添加辽宁鞍山脚本,修改Gun2、Gun3脚本

This commit is contained in:
ZYT
2025-09-02 15:46:19 +08:00
parent f732eaba9d
commit 2b97b51039
4 changed files with 2796 additions and 2104 deletions

View File

@@ -87,11 +87,15 @@ public class Gun2 : Launcher
bool isGrip = false;
rightHandDevice.TryGetFeatureValue(CommonUsages.triggerButton, out isTrigger);
rightHandDevice.TryGetFeatureValue(CommonUsages.gripButton, out isGrip);
// if (Input.GetMouseButton(0))
// {
// isTrigger = true;
// }
if(isTrigger||isGrip)
#if UNITY_EDITOR
if (Input.GetMouseButton(0))
{
isTrigger = true;
}
#endif
if (isTrigger||isGrip)
{
CmdShot();
}

View File

@@ -70,11 +70,15 @@ public class Gun3 : Launcher
bool isGrip = false;
rightHandDevice.TryGetFeatureValue(CommonUsages.triggerButton, out isTrigger);
rightHandDevice.TryGetFeatureValue(CommonUsages.gripButton, out isGrip);
// if (Input.GetMouseButton(0))
// {
// isTrigger = true;
// }
if(isTrigger||isGrip)
#if UNITY_EDITOR
if (Input.GetMouseButton(0))
{
isTrigger = true;
}
#endif
if (isTrigger||isGrip)
{
CmdShot();
}

View File

@@ -119,17 +119,17 @@ public class Player : NetworkRoomPlayer,IDamagable
{
float curDamage = damage;
SetBlood(-curDamage);
//#if !UNITY_EDITOR && UNITY_ANDROID && PICO
// if (_sender != null)
// {
// Vector3 forward = transform.forward;
// Vector3 directionFormHit=(transform.position-_sender.position).normalized;
// float angle = Vector3.Angle(forward, directionFormHit);
// int index = Random.Range(0, 4);
// TrueGearEffectManager.Ins.OnHit(angle > 90,index,false);
// }
//#endif
#if !UNITY_EDITOR && UNITY_ANDROID && PICO
if (_sender != null)
{
Vector3 forward = transform.forward;
Vector3 directionFormHit=(transform.position-_sender.position).normalized;
float angle = Vector3.Angle(forward, directionFormHit);
int index = Random.Range(0, 4);
TrueGearEffectManager.Ins.OnHit(angle > 90,index,false);
}
#endif
if (currentHp <= 0 && IsAlive)
{
IsAlive = false;