 手类型
/// </summary>
public enum HandType
{
Left,
Right
}
/// <summary>
/// 手状态
/// </summary>
public enum HandState
{
/// <summary>
/// 空手
/// </summary>
Empty,
/// <summary>
/// 有武器
/// </summary>
HaveWeapon
}
public class WeaponInfo
{
/// <summary>
/// 子弹量
/// </summary>
public int Num;
/// <summary>
/// 武器类型
/// </summary>
public WeaponType Type;
WeaponInfo()
{
}
}