添加安徽宿州砀山古城商业街苏州场景

This commit is contained in:
ZYT
2025-12-06 11:39:22 +08:00
parent c69436d816
commit 9c98c4614f
8 changed files with 20290 additions and 3 deletions

View File

@@ -0,0 +1,351 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &616688178513851202
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 932119738183159764}
- component: {fileID: 7326694442604138514}
- component: {fileID: 2147988866276981564}
- component: {fileID: 4856538540538549100}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &932119738183159764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 616688178513851202}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 1.6103896}
m_LocalScale: {x: 1, y: 1, z: 1.5974027}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4666156273386392709}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7326694442604138514
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 616688178513851202}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2147988866276981564
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 616688178513851202}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4856538540538549100
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 616688178513851202}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &724252726936952539
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3714827713392600281}
m_Layer: 0
m_Name: "\u5B89\u5FBD\u82CF\u5DDE"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3714827713392600281
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 724252726936952539}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: -3.704, y: -0.5, z: 1.85}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4666156273386392709}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!1 &7975283993973379945
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 72832042947355210}
- component: {fileID: 8159567502049976636}
- component: {fileID: 7428044850780860213}
- component: {fileID: 2847486358990787404}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &72832042947355210
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7975283993973379945}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.13513514, y: 0, z: 0.65584415}
m_LocalScale: {x: 0.7297298, y: 1, z: 0.31168833}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4666156273386392709}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8159567502049976636
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7975283993973379945}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7428044850780860213
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7975283993973379945}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2847486358990787404
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7975283993973379945}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &8134991575396817661
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4666156273386392709}
- component: {fileID: 6866317245644399425}
- component: {fileID: 1831803231171388633}
- component: {fileID: 6043315326034838932}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4666156273386392709
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8134991575396817661}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3.7, y: 1, z: 3.85}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 72832042947355210}
- {fileID: 932119738183159764}
m_Father: {fileID: 3714827713392600281}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6866317245644399425
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8134991575396817661}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1831803231171388633
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8134991575396817661}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &6043315326034838932
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8134991575396817661}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 23d92bcafd23cd84c80d578f742aa637
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4ad6de98e3b542446a2f0ca0ddb71cb0
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -31,6 +31,7 @@ public enum Place
Nanjing_Qixia_Yaohuamen_Jindiguangchang = 17,
Nanjing_Qixia_Yaohuamen_Jindiguangchang_nei = -17,
Anhui_Suzhou_Yueshan_Guchengshangyejie = 18,
Anhui_Suzhou_Yueshan_Guchengshangyejie_2=-18,
Gansu_Longnan_Shicheng_Dongsheng = 19,
Shandong_Heze_Yuncheng_Gefuli = 20,
Wulanhaote_Ouya_Shangchang = 21,
@@ -156,6 +157,8 @@ public class GameLocal : MonoBehaviour
authInfo.shop = 15;
if (place == Place.Nanjing_Qixia_Yaohuamen_Jindiguangchang_nei)
authInfo.shop = 17;
if (place == Place.Anhui_Suzhou_Yueshan_Guchengshangyejie_2)
authInfo.shop = 18;
if (place == Place.Wulanhaote_Wanda_Shangchang)
authInfo.shop = 21;
if (place == Place.Hunan_Hengyang_Zhuhui_Dongzhoudao_nei)

View File

@@ -844,6 +844,7 @@ public class GameManager : NetworkBehaviour
guideArrowComponent.SetPath(smoothedPath); // 这里使用 List<Vector3> 参数
isPathSmoothed = true;
lastPathPoints = smoothedPath.ToArray();
}
}

View File

@@ -152,9 +152,12 @@ EditorBuildSettings:
- enabled: 0
path: Assets/_Zombie/Scenes/Chengdu_Shuangliu_ShengfeiXuexiao.unity
guid: f224f82d542238a4e869c4b9617d6faf
- enabled: 1
- enabled: 0
path: Assets/_Zombie/Scenes/Chongqing_Yuzhong_Hongyadong_Xiakexing_shiwan.unity
guid: a7368db6071c73747973386c47a6bae6
- enabled: 1
path: Assets/_Zombie/Scenes/Anhui_Suzhou_Yueshan_Guchengshangyejie_2.unity
guid: 4ad6de98e3b542446a2f0ca0ddb71cb0
m_configObjects:
Unity.XR.PXR.Settings: {fileID: 11400000, guid: d0f8149c48842b4488cf6fb974cff9a2,
type: 2}

View File

@@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: pineappletech
productName: "\u50F5\u5C38\u6765\u4E86_\u6D4B\u8BD5"
productName: "\u50F5\u5C38\u6765\u4E86_\u82CF\u5DDE"
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@@ -163,7 +163,7 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Android: com.pineappletech.zombie.chongqingyuzhonghongyadongxiakexingtext
Android: com.pineappletech.zombie.anhuisuzhouyueshanguchengshangyejie2
Standalone: com.DefaultCompany.com.unity.template.ar
buildNumber:
Standalone: 0