From b926717db2ca364fde1e1fa3a7c968d516aace0a Mon Sep 17 00:00:00 2001 From: bzx <496597135@qq.com> Date: Sat, 30 Aug 2025 19:58:51 +0800 Subject: [PATCH] =?UTF-8?q?fix=EF=BC=9A=E5=9C=BA=E6=99=AF=E6=9D=90?= =?UTF-8?q?=E8=B4=A8=E4=B8=A2=E5=A4=B1=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Art/Materials/BarbWire.mat | 28 +++++++++++++++---- .../Art/Materials/Flag_Lockdown.mat | 28 +++++++++++++++---- .../Art/Materials/Trim_Metal.mat | 23 +++++++++++++-- ProjectSettings/EditorBuildSettings.asset | 4 +-- ProjectSettings/ProjectSettings.asset | 6 ++-- 5 files changed, 68 insertions(+), 21 deletions(-) diff --git a/Assets/sucai/Apocalyptic_World/Art/Materials/BarbWire.mat b/Assets/sucai/Apocalyptic_World/Art/Materials/BarbWire.mat index 2763cb5c..d4d53343 100644 --- a/Assets/sucai/Apocalyptic_World/Art/Materials/BarbWire.mat +++ b/Assets/sucai/Apocalyptic_World/Art/Materials/BarbWire.mat @@ -8,17 +8,19 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BarbWire - m_Shader: {fileID: 4800000, guid: 61e53729ad706d049b12a441f328fe34, type: 3} + m_Shader: {fileID: 4800000, guid: 6b3d13467631aae42ac32950866b2835, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _EMISSION m_InvalidKeywords: - - _ALPHATEST_ON + - _FLIPBOOKBLENDING_OFF m_LightmapFlags: 0 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 + m_DoubleSidedGI: 1 m_CustomRenderQueue: -1 - stringTagMap: {} + stringTagMap: + RenderType: Opaque disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: @@ -28,6 +30,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 2800000, guid: a25d4cc5296980247ae7fd3e23f8c656, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -71,6 +77,9 @@ Material: m_Ints: [] m_Floats: - PixelSnap: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 - _BlendOp: 0 - _BumpScale: 0.5 - _CameraFadingEnabled: 0 @@ -85,8 +94,10 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionEnabled: 0 - _EnableExternalAlpha: 0 + - _FlipbookBlending: 0 - _FlipbookMode: 0 - _GlossMapScale: 1 - _Glossiness: 0.25 @@ -96,17 +107,22 @@ Material: - _Mode: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 - _SmoothnessTextureChannel: 0 - _SoftParticlesEnabled: 0 - _SoftParticlesFarFadeDistance: 1 - _SoftParticlesNearFadeDistance: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Flip: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/sucai/Apocalyptic_World/Art/Materials/Flag_Lockdown.mat b/Assets/sucai/Apocalyptic_World/Art/Materials/Flag_Lockdown.mat index 67383a71..2f10430f 100644 --- a/Assets/sucai/Apocalyptic_World/Art/Materials/Flag_Lockdown.mat +++ b/Assets/sucai/Apocalyptic_World/Art/Materials/Flag_Lockdown.mat @@ -8,17 +8,19 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Flag_Lockdown - m_Shader: {fileID: 4800000, guid: 61e53729ad706d049b12a441f328fe34, type: 3} + m_Shader: {fileID: 4800000, guid: 6b3d13467631aae42ac32950866b2835, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _EMISSION m_InvalidKeywords: - - _ALPHATEST_ON + - _FLIPBOOKBLENDING_OFF m_LightmapFlags: 0 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 + m_DoubleSidedGI: 1 m_CustomRenderQueue: -1 - stringTagMap: {} + stringTagMap: + RenderType: Opaque disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: @@ -28,6 +30,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 2800000, guid: d35376172361af441ae5ceaae8e8380e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -71,6 +77,9 @@ Material: m_Ints: [] m_Floats: - PixelSnap: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 - _BlendOp: 0 - _BumpScale: 0.5 - _CameraFadingEnabled: 0 @@ -85,8 +94,10 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionEnabled: 0 - _EnableExternalAlpha: 0 + - _FlipbookBlending: 0 - _FlipbookMode: 0 - _GlossMapScale: 1 - _Glossiness: 0.25 @@ -96,17 +107,22 @@ Material: - _Mode: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 - _SmoothnessTextureChannel: 0 - _SoftParticlesEnabled: 0 - _SoftParticlesFarFadeDistance: 1 - _SoftParticlesNearFadeDistance: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Flip: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/sucai/Apocalyptic_World/Art/Materials/Trim_Metal.mat b/Assets/sucai/Apocalyptic_World/Art/Materials/Trim_Metal.mat index c9501444..6af38f29 100644 --- a/Assets/sucai/Apocalyptic_World/Art/Materials/Trim_Metal.mat +++ b/Assets/sucai/Apocalyptic_World/Art/Materials/Trim_Metal.mat @@ -8,13 +8,13 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Trim_Metal - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: 6b3d13467631aae42ac32950866b2835, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _NORMALMAP - - _SPECULAR_SETUP - m_InvalidKeywords: [] + m_InvalidKeywords: + - _FLIPBOOKBLENDING_OFF m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -88,16 +88,27 @@ Material: - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 - _BumpScale: 0.5 + - _CameraFadingEnabled: 0 + - _CameraFarFadeDistance: 2 + - _CameraNearFadeDistance: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 + - _ColorMode: 0 - _Cull: 2 - _Cutoff: 0.5 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 + - _DistortionBlend: 0.5 + - _DistortionEnabled: 0 + - _DistortionStrength: 1 + - _DistortionStrengthScaled: 0.1 - _DstBlend: 0 - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 + - _FlipbookBlending: 0 + - _FlipbookMode: 0 - _GlossMapScale: 1 - _Glossiness: 0.398 - _GlossyReflections: 1 @@ -109,6 +120,9 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.398 - _SmoothnessTextureChannel: 0 + - _SoftParticlesEnabled: 0 + - _SoftParticlesFarFadeDistance: 1 + - _SoftParticlesNearFadeDistance: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 @@ -118,8 +132,11 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1} + - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} + - _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0} - _Color: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] --- !u!114 &1687802754799428508 diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 4fd94d84..fb7dc868 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -5,7 +5,7 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: - - enabled: 1 + - enabled: 0 path: Assets/_Zombie/Scenes/Company1Floor.unity guid: 386a8fdea01af8a4e8d4a9835407ddec - enabled: 0 @@ -14,7 +14,7 @@ EditorBuildSettings: - enabled: 0 path: Assets/_Zombie/Scenes/Shandong_Jining_Shangchang_nei.unity guid: c58727a975cdcca41b42f70a2fc91ab1 - - enabled: 0 + - enabled: 1 path: Assets/_Zombie/Scenes/Shandong_Jining_Shangchang.unity guid: 774ba51685c4dca4484fd78833301ede m_configObjects: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index a54d1791..ed7963aa 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -142,9 +142,7 @@ PlayerSettings: visionOSBundleVersion: 1.0 tvOSBundleVersion: 1.0 bundleVersion: 1.0.0 - preloadedAssets: - - {fileID: 1814176829808956018, guid: 58f40b12bbc864f3c96c6505a9a1e1e3, type: 2} - - {fileID: 11400000, guid: d0f8149c48842b4488cf6fb974cff9a2, type: 2} + preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1 @@ -165,7 +163,7 @@ PlayerSettings: androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 applicationIdentifier: - Android: com.pineappletech.zombie.anhuiwuhuguanwei + Android: com.pineappletech.zombie.shandongjiningshangchang Standalone: com.DefaultCompany.com.unity.template.ar buildNumber: Standalone: 0