add:添加中控控制脚本
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@@ -5,6 +5,22 @@ using DarkTonic.MasterAudio;
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using Unity.XR.PXR;
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using UnityEngine;
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public enum GameKey
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{
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DinosaurPark2=0,//重返侏罗纪
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SpongeBob=1,//深海冒险
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XMen=2,//银河守护者
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KOF=3,//幻影交锋
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Valheim=4,//小小幻宠
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FutureMen=5,//未来战警
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AliceBall=6,//爱丽丝的舞会
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Zombie=7,//僵尸来了
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DefendNJ=8,//保卫金陵
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Loong=9, //巨龙猎人
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MRCS=10,//火力对决
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SXDMystery=11,//三星堆之谜
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}
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public enum Place
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{
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Company1Floor= 0,
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@@ -101,6 +117,8 @@ public class GameLocal : MonoBehaviour
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[Header("场地")]
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public Place place = Place.Company1Floor;
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public GameKey gameId;
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[NonSerialized]
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public int GameMode = 0;
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@@ -121,6 +139,7 @@ public class GameLocal : MonoBehaviour
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Ins = this;
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Application.targetFrameRate = 60;
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AuthorPanel.Show();
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gameId = GameKey.Zombie;
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BGMState.StateChange(0);
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#if !UNITY_EDITOR && UNITY_ANDROID && PICO
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ChangeMaterial(true);
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