完善游戏流程
This commit is contained in:
@@ -60,7 +60,6 @@ public class MRNetworkManager : NetworkRoomManager
|
||||
if (newRoomGameObject == null)
|
||||
newRoomGameObject = Instantiate(roomPlayerPrefab.gameObject, Vector3.zero, Quaternion.identity);
|
||||
NetworkServer.AddPlayerForConnection(conn, newRoomGameObject);
|
||||
GameManager.Ins.CreateDoor();
|
||||
// if (clientIndex == 2)
|
||||
// {
|
||||
// Debug.Log("两个玩家进入房间,游戏开始");
|
||||
|
||||
Reference in New Issue
Block a user