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diff --git a/Assets/DC/道具/治疗药剂特效.prefab.meta b/Assets/DC/道具/治疗药剂特效.prefab.meta
new file mode 100644
index 00000000..ca2fd815
--- /dev/null
+++ b/Assets/DC/道具/治疗药剂特效.prefab.meta
@@ -0,0 +1,7 @@
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+guid: c1029da1ff31d8448b2ff65c04411cda
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Plugins/Android/AndroidManifest.xml.DISABLED b/Assets/Plugins/Android/AndroidManifest.xml.DISABLED
index 6ee1712d..1847826c 100644
--- a/Assets/Plugins/Android/AndroidManifest.xml.DISABLED
+++ b/Assets/Plugins/Android/AndroidManifest.xml.DISABLED
@@ -17,6 +17,15 @@
+
+
+
+
+
+
+
+
+
diff --git a/Assets/TruegearSdk.meta b/Assets/TruegearSdk.meta
new file mode 100644
index 00000000..63d853b4
--- /dev/null
+++ b/Assets/TruegearSdk.meta
@@ -0,0 +1,8 @@
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+folderAsset: yes
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+ externalObjects: {}
+ userData:
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diff --git a/Assets/TruegearSdk/Scripts.meta b/Assets/TruegearSdk/Scripts.meta
new file mode 100644
index 00000000..1c0137d4
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts.meta
@@ -0,0 +1,8 @@
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+guid: 14b6501e71cd08844ba85bd2943886b1
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
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diff --git a/Assets/TruegearSdk/Scripts/Android.meta b/Assets/TruegearSdk/Scripts/Android.meta
new file mode 100644
index 00000000..7277a780
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/Android.meta
@@ -0,0 +1,8 @@
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+folderAsset: yes
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+ userData:
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diff --git a/Assets/TruegearSdk/Scripts/Android/truegear_sdk.aar b/Assets/TruegearSdk/Scripts/Android/truegear_sdk.aar
new file mode 100644
index 00000000..7754fdc7
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diff --git a/Assets/TruegearSdk/Scripts/Android/truegear_sdk.aar.meta b/Assets/TruegearSdk/Scripts/Android/truegear_sdk.aar.meta
new file mode 100644
index 00000000..a2c1f25e
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/Android/truegear_sdk.aar.meta
@@ -0,0 +1,32 @@
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+guid: 8b13feb3ba4b75f4c9554ce4ffd69f6a
+PluginImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ iconMap: {}
+ executionOrder: {}
+ defineConstraints: []
+ isPreloaded: 0
+ isOverridable: 0
+ isExplicitlyReferenced: 0
+ validateReferences: 1
+ platformData:
+ - first:
+ Android: Android
+ second:
+ enabled: 1
+ settings: {}
+ - first:
+ Any:
+ second:
+ enabled: 0
+ settings: {}
+ - first:
+ Editor: Editor
+ second:
+ enabled: 0
+ settings:
+ DefaultValueInitialized: true
+ userData:
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diff --git a/Assets/TruegearSdk/Scripts/DeviceData.cs b/Assets/TruegearSdk/Scripts/DeviceData.cs
new file mode 100644
index 00000000..bb14ec1e
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/DeviceData.cs
@@ -0,0 +1,9 @@
+namespace TruegearSdk
+{
+ public class DeviceData
+ {
+ public string name { get; set; }
+
+ public string address { get; set; }
+ }
+}
\ No newline at end of file
diff --git a/Assets/TruegearSdk/Scripts/DeviceData.cs.meta b/Assets/TruegearSdk/Scripts/DeviceData.cs.meta
new file mode 100644
index 00000000..22cbdf38
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/DeviceData.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/TruegearSdk/Scripts/EffectObject.cs b/Assets/TruegearSdk/Scripts/EffectObject.cs
new file mode 100644
index 00000000..58c71577
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/EffectObject.cs
@@ -0,0 +1,225 @@
+using System.Collections.Generic;
+
+namespace TruegearSdk
+{
+ public enum ActionType
+ {
+ Shake,
+ Electrical
+ }
+ public enum IntensityMode
+ {
+ Const,
+ Fade,
+ FadeInAndOut
+ }
+
+ public class EffectObject
+ {
+ public string name { get; set; }
+
+ public string uuid { get; set; }
+
+ public TrackObject[] trackList { get; set; }
+
+ public bool keep { get; set; }
+
+ public static EffectObject Copy(EffectObject curj)
+ {
+ List list = new List();
+ EffectObject effectObject = new EffectObject();
+ effectObject.name = curj.name;
+ effectObject.uuid = curj.uuid;
+ effectObject.keep = curj.keep;
+ foreach (TrackObject trackObject in curj.trackList)
+ {
+ TrackObject trackObject2 = new TrackObject();
+ trackObject2.start_time = trackObject.start_time;
+ trackObject2.end_time = trackObject.end_time;
+ trackObject2.start_intensity = trackObject.start_intensity;
+ trackObject2.interval = trackObject.interval;
+ trackObject2.end_intensity = trackObject.end_intensity;
+ trackObject2.intensity_mode = trackObject.intensity_mode;
+ trackObject2.action_type = trackObject.action_type;
+ trackObject2.stopName = trackObject.stopName;
+ trackObject2.once = trackObject.once;
+ List list2 = new List();
+ foreach (int item in trackObject.index)
+ {
+ list2.Add(item);
+ }
+ trackObject2.index = list2.ToArray();
+ list.Add(trackObject2);
+ }
+ effectObject.trackList = list.ToArray();
+ return effectObject;
+ }
+
+ public JSONObject ToJsonObject()
+ {
+ JSONObject jsonobject = new JSONObject();
+ jsonobject["name"] = this.name;
+ jsonobject["uuid"] = this.name;
+ jsonobject["keep"] = this.keep.ToString();
+ JSONNode jsonnode = jsonobject["tracks"] = new JSONArray();
+ JSONArray jsonarray = (JSONArray)jsonnode;
+ TrackObject[] array = this.trackList;
+ bool flag = this.trackList == null;
+ if (flag)
+ {
+ array = new List().ToArray();
+ }
+ TrackObject[] array2 = array;
+ foreach (TrackObject trackObject in array2)
+ {
+ jsonarray.Add(trackObject.ToJsonObject());
+ }
+ return jsonobject;
+ }
+
+ public static EffectObject ToObject(JSONObject jsonObj)
+ {
+ List list = new List();
+ EffectObject effectObject = new EffectObject();
+ effectObject.name = jsonObj.GetValueOrDefault("name", "");
+ effectObject.uuid = jsonObj.GetValueOrDefault("uuid", "");
+ effectObject.keep = false;
+ bool flag = jsonObj.GetValueOrDefault("keep", "False") == "True";
+ if (flag)
+ {
+ effectObject.keep = true;
+ }
+ foreach (KeyValuePair keyValuePair in jsonObj["tracks"])
+ {
+ TrackObject item = TrackObject.ToObject(keyValuePair.Value.AsObject);
+ list.Add(item);
+ }
+ effectObject.trackList = list.ToArray();
+ return effectObject;
+ }
+ }
+
+ public class TrackObject
+ {
+ public ActionType action_type { get; set; }
+
+ public bool once { get; set; }
+
+ public string stopName { get; set; }
+
+ public int interval { get; set; }
+
+ public int start_time { get; set; }
+
+ public int end_time { get; set; }
+
+ public int start_intensity { get; set; }
+
+ public int end_intensity { get; set; }
+
+ public int[] index { get; set; }
+
+ public JSONObject ToJsonObject()
+ {
+ JSONObject jsonobject = new JSONObject();
+ jsonobject["start_time"] = this.start_time;
+ jsonobject["end_time"] = this.end_time;
+ jsonobject["stop_name"] = this.stopName;
+ jsonobject["start_intensity"] = this.start_intensity;
+ jsonobject["end_intensity"] = this.end_intensity;
+ jsonobject["intensity_mode"] = this.intensity_mode.ToString();
+ jsonobject["action_type"] = this.action_type.ToString();
+ jsonobject["once"] = this.once.ToString();
+ jsonobject["interval"] = this.interval;
+ JSONNode jsonnode = jsonobject["index"] = new JSONArray();
+ JSONArray jsonarray = (JSONArray)jsonnode;
+ int[] index = this.index;
+ int[] array = index;
+ foreach (int n in array)
+ {
+ jsonarray.Add(n);
+ }
+ return jsonobject;
+ }
+
+ private static int GetInt(JSONObject obj, string key, int defaultValue = -1)
+ {
+ JSONNode valueOrDefault = obj.GetValueOrDefault(key, defaultValue);
+ bool isNumber = valueOrDefault.IsNumber;
+ int result;
+ if (isNumber)
+ {
+ result = obj[key].AsInt;
+ }
+ else
+ {
+ bool isString = valueOrDefault.IsString;
+ if (isString)
+ {
+ result = int.Parse(obj[key]);
+ }
+ else
+ {
+ result = defaultValue;
+ }
+ }
+ return result;
+ }
+
+ public static TrackObject ToObject(JSONObject asObject)
+ {
+ TrackObject trackObject = new TrackObject();
+ trackObject.start_time = TrackObject.GetInt(asObject, "start_time", -1);
+ trackObject.end_time = TrackObject.GetInt(asObject, "end_time", -1);
+ trackObject.start_intensity = TrackObject.GetInt(asObject, "start_intensity", -1);
+ trackObject.interval = TrackObject.GetInt(asObject, "interval", -1);
+ trackObject.end_intensity = TrackObject.GetInt(asObject, "end_intensity", -1);
+ trackObject.stopName = asObject.GetValueOrDefault("stop_name", "");
+ string a = asObject.GetValueOrDefault("action_type", "Shake");
+ bool flag = a == "Electrical";
+ if (flag)
+ {
+ trackObject.action_type = ActionType.Electrical;
+ }
+ bool flag2 = a == "Shake";
+ if (flag2)
+ {
+ trackObject.action_type = ActionType.Shake;
+ }
+ string a2 = asObject.GetValueOrDefault("intensity_mode", "Const");
+ bool flag3 = a2 == "Const";
+ if (flag3)
+ {
+ trackObject.intensity_mode = IntensityMode.Const;
+ }
+ bool flag4 = a2 == "Fade";
+ if (flag4)
+ {
+ trackObject.intensity_mode = IntensityMode.Fade;
+ }
+ bool flag5 = a2 == "FadeInAndOut";
+ if (flag5)
+ {
+ trackObject.intensity_mode = IntensityMode.FadeInAndOut;
+ }
+ trackObject.once = false;
+ bool flag6 = asObject.GetValueOrDefault("once", "False") == "True";
+ if (flag6)
+ {
+ trackObject.once = true;
+ }
+ List list = new List();
+ JSONNode.Enumerator enumerator = asObject["index"].GetEnumerator();
+ while (enumerator.MoveNext())
+ {
+ List list2 = list;
+ KeyValuePair keyValuePair = enumerator.Current;
+ list2.Add(keyValuePair.Value);
+ }
+ trackObject.index = list.ToArray();
+ return trackObject;
+ }
+
+ public IntensityMode intensity_mode;
+ }
+}
\ No newline at end of file
diff --git a/Assets/TruegearSdk/Scripts/EffectObject.cs.meta b/Assets/TruegearSdk/Scripts/EffectObject.cs.meta
new file mode 100644
index 00000000..138716dc
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/EffectObject.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs b/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs
new file mode 100644
index 00000000..54991f12
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs
@@ -0,0 +1,56 @@
+// Code generated by Truegear SdkToolApp. DO NOT EDIT.
+
+namespace TruegearSdk.AutoGenerated
+{
+
+ struct Effect_LeftHandMelee {
+ public const string Name = "LeftHandMelee" ;
+ public const string Data = "BAAAAPD///8YAAAAPAEAAEwBAAAMABAADAAIAAAABAADAAAADAAAAHgAAADYAAAA5P///zQAAAA8AAAABQAAACgAAABkAAAAUAAAABwAHAAAAAAAAAAYAAAAAAAAABQAEAAMAAgABAAHAAAAc2hha2VfMAAPAAAAAwAGAAkADAARABIAEwB0AHUAdgB3AHIAcQBtAG4AAAAAAAAAAAAAAN7///88AAAATAAAAAUAAAAeAAAAyAAAAAUAAABAAAAAAQAcACEAIAAAAAAAHAAYAAAAAAAUABAADAAIAAQAAAAMAAAAZWxlY3RyaWNhbF8wAAAAAAEAAAAAAAAAAAAAAAAAAADy////KAAAADgAAAABARwADgANAAAADAAAAAAAAAAAAAAAAAAAAAgABAAAAAwAAABlbGVjdHJpY2FsXzEAAAAAAAAAAA0AAABMZWZ0SGFuZE1lbGVlAAAADQAAAExlZnRIYW5kTWVsZWUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=";
+ }
+
+ struct Effect_LeftPunching {
+ public const string Name = "LeftPunching" ;
+ public const string Data = "BAAAAPD///8YAAAAsAAAAMAAAAAMABAADAAIAAAABAACAAAACAAAAEwAAADo////MAAAAAUAAAAoAAAAZAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAABAAAAAAAAQAEAAUAAAAAAAAAAADi////NAAAAAUAAAAeAAAAyAAAAAUAAAAoAAAAAQAaAB0AHAAAAAAAGAAUAAAAAAAQAAwACAAEAAEAAAAAAAAAAAAAAAAAAAAMAAAATGVmdFB1bmNoaW5nAAAAAAwAAABMZWZ0UHVuY2hpbmcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA";
+ }
+
+ struct Effect_MindDeathWave {
+ public const string Name = "MindDeathWave" ;
+ public const string Data = "BAAAAPD///8YAAAA/AAAAAwBAAAMABAADAAIAAAABAADAAAADAAAAFAAAACUAAAA5P///zQAAAAoAAAAFAAAACwBAADIAAAAKAAAABoAHAAAAAAAAAAYAAAAAAAUABAADAAIAAQAAAACAAAABQAGAAAAAAAAAAAA5v///zAAAAAUAAAACgAAAMgAAAAsAAAAAgAaABkAAAAYAAAAFAAAAAAAAAAQAAwACAAEAAQAAAAAAAMABAAHAAAAAAAAAAAA4v///zQAAAAUAAAAHgAAACwBAAAFAAAAKAAAAAEAGgAdABwAAAAAABgAFAAAAAAAEAAMAAgABAACAAAAAABkAAAAAAAAAAAADQAAAE1pbmREZWF0aFdhdmUAAAANAAAATWluZERlYXRoV2F2ZQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA";
+ }
+
+ struct Effect_PickUpItemLeft {
+ public const string Name = "PickUpItemLeft" ;
+ public const string Data = "BAAAAPD///8YAAAArAAAALwAAAAMABAADAAIAAAABAACAAAACAAAAEgAAADo////MAAAAAUAAAAeAAAAZAAAACgAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAAAgAAAAAABAAAAAAAAAAAAOL///80AAAABQAAABQAAABkAAAABQAAACgAAAABABoAHQAcAAAAAAAYABQAAAAAABAADAAIAAQAAQAAAAAAAAAAAAAAAAAAAA4AAABQaWNrVXBJdGVtTGVmdAAADgAAAFBpY2tVcEl0ZW1MZWZ0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=";
+ }
+
+ struct Effect_PickUpItemRight {
+ public const string Name = "PickUpItemRight" ;
+ public const string Data = "BAAAAPD///8YAAAA2AAAAOgAAAAMABAADAAIAAAABAACAAAACAAAAFgAAADk////NAAAADwAAAAFAAAAHgAAAGQAAAA0AAAAHAAcAAAAAAAAABgAAAAAAAAAFAAQAAwACAAEAAcAAABzaGFrZV8wAAIAAAADAAcAAAAAAAAAAADe////PAAAAEwAAAAFAAAAFAAAAGQAAAAFAAAAQAAAAAEAHAAhACAAAAAAABwAGAAAAAAAFAAQAAwACAAEAAAADAAAAGVsZWN0cmljYWxfMAAAAAABAAAAZAAAAAAAAAAAAAAADwAAAFBpY2tVcEl0ZW1SaWdodAAPAAAAUGlja1VwSXRlbVJpZ2h0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA";
+ }
+
+ struct Effect_PisotLeftHandShoot {
+ public const string Name = "PisotLeftHandShoot" ;
+ public const string Data = "BAAAAPD///8YAAAAsAAAAMQAAAAMABAADAAIAAAABAACAAAACAAAAEwAAADo////MAAAAAUAAAAeAAAAUAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAAAwAAAAAAAQAEAAAAAAAAAAAAAADi////NAAAAAUAAAAoAAAAZAAAAAMAAAAoAAAAAQEaAB4AHQAAABwAGAAUAAAAAAAQAAwACAAEAAEAAAAAAAAAAAAAAAAAAAASAAAAUGlzb3RMZWZ0SGFuZFNob290AAASAAAAUGlzb3RMZWZ0SGFuZFNob290AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==";
+ }
+
+ struct Effect_PisotRightHandShoot {
+ public const string Name = "PisotRightHandShoot" ;
+ public const string Data = "BAAAAPD///8YAAAAsAAAAMQAAAAMABAADAAIAAAABAACAAAACAAAAEwAAADo////MAAAAAUAAAAeAAAAUAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAAAwAAAAIAAwAHAAAAAAAAAAAAAADi////NAAAAAUAAAAoAAAAZAAAAAMAAAAoAAAAAQEaAB4AHQAAABwAGAAUAAAAAAAQAAwACAAEAAEAAABkAAAAAAAAAAAAAAATAAAAUGlzb3RSaWdodEhhbmRTaG9vdAATAAAAUGlzb3RSaWdodEhhbmRTaG9vdAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==";
+ }
+
+ struct Effect_PlayerDeath {
+ public const string Name = "PlayerDeath" ;
+ public const string Data = "BAAAAPD///8YAAAAmAEAAKQBAAAMABAADAAIAAAABAAFAAAAFAAAAFgAAACwAAAA5AAAACgBAADo////MAAAAAUAAABkAAAAZAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAABAAAAAEAAgAFAAYAAAAAAAAAAADk////NAAAAAUAAABkAAAAyAAAAGQAAAA8AAAAGgAcAAAAAAAAABgAAAAAABQAEAAMAAgABAAAAAwAAAAMAA0ADgAPAGQAZwBoAGsAbABvAHAAcwAAAAAAAAAAAEAAAAAYAAAABQAAAGQAAAAsAQAAyAAAABgAAAAIAAAAAAADAAQABwAIAAkACgALAAAAAAAAAAAAeAAAABgAAAAFAAAAZAAAAJABAAAsAQAAKAAAABAAAAAQABEAEgATAGUAZgBpAGoAbQBuAHEAcgB0AHUAdgB3AAAAAAAAAAAA4v///zQAAAAFAAAAUAAAAJABAAAFAAAAKAAAAAEAGgAdABwAAAAAABgAFAAAAAAAEAAMAAgABAACAAAAAABkAAAAAAAAAAAACwAAAFBsYXllckRlYXRoAAsAAABQbGF5ZXJEZWF0aAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=";
+ }
+
+ struct Effect_RightHandMelee {
+ public const string Name = "RightHandMelee" ;
+ public const string Data = "BAAAAPD///8YAAAArAAAALwAAAAMABAADAAIAAAABAACAAAACAAAAEgAAADo////MAAAAAUAAAAoAAAAZAAAACgAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAAAgAAAAMABwAAAAAAAAAAAOL///80AAAABQAAAB4AAADIAAAABQAAACgAAAABABoAHQAcAAAAAAAYABQAAAAAABAADAAIAAQAAQAAAGQAAAAAAAAAAAAAAA4AAABSaWdodEhhbmRNZWxlZQAADgAAAFJpZ2h0SGFuZE1lbGVlAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=";
+ }
+
+ struct Effect_RightPunching {
+ public const string Name = "RightPunching" ;
+ public const string Data = "BAAAAPD///8YAAAAsAAAAMAAAAAMABAADAAIAAAABAACAAAACAAAAEwAAADo////MAAAAAUAAAAoAAAAZAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAABAAAAAIAAwAGAAcAAAAAAAAAAADi////NAAAAAUAAAAeAAAAyAAAAAUAAAAoAAAAAQAaAB0AHAAAAAAAGAAUAAAAAAAQAAwACAAEAAEAAABkAAAAAAAAAAAAAAANAAAAUmlnaHRQdW5jaGluZwAAAA0AAABSaWdodFB1bmNoaW5nAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA";
+ }
+
+}
diff --git a/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs.meta b/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs.meta
new file mode 100644
index 00000000..8b624da9
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e40d1b42c1582e247af85deb1c5c8b8c
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TruegearSdk/Scripts/SimpleJSON.cs b/Assets/TruegearSdk/Scripts/SimpleJSON.cs
new file mode 100644
index 00000000..4b667503
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/SimpleJSON.cs
@@ -0,0 +1,1434 @@
+/* * * * *
+ * A simple JSON Parser / builder
+ * ------------------------------
+ *
+ * It mainly has been written as a simple JSON parser. It can build a JSON string
+ * from the node-tree, or generate a node tree from any valid JSON string.
+ *
+ * Written by Bunny83
+ * 2012-06-09
+ *
+ * Changelog now external. See Changelog.txt
+ *
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2012-2022 Markus Göbel (Bunny83)
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * * * * */
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Globalization;
+using System.Linq;
+using System.Text;
+
+namespace TruegearSdk
+{
+ public enum JSONNodeType
+ {
+ Array = 1,
+ Object = 2,
+ String = 3,
+ Number = 4,
+ NullValue = 5,
+ Boolean = 6,
+ None = 7,
+ Custom = 0xFF,
+ }
+ public enum JSONTextMode
+ {
+ Compact,
+ Indent
+ }
+
+ public abstract partial class JSONNode
+ {
+ #region Enumerators
+ public struct Enumerator
+ {
+ private enum Type { None, Array, Object }
+ private Type type;
+ private Dictionary.Enumerator m_Object;
+ private List.Enumerator m_Array;
+ public bool IsValid { get { return type != Type.None; } }
+ public Enumerator(List.Enumerator aArrayEnum)
+ {
+ type = Type.Array;
+ m_Object = default(Dictionary.Enumerator);
+ m_Array = aArrayEnum;
+ }
+ public Enumerator(Dictionary.Enumerator aDictEnum)
+ {
+ type = Type.Object;
+ m_Object = aDictEnum;
+ m_Array = default(List.Enumerator);
+ }
+ public KeyValuePair Current
+ {
+ get
+ {
+ if (type == Type.Array)
+ return new KeyValuePair(string.Empty, m_Array.Current);
+ else if (type == Type.Object)
+ return m_Object.Current;
+ return new KeyValuePair(string.Empty, null);
+ }
+ }
+ public bool MoveNext()
+ {
+ if (type == Type.Array)
+ return m_Array.MoveNext();
+ else if (type == Type.Object)
+ return m_Object.MoveNext();
+ return false;
+ }
+ }
+ public struct ValueEnumerator
+ {
+ private Enumerator m_Enumerator;
+ public ValueEnumerator(List.Enumerator aArrayEnum) : this(new Enumerator(aArrayEnum)) { }
+ public ValueEnumerator(Dictionary.Enumerator aDictEnum) : this(new Enumerator(aDictEnum)) { }
+ public ValueEnumerator(Enumerator aEnumerator) { m_Enumerator = aEnumerator; }
+ public JSONNode Current { get { return m_Enumerator.Current.Value; } }
+ public bool MoveNext() { return m_Enumerator.MoveNext(); }
+ public ValueEnumerator GetEnumerator() { return this; }
+ }
+ public struct KeyEnumerator
+ {
+ private Enumerator m_Enumerator;
+ public KeyEnumerator(List.Enumerator aArrayEnum) : this(new Enumerator(aArrayEnum)) { }
+ public KeyEnumerator(Dictionary.Enumerator aDictEnum) : this(new Enumerator(aDictEnum)) { }
+ public KeyEnumerator(Enumerator aEnumerator) { m_Enumerator = aEnumerator; }
+ public string Current { get { return m_Enumerator.Current.Key; } }
+ public bool MoveNext() { return m_Enumerator.MoveNext(); }
+ public KeyEnumerator GetEnumerator() { return this; }
+ }
+
+ public class LinqEnumerator : IEnumerator>, IEnumerable>
+ {
+ private JSONNode m_Node;
+ private Enumerator m_Enumerator;
+ internal LinqEnumerator(JSONNode aNode)
+ {
+ m_Node = aNode;
+ if (m_Node != null)
+ m_Enumerator = m_Node.GetEnumerator();
+ }
+ public KeyValuePair Current { get { return m_Enumerator.Current; } }
+ object IEnumerator.Current { get { return m_Enumerator.Current; } }
+ public bool MoveNext() { return m_Enumerator.MoveNext(); }
+
+ public void Dispose()
+ {
+ m_Node = null;
+ m_Enumerator = new Enumerator();
+ }
+
+ public IEnumerator> GetEnumerator()
+ {
+ return new LinqEnumerator(m_Node);
+ }
+
+ public void Reset()
+ {
+ if (m_Node != null)
+ m_Enumerator = m_Node.GetEnumerator();
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return new LinqEnumerator(m_Node);
+ }
+ }
+
+ #endregion Enumerators
+
+ #region common interface
+
+ public static bool forceASCII = false; // Use Unicode by default
+ public static bool longAsString = false; // lazy creator creates a JSONString instead of JSONNumber
+ public static bool allowLineComments = true; // allow "//"-style comments at the end of a line
+
+ public abstract JSONNodeType Tag { get; }
+
+ public virtual JSONNode this[int aIndex] { get { return null; } set { } }
+
+ public virtual JSONNode this[string aKey] { get { return null; } set { } }
+
+ public virtual string Value { get { return ""; } set { } }
+
+ public virtual int Count { get { return 0; } }
+
+ public virtual bool IsNumber { get { return false; } }
+ public virtual bool IsString { get { return false; } }
+ public virtual bool IsBoolean { get { return false; } }
+ public virtual bool IsNull { get { return false; } }
+ public virtual bool IsArray { get { return false; } }
+ public virtual bool IsObject { get { return false; } }
+
+ public virtual bool Inline { get { return false; } set { } }
+
+ public virtual void Add(string aKey, JSONNode aItem)
+ {
+ }
+ public virtual void Add(JSONNode aItem)
+ {
+ Add("", aItem);
+ }
+
+ public virtual JSONNode Remove(string aKey)
+ {
+ return null;
+ }
+
+ public virtual JSONNode Remove(int aIndex)
+ {
+ return null;
+ }
+
+ public virtual JSONNode Remove(JSONNode aNode)
+ {
+ return aNode;
+ }
+ public virtual void Clear() { }
+
+ public virtual JSONNode Clone()
+ {
+ return null;
+ }
+
+ public virtual IEnumerable Children
+ {
+ get
+ {
+ yield break;
+ }
+ }
+
+ public IEnumerable DeepChildren
+ {
+ get
+ {
+ foreach (var C in Children)
+ foreach (var D in C.DeepChildren)
+ yield return D;
+ }
+ }
+
+ public virtual bool HasKey(string aKey)
+ {
+ return false;
+ }
+
+ public virtual JSONNode GetValueOrDefault(string aKey, JSONNode aDefault)
+ {
+ return aDefault;
+ }
+
+ public override string ToString()
+ {
+ StringBuilder sb = new StringBuilder();
+ WriteToStringBuilder(sb, 0, 0, JSONTextMode.Compact);
+ return sb.ToString();
+ }
+
+ public virtual string ToString(int aIndent)
+ {
+ StringBuilder sb = new StringBuilder();
+ WriteToStringBuilder(sb, 0, aIndent, JSONTextMode.Indent);
+ return sb.ToString();
+ }
+ internal abstract void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode);
+
+ public abstract Enumerator GetEnumerator();
+ public IEnumerable> Linq { get { return new LinqEnumerator(this); } }
+ public KeyEnumerator Keys { get { return new KeyEnumerator(GetEnumerator()); } }
+ public ValueEnumerator Values { get { return new ValueEnumerator(GetEnumerator()); } }
+
+ #endregion common interface
+
+ #region typecasting properties
+
+
+ public virtual double AsDouble
+ {
+ get
+ {
+ double v = 0.0;
+ if (double.TryParse(Value, NumberStyles.Float, CultureInfo.InvariantCulture, out v))
+ return v;
+ return 0.0;
+ }
+ set
+ {
+ Value = value.ToString(CultureInfo.InvariantCulture);
+ }
+ }
+
+ public virtual int AsInt
+ {
+ get { return (int)AsDouble; }
+ set { AsDouble = value; }
+ }
+
+ public virtual float AsFloat
+ {
+ get { return (float)AsDouble; }
+ set { AsDouble = value; }
+ }
+
+ public virtual bool AsBool
+ {
+ get
+ {
+ bool v = false;
+ if (bool.TryParse(Value, out v))
+ return v;
+ return !string.IsNullOrEmpty(Value);
+ }
+ set
+ {
+ Value = (value) ? "true" : "false";
+ }
+ }
+
+ public virtual long AsLong
+ {
+ get
+ {
+ long val = 0;
+ if (long.TryParse(Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out val))
+ return val;
+ return 0L;
+ }
+ set
+ {
+ Value = value.ToString(CultureInfo.InvariantCulture);
+ }
+ }
+
+ public virtual ulong AsULong
+ {
+ get
+ {
+ ulong val = 0;
+ if (ulong.TryParse(Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out val))
+ return val;
+ return 0;
+ }
+ set
+ {
+ Value = value.ToString(CultureInfo.InvariantCulture);
+ }
+ }
+
+ public virtual JSONArray AsArray
+ {
+ get
+ {
+ return this as JSONArray;
+ }
+ }
+
+ public virtual JSONObject AsObject
+ {
+ get
+ {
+ return this as JSONObject;
+ }
+ }
+
+
+ #endregion typecasting properties
+
+ #region operators
+
+ public static implicit operator JSONNode(string s)
+ {
+ return (s == null) ? (JSONNode)JSONNull.CreateOrGet() : new JSONString(s);
+ }
+ public static implicit operator string(JSONNode d)
+ {
+ return (d == null) ? null : d.Value;
+ }
+
+ public static implicit operator JSONNode(double n)
+ {
+ return new JSONNumber(n);
+ }
+ public static implicit operator double(JSONNode d)
+ {
+ return (d == null) ? 0 : d.AsDouble;
+ }
+
+ public static implicit operator JSONNode(float n)
+ {
+ return new JSONNumber(n);
+ }
+ public static implicit operator float(JSONNode d)
+ {
+ return (d == null) ? 0 : d.AsFloat;
+ }
+
+ public static implicit operator JSONNode(int n)
+ {
+ return new JSONNumber(n);
+ }
+ public static implicit operator int(JSONNode d)
+ {
+ return (d == null) ? 0 : d.AsInt;
+ }
+
+ public static implicit operator JSONNode(long n)
+ {
+ if (longAsString)
+ return new JSONString(n.ToString(CultureInfo.InvariantCulture));
+ return new JSONNumber(n);
+ }
+ public static implicit operator long(JSONNode d)
+ {
+ return (d == null) ? 0L : d.AsLong;
+ }
+
+ public static implicit operator JSONNode(ulong n)
+ {
+ if (longAsString)
+ return new JSONString(n.ToString(CultureInfo.InvariantCulture));
+ return new JSONNumber(n);
+ }
+ public static implicit operator ulong(JSONNode d)
+ {
+ return (d == null) ? 0 : d.AsULong;
+ }
+
+ public static implicit operator JSONNode(bool b)
+ {
+ return new JSONBool(b);
+ }
+ public static implicit operator bool(JSONNode d)
+ {
+ return (d == null) ? false : d.AsBool;
+ }
+
+ public static implicit operator JSONNode(KeyValuePair aKeyValue)
+ {
+ return aKeyValue.Value;
+ }
+
+ public static bool operator ==(JSONNode a, object b)
+ {
+ if (ReferenceEquals(a, b))
+ return true;
+ bool aIsNull = a is JSONNull || ReferenceEquals(a, null) || a is JSONLazyCreator;
+ bool bIsNull = b is JSONNull || ReferenceEquals(b, null) || b is JSONLazyCreator;
+ if (aIsNull && bIsNull)
+ return true;
+ return !aIsNull && a.Equals(b);
+ }
+
+ public static bool operator !=(JSONNode a, object b)
+ {
+ return !(a == b);
+ }
+
+ public override bool Equals(object obj)
+ {
+ return ReferenceEquals(this, obj);
+ }
+
+ public override int GetHashCode()
+ {
+ return base.GetHashCode();
+ }
+
+ #endregion operators
+
+ [ThreadStatic]
+ private static StringBuilder m_EscapeBuilder;
+ internal static StringBuilder EscapeBuilder
+ {
+ get
+ {
+ if (m_EscapeBuilder == null)
+ m_EscapeBuilder = new StringBuilder();
+ return m_EscapeBuilder;
+ }
+ }
+ internal static string Escape(string aText)
+ {
+ var sb = EscapeBuilder;
+ sb.Length = 0;
+ if (sb.Capacity < aText.Length + aText.Length / 10)
+ sb.Capacity = aText.Length + aText.Length / 10;
+ foreach (char c in aText)
+ {
+ switch (c)
+ {
+ case '\\':
+ sb.Append("\\\\");
+ break;
+ case '\"':
+ sb.Append("\\\"");
+ break;
+ case '\n':
+ sb.Append("\\n");
+ break;
+ case '\r':
+ sb.Append("\\r");
+ break;
+ case '\t':
+ sb.Append("\\t");
+ break;
+ case '\b':
+ sb.Append("\\b");
+ break;
+ case '\f':
+ sb.Append("\\f");
+ break;
+ default:
+ if (c < ' ' || (forceASCII && c > 127))
+ {
+ ushort val = c;
+ sb.Append("\\u").Append(val.ToString("X4"));
+ }
+ else
+ sb.Append(c);
+ break;
+ }
+ }
+ string result = sb.ToString();
+ sb.Length = 0;
+ return result;
+ }
+
+ private static JSONNode ParseElement(string token, bool quoted)
+ {
+ if (quoted)
+ return token;
+ if (token.Length <= 5)
+ {
+ string tmp = token.ToLower();
+ if (tmp == "false" || tmp == "true")
+ return tmp == "true";
+ if (tmp == "null")
+ return JSONNull.CreateOrGet();
+ }
+ double val;
+ if (double.TryParse(token, NumberStyles.Float, CultureInfo.InvariantCulture, out val))
+ return val;
+ else
+ return token;
+ }
+
+ public static JSONNode Parse(string aJSON)
+ {
+ Stack stack = new Stack();
+ JSONNode ctx = null;
+ int i = 0;
+ StringBuilder Token = new StringBuilder();
+ string TokenName = "";
+ bool QuoteMode = false;
+ bool TokenIsQuoted = false;
+ bool HasNewlineChar = false;
+ while (i < aJSON.Length)
+ {
+ switch (aJSON[i])
+ {
+ case '{':
+ if (QuoteMode)
+ {
+ Token.Append(aJSON[i]);
+ break;
+ }
+ stack.Push(new JSONObject());
+ if (ctx != null)
+ {
+ ctx.Add(TokenName, stack.Peek());
+ }
+ TokenName = "";
+ Token.Length = 0;
+ ctx = stack.Peek();
+ HasNewlineChar = false;
+ break;
+
+ case '[':
+ if (QuoteMode)
+ {
+ Token.Append(aJSON[i]);
+ break;
+ }
+
+ stack.Push(new JSONArray());
+ if (ctx != null)
+ {
+ ctx.Add(TokenName, stack.Peek());
+ }
+ TokenName = "";
+ Token.Length = 0;
+ ctx = stack.Peek();
+ HasNewlineChar = false;
+ break;
+
+ case '}':
+ case ']':
+ if (QuoteMode)
+ {
+
+ Token.Append(aJSON[i]);
+ break;
+ }
+ if (stack.Count == 0)
+ throw new Exception("JSON Parse: Too many closing brackets");
+
+ stack.Pop();
+ if (Token.Length > 0 || TokenIsQuoted)
+ ctx.Add(TokenName, ParseElement(Token.ToString(), TokenIsQuoted));
+ if (ctx != null)
+ ctx.Inline = !HasNewlineChar;
+ TokenIsQuoted = false;
+ TokenName = "";
+ Token.Length = 0;
+ if (stack.Count > 0)
+ ctx = stack.Peek();
+ break;
+
+ case ':':
+ if (QuoteMode)
+ {
+ Token.Append(aJSON[i]);
+ break;
+ }
+ TokenName = Token.ToString();
+ Token.Length = 0;
+ TokenIsQuoted = false;
+ break;
+
+ case '"':
+ QuoteMode ^= true;
+ TokenIsQuoted |= QuoteMode;
+ break;
+
+ case ',':
+ if (QuoteMode)
+ {
+ Token.Append(aJSON[i]);
+ break;
+ }
+ if (Token.Length > 0 || TokenIsQuoted)
+ ctx.Add(TokenName, ParseElement(Token.ToString(), TokenIsQuoted));
+ TokenIsQuoted = false;
+ TokenName = "";
+ Token.Length = 0;
+ TokenIsQuoted = false;
+ break;
+
+ case '\r':
+ case '\n':
+ HasNewlineChar = true;
+ break;
+
+ case ' ':
+ case '\t':
+ if (QuoteMode)
+ Token.Append(aJSON[i]);
+ break;
+
+ case '\\':
+ ++i;
+ if (QuoteMode)
+ {
+ char C = aJSON[i];
+ switch (C)
+ {
+ case 't':
+ Token.Append('\t');
+ break;
+ case 'r':
+ Token.Append('\r');
+ break;
+ case 'n':
+ Token.Append('\n');
+ break;
+ case 'b':
+ Token.Append('\b');
+ break;
+ case 'f':
+ Token.Append('\f');
+ break;
+ case 'u':
+ {
+ string s = aJSON.Substring(i + 1, 4);
+ Token.Append((char)int.Parse(
+ s,
+ System.Globalization.NumberStyles.AllowHexSpecifier));
+ i += 4;
+ break;
+ }
+ default:
+ Token.Append(C);
+ break;
+ }
+ }
+ break;
+ case '/':
+ if (allowLineComments && !QuoteMode && i + 1 < aJSON.Length && aJSON[i + 1] == '/')
+ {
+ while (++i < aJSON.Length && aJSON[i] != '\n' && aJSON[i] != '\r') ;
+ break;
+ }
+ Token.Append(aJSON[i]);
+ break;
+ case '\uFEFF': // remove / ignore BOM (Byte Order Mark)
+ break;
+
+ default:
+ Token.Append(aJSON[i]);
+ break;
+ }
+ ++i;
+ }
+ if (QuoteMode)
+ {
+ throw new Exception("JSON Parse: Quotation marks seems to be messed up.");
+ }
+ if (ctx == null)
+ return ParseElement(Token.ToString(), TokenIsQuoted);
+ return ctx;
+ }
+
+ }
+ // End of JSONNode
+
+ public partial class JSONArray : JSONNode
+ {
+ private List m_List = new List();
+ private bool inline = false;
+ public override bool Inline
+ {
+ get { return inline; }
+ set { inline = value; }
+ }
+
+ public override JSONNodeType Tag { get { return JSONNodeType.Array; } }
+ public override bool IsArray { get { return true; } }
+ public override Enumerator GetEnumerator() { return new Enumerator(m_List.GetEnumerator()); }
+
+ public override JSONNode this[int aIndex]
+ {
+ get
+ {
+ if (aIndex < 0 || aIndex >= m_List.Count)
+ return new JSONLazyCreator(this);
+ return m_List[aIndex];
+ }
+ set
+ {
+ if (value == null)
+ value = JSONNull.CreateOrGet();
+ if (aIndex < 0 || aIndex >= m_List.Count)
+ m_List.Add(value);
+ else
+ m_List[aIndex] = value;
+ }
+ }
+
+ public override JSONNode this[string aKey]
+ {
+ get { return new JSONLazyCreator(this); }
+ set
+ {
+ if (value == null)
+ value = JSONNull.CreateOrGet();
+ m_List.Add(value);
+ }
+ }
+
+ public override int Count
+ {
+ get { return m_List.Count; }
+ }
+
+ public override void Add(string aKey, JSONNode aItem)
+ {
+ if (aItem == null)
+ aItem = JSONNull.CreateOrGet();
+ m_List.Add(aItem);
+ }
+
+ public override JSONNode Remove(int aIndex)
+ {
+ if (aIndex < 0 || aIndex >= m_List.Count)
+ return null;
+ JSONNode tmp = m_List[aIndex];
+ m_List.RemoveAt(aIndex);
+ return tmp;
+ }
+
+ public override JSONNode Remove(JSONNode aNode)
+ {
+ m_List.Remove(aNode);
+ return aNode;
+ }
+
+ public override void Clear()
+ {
+ m_List.Clear();
+ }
+
+ public override JSONNode Clone()
+ {
+ var node = new JSONArray();
+ node.m_List.Capacity = m_List.Capacity;
+ foreach (var n in m_List)
+ {
+ if (n != null)
+ node.Add(n.Clone());
+ else
+ node.Add(null);
+ }
+ return node;
+ }
+
+ public override IEnumerable Children
+ {
+ get
+ {
+ foreach (JSONNode N in m_List)
+ yield return N;
+ }
+ }
+
+
+ internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode)
+ {
+ aSB.Append('[');
+ int count = m_List.Count;
+ if (inline)
+ aMode = JSONTextMode.Compact;
+ for (int i = 0; i < count; i++)
+ {
+ if (i > 0)
+ aSB.Append(',');
+ if (aMode == JSONTextMode.Indent)
+ aSB.AppendLine();
+
+ if (aMode == JSONTextMode.Indent)
+ aSB.Append(' ', aIndent + aIndentInc);
+ m_List[i].WriteToStringBuilder(aSB, aIndent + aIndentInc, aIndentInc, aMode);
+ }
+ if (aMode == JSONTextMode.Indent)
+ aSB.AppendLine().Append(' ', aIndent);
+ aSB.Append(']');
+ }
+ }
+ // End of JSONArray
+
+ public partial class JSONObject : JSONNode
+ {
+ private Dictionary m_Dict = new Dictionary();
+
+ private bool inline = false;
+ public override bool Inline
+ {
+ get { return inline; }
+ set { inline = value; }
+ }
+
+ public override JSONNodeType Tag { get { return JSONNodeType.Object; } }
+ public override bool IsObject { get { return true; } }
+
+ public override Enumerator GetEnumerator() { return new Enumerator(m_Dict.GetEnumerator()); }
+
+
+ public override JSONNode this[string aKey]
+ {
+ get
+ {
+ if (m_Dict.ContainsKey(aKey))
+ return m_Dict[aKey];
+ else
+ return new JSONLazyCreator(this, aKey);
+ }
+ set
+ {
+ if (value == null)
+ value = JSONNull.CreateOrGet();
+ if (m_Dict.ContainsKey(aKey))
+ m_Dict[aKey] = value;
+ else
+ m_Dict.Add(aKey, value);
+ }
+ }
+
+ public override JSONNode this[int aIndex]
+ {
+ get
+ {
+ if (aIndex < 0 || aIndex >= m_Dict.Count)
+ return null;
+ return m_Dict.ElementAt(aIndex).Value;
+ }
+ set
+ {
+ if (value == null)
+ value = JSONNull.CreateOrGet();
+ if (aIndex < 0 || aIndex >= m_Dict.Count)
+ return;
+ string key = m_Dict.ElementAt(aIndex).Key;
+ m_Dict[key] = value;
+ }
+ }
+
+ public override int Count
+ {
+ get { return m_Dict.Count; }
+ }
+
+ public override void Add(string aKey, JSONNode aItem)
+ {
+ if (aItem == null)
+ aItem = JSONNull.CreateOrGet();
+
+ if (aKey != null)
+ {
+ if (m_Dict.ContainsKey(aKey))
+ m_Dict[aKey] = aItem;
+ else
+ m_Dict.Add(aKey, aItem);
+ }
+ else
+ m_Dict.Add(Guid.NewGuid().ToString(), aItem);
+ }
+
+ public override JSONNode Remove(string aKey)
+ {
+ if (!m_Dict.ContainsKey(aKey))
+ return null;
+ JSONNode tmp = m_Dict[aKey];
+ m_Dict.Remove(aKey);
+ return tmp;
+ }
+
+ public override JSONNode Remove(int aIndex)
+ {
+ if (aIndex < 0 || aIndex >= m_Dict.Count)
+ return null;
+ var item = m_Dict.ElementAt(aIndex);
+ m_Dict.Remove(item.Key);
+ return item.Value;
+ }
+
+ public override JSONNode Remove(JSONNode aNode)
+ {
+ try
+ {
+ var item = m_Dict.Where(k => k.Value == aNode).First();
+ m_Dict.Remove(item.Key);
+ return aNode;
+ }
+ catch
+ {
+ return null;
+ }
+ }
+
+ public override void Clear()
+ {
+ m_Dict.Clear();
+ }
+
+ public override JSONNode Clone()
+ {
+ var node = new JSONObject();
+ foreach (var n in m_Dict)
+ {
+ node.Add(n.Key, n.Value.Clone());
+ }
+ return node;
+ }
+
+ public override bool HasKey(string aKey)
+ {
+ return m_Dict.ContainsKey(aKey);
+ }
+
+ public override JSONNode GetValueOrDefault(string aKey, JSONNode aDefault)
+ {
+ JSONNode res;
+ if (m_Dict.TryGetValue(aKey, out res))
+ return res;
+ return aDefault;
+ }
+
+ public override IEnumerable Children
+ {
+ get
+ {
+ foreach (KeyValuePair N in m_Dict)
+ yield return N.Value;
+ }
+ }
+
+ internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode)
+ {
+ aSB.Append('{');
+ bool first = true;
+ if (inline)
+ aMode = JSONTextMode.Compact;
+ foreach (var k in m_Dict)
+ {
+ if (!first)
+ aSB.Append(',');
+ first = false;
+ if (aMode == JSONTextMode.Indent)
+ aSB.AppendLine();
+ if (aMode == JSONTextMode.Indent)
+ aSB.Append(' ', aIndent + aIndentInc);
+ aSB.Append('\"').Append(Escape(k.Key)).Append('\"');
+ if (aMode == JSONTextMode.Compact)
+ aSB.Append(':');
+ else
+ aSB.Append(" : ");
+ k.Value.WriteToStringBuilder(aSB, aIndent + aIndentInc, aIndentInc, aMode);
+ }
+ if (aMode == JSONTextMode.Indent)
+ aSB.AppendLine().Append(' ', aIndent);
+ aSB.Append('}');
+ }
+
+ }
+ // End of JSONObject
+
+ public partial class JSONString : JSONNode
+ {
+ private string m_Data;
+
+ public override JSONNodeType Tag { get { return JSONNodeType.String; } }
+ public override bool IsString { get { return true; } }
+
+ public override Enumerator GetEnumerator() { return new Enumerator(); }
+
+
+ public override string Value
+ {
+ get { return m_Data; }
+ set
+ {
+ m_Data = value;
+ }
+ }
+
+ public JSONString(string aData)
+ {
+ m_Data = aData;
+ }
+ public override JSONNode Clone()
+ {
+ return new JSONString(m_Data);
+ }
+
+ internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode)
+ {
+ aSB.Append('\"').Append(Escape(m_Data)).Append('\"');
+ }
+ public override bool Equals(object obj)
+ {
+ if (base.Equals(obj))
+ return true;
+ string s = obj as string;
+ if (s != null)
+ return m_Data == s;
+ JSONString s2 = obj as JSONString;
+ if (s2 != null)
+ return m_Data == s2.m_Data;
+ return false;
+ }
+ public override int GetHashCode()
+ {
+ return m_Data.GetHashCode();
+ }
+ public override void Clear()
+ {
+ m_Data = "";
+ }
+ }
+ // End of JSONString
+
+ public partial class JSONNumber : JSONNode
+ {
+ private double m_Data;
+
+ public override JSONNodeType Tag { get { return JSONNodeType.Number; } }
+ public override bool IsNumber { get { return true; } }
+ public override Enumerator GetEnumerator() { return new Enumerator(); }
+
+ public override string Value
+ {
+ get { return m_Data.ToString(CultureInfo.InvariantCulture); }
+ set
+ {
+ double v;
+ if (double.TryParse(value, NumberStyles.Float, CultureInfo.InvariantCulture, out v))
+ m_Data = v;
+ }
+ }
+
+ public override double AsDouble
+ {
+ get { return m_Data; }
+ set { m_Data = value; }
+ }
+ public override long AsLong
+ {
+ get { return (long)m_Data; }
+ set { m_Data = value; }
+ }
+ public override ulong AsULong
+ {
+ get { return (ulong)m_Data; }
+ set { m_Data = value; }
+ }
+
+ public JSONNumber(double aData)
+ {
+ m_Data = aData;
+ }
+
+ public JSONNumber(string aData)
+ {
+ Value = aData;
+ }
+
+ public override JSONNode Clone()
+ {
+ return new JSONNumber(m_Data);
+ }
+
+ internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode)
+ {
+ aSB.Append(Value.ToString(CultureInfo.InvariantCulture));
+ }
+ private static bool IsNumeric(object value)
+ {
+ return value is int || value is uint
+ || value is float || value is double
+ || value is decimal
+ || value is long || value is ulong
+ || value is short || value is ushort
+ || value is sbyte || value is byte;
+ }
+ public override bool Equals(object obj)
+ {
+ if (obj == null)
+ return false;
+ if (base.Equals(obj))
+ return true;
+ JSONNumber s2 = obj as JSONNumber;
+ if (s2 != null)
+ return m_Data == s2.m_Data;
+ if (IsNumeric(obj))
+ return Convert.ToDouble(obj) == m_Data;
+ return false;
+ }
+ public override int GetHashCode()
+ {
+ return m_Data.GetHashCode();
+ }
+ public override void Clear()
+ {
+ m_Data = 0;
+ }
+ }
+ // End of JSONNumber
+
+ public partial class JSONBool : JSONNode
+ {
+ private bool m_Data;
+
+ public override JSONNodeType Tag { get { return JSONNodeType.Boolean; } }
+ public override bool IsBoolean { get { return true; } }
+ public override Enumerator GetEnumerator() { return new Enumerator(); }
+
+ public override string Value
+ {
+ get { return m_Data.ToString(); }
+ set
+ {
+ bool v;
+ if (bool.TryParse(value, out v))
+ m_Data = v;
+ }
+ }
+ public override bool AsBool
+ {
+ get { return m_Data; }
+ set { m_Data = value; }
+ }
+
+ public JSONBool(bool aData)
+ {
+ m_Data = aData;
+ }
+
+ public JSONBool(string aData)
+ {
+ Value = aData;
+ }
+
+ public override JSONNode Clone()
+ {
+ return new JSONBool(m_Data);
+ }
+
+ internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode)
+ {
+ aSB.Append((m_Data) ? "true" : "false");
+ }
+ public override bool Equals(object obj)
+ {
+ if (obj == null)
+ return false;
+ if (obj is bool)
+ return m_Data == (bool)obj;
+ return false;
+ }
+ public override int GetHashCode()
+ {
+ return m_Data.GetHashCode();
+ }
+ public override void Clear()
+ {
+ m_Data = false;
+ }
+ }
+ // End of JSONBool
+
+ public partial class JSONNull : JSONNode
+ {
+ static JSONNull m_StaticInstance = new JSONNull();
+ public static bool reuseSameInstance = true;
+ public static JSONNull CreateOrGet()
+ {
+ if (reuseSameInstance)
+ return m_StaticInstance;
+ return new JSONNull();
+ }
+ private JSONNull() { }
+
+ public override JSONNodeType Tag { get { return JSONNodeType.NullValue; } }
+ public override bool IsNull { get { return true; } }
+ public override Enumerator GetEnumerator() { return new Enumerator(); }
+
+ public override string Value
+ {
+ get { return "null"; }
+ set { }
+ }
+ public override bool AsBool
+ {
+ get { return false; }
+ set { }
+ }
+
+ public override JSONNode Clone()
+ {
+ return CreateOrGet();
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (object.ReferenceEquals(this, obj))
+ return true;
+ return (obj is JSONNull);
+ }
+ public override int GetHashCode()
+ {
+ return 0;
+ }
+
+ internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode)
+ {
+ aSB.Append("null");
+ }
+ }
+ // End of JSONNull
+
+ internal partial class JSONLazyCreator : JSONNode
+ {
+ private JSONNode m_Node = null;
+ private string m_Key = null;
+ public override JSONNodeType Tag { get { return JSONNodeType.None; } }
+ public override Enumerator GetEnumerator() { return new Enumerator(); }
+
+ public JSONLazyCreator(JSONNode aNode)
+ {
+ m_Node = aNode;
+ m_Key = null;
+ }
+
+ public JSONLazyCreator(JSONNode aNode, string aKey)
+ {
+ m_Node = aNode;
+ m_Key = aKey;
+ }
+
+ private T Set(T aVal) where T : JSONNode
+ {
+ if (m_Key == null)
+ m_Node.Add(aVal);
+ else
+ m_Node.Add(m_Key, aVal);
+ m_Node = null; // Be GC friendly.
+ return aVal;
+ }
+
+ public override JSONNode this[int aIndex]
+ {
+ get { return new JSONLazyCreator(this); }
+ set { Set(new JSONArray()).Add(value); }
+ }
+
+ public override JSONNode this[string aKey]
+ {
+ get { return new JSONLazyCreator(this, aKey); }
+ set { Set(new JSONObject()).Add(aKey, value); }
+ }
+
+ public override void Add(JSONNode aItem)
+ {
+ Set(new JSONArray()).Add(aItem);
+ }
+
+ public override void Add(string aKey, JSONNode aItem)
+ {
+ Set(new JSONObject()).Add(aKey, aItem);
+ }
+
+ public static bool operator ==(JSONLazyCreator a, object b)
+ {
+ if (b == null)
+ return true;
+ return System.Object.ReferenceEquals(a, b);
+ }
+
+ public static bool operator !=(JSONLazyCreator a, object b)
+ {
+ return !(a == b);
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (obj == null)
+ return true;
+ return System.Object.ReferenceEquals(this, obj);
+ }
+
+ public override int GetHashCode()
+ {
+ return 0;
+ }
+
+ public override int AsInt
+ {
+ get { Set(new JSONNumber(0)); return 0; }
+ set { Set(new JSONNumber(value)); }
+ }
+
+ public override float AsFloat
+ {
+ get { Set(new JSONNumber(0.0f)); return 0.0f; }
+ set { Set(new JSONNumber(value)); }
+ }
+
+ public override double AsDouble
+ {
+ get { Set(new JSONNumber(0.0)); return 0.0; }
+ set { Set(new JSONNumber(value)); }
+ }
+
+ public override long AsLong
+ {
+ get
+ {
+ if (longAsString)
+ Set(new JSONString("0"));
+ else
+ Set(new JSONNumber(0.0));
+ return 0L;
+ }
+ set
+ {
+ if (longAsString)
+ Set(new JSONString(value.ToString(CultureInfo.InvariantCulture)));
+ else
+ Set(new JSONNumber(value));
+ }
+ }
+
+ public override ulong AsULong
+ {
+ get
+ {
+ if (longAsString)
+ Set(new JSONString("0"));
+ else
+ Set(new JSONNumber(0.0));
+ return 0L;
+ }
+ set
+ {
+ if (longAsString)
+ Set(new JSONString(value.ToString(CultureInfo.InvariantCulture)));
+ else
+ Set(new JSONNumber(value));
+ }
+ }
+
+ public override bool AsBool
+ {
+ get { Set(new JSONBool(false)); return false; }
+ set { Set(new JSONBool(value)); }
+ }
+
+ public override JSONArray AsArray
+ {
+ get { return Set(new JSONArray()); }
+ }
+
+ public override JSONObject AsObject
+ {
+ get { return Set(new JSONObject()); }
+ }
+ internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode)
+ {
+ aSB.Append("null");
+ }
+ }
+ // End of JSONLazyCreator
+
+ public static class JSON
+ {
+ public static JSONNode Parse(string aJSON)
+ {
+ return JSONNode.Parse(aJSON);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/TruegearSdk/Scripts/SimpleJSON.cs.meta b/Assets/TruegearSdk/Scripts/SimpleJSON.cs.meta
new file mode 100644
index 00000000..8319c489
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/SimpleJSON.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 76b1692cb0c84344787c86e8aae11583
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TruegearSdk/Scripts/Test.cs b/Assets/TruegearSdk/Scripts/Test.cs
new file mode 100644
index 00000000..7dd1fcbe
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/Test.cs
@@ -0,0 +1,17 @@
+using TruegearSdk;
+using UnityEngine;
+
+public class Test : MonoBehaviour
+{
+ // Start is called once before the first execution of Update after the MonoBehaviour is created
+ void Start()
+ {
+ // TruegearAndroidConnector androidConnector = new TruegearAndroidConnector();
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/Assets/TruegearSdk/Scripts/Test.cs.meta b/Assets/TruegearSdk/Scripts/Test.cs.meta
new file mode 100644
index 00000000..47d6beea
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/Test.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 2ed3ff7235730cd44b1d3c9f66bc63e4
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TruegearSdk/Scripts/TestHaptic.cs b/Assets/TruegearSdk/Scripts/TestHaptic.cs
new file mode 100644
index 00000000..b771c4a6
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/TestHaptic.cs
@@ -0,0 +1,154 @@
+using System.Collections.Generic;
+using System.Data.SqlTypes;
+using TMPro;
+using TruegearSdk;
+using TruegearSdk.AutoGenerated;
+using UnityEngine;
+
+public class TestHaptic : MonoBehaviour
+{
+ // Start is called once before the first execution of Update after the MonoBehaviour is created
+ void Start()
+ {
+ TruegearAndroidConnector androidConnector = new TruegearAndroidConnector();
+ }
+
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+ private void Awake()
+ {
+ }
+
+ public void OnRequestPermissionClick()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ androidConnector.InitShellJavaObject();
+
+ androidConnector.RequestPermission();
+ Debug.Log("OnRequestPermissionClick");
+ }
+
+ public void OnStartScanClick()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ if (res)
+ androidConnector.StartScan();
+ Debug.Log("OnStartScanClick" + res);
+ }
+ public void OnGetScanedDevicesClick()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ Debug.Log("OnGetScanedDevicesClick" + res);
+ if (!res)
+ return;
+ List res1 = androidConnector.GetScanedDevices();
+ string str = "";
+ foreach (var item in res1)
+ {
+ str += (string.Format("{0}, {1} ", item.name, item.address));
+ }
+ Debug.Log("OnGetScanedDevicesClick " + str);
+ }
+
+ public void OnStartConnectClick()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ Debug.Log("OnStartConnectClick" + res);
+ if (!res)
+ return;
+
+ List res1 = androidConnector.GetScanedDevices();
+ Debug.Log(res1.ToString());
+ foreach (var item in res1)
+ {
+ // ҪijԼ address
+ {
+ androidConnector.ConnectToDevice(item.address);
+ Debug.Log(string.Format("Device Connect: {0}, {1}", item.name, item.address));
+ return;
+ }
+ }
+ Debug.Log("No device found");
+ }
+
+ public void OnRegisterEffect_EffClick()
+ {
+
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ if (!res)
+ return;
+ Debug.Log("OnSendPlayByEventNameClick");
+
+ androidConnector.RegisterEffect_Eff_Base64String(Effect_LeftHandMelee.Name, Effect_LeftHandMelee.Data);
+ }
+
+ string jsonStr = @"
+{
+ ""name"": ""LeftHandPickupItem"",
+ ""uuid"": ""LeftHandPickupItem"",
+ ""keep"": ""False"",
+ ""priority"": 0,
+ ""tracks"": [
+ {
+ ""start_time"": 0,
+ ""end_time"": 100,
+ ""stop_name"": """",
+ ""start_intensity"": 70,
+ ""end_intensity"": 75,
+ ""intensity_mode"": ""Const"",
+ ""action_type"": ""Shake"",
+ ""once"": ""False"",
+ ""interval"": 0,
+ ""index"": [
+ 0,
+ 4
+ ]
+ },
+ {
+ ""start_time"": 0,
+ ""end_time"": 200,
+ ""stop_name"": """",
+ ""start_intensity"": 10,
+ ""end_intensity"": 5,
+ ""intensity_mode"": ""Const"",
+ ""action_type"": ""Electrical"",
+ ""once"": ""False"",
+ ""interval"": 10,
+ ""index"": [
+ 0,
+ 100
+ ]
+ }
+ ]
+}";
+
+ public void OnTestClick()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ Debug.Log("OnTestClick" + res);
+ if (!res)
+ return;
+
+ androidConnector.SendPlayEffectByContent(jsonStr);
+ }
+
+ public void OnSendPlayByEventNameClick()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ if (!res)
+ return;
+ Debug.Log("OnSendPlayByEventNameClick");
+
+ androidConnector.SendPlayByEventName(Effect_LeftHandMelee.Name);
+ }
+}
diff --git a/Assets/TruegearSdk/Scripts/TestHaptic.cs.meta b/Assets/TruegearSdk/Scripts/TestHaptic.cs.meta
new file mode 100644
index 00000000..4c667f57
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/TestHaptic.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: ed83ae7aa3956684280caf2980264e05
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TruegearSdk/Scripts/TruegearAndroidConnector.cs b/Assets/TruegearSdk/Scripts/TruegearAndroidConnector.cs
new file mode 100644
index 00000000..a025bda8
--- /dev/null
+++ b/Assets/TruegearSdk/Scripts/TruegearAndroidConnector.cs
@@ -0,0 +1,202 @@
+
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Android;
+
+namespace TruegearSdk
+{
+ //#if !UNITY_EDITOR && UNITY_ANDROID
+ public class TruegearAndroidConnector
+ {
+ public static TruegearAndroidConnector Instance => _instance;
+ private static TruegearAndroidConnector _instance;
+
+ private const string TruegearShell_JAVA_CLASS = "com.truegear.sdk.TruegearShell";
+ protected static AndroidJavaObject shellJavaObject;
+ public TruegearAndroidConnector()
+ {
+ if (_instance != null)
+ {
+ Debug.Log("Only one TruegearAndroidConnector instance allowed!");
+ return;
+ }
+
+ Debug.Log("TruegearAndroidConnector instance create!");
+ _instance = this;
+ }
+
+ public void InitShellJavaObject()
+ {
+ try
+ {
+ AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
+ AndroidJavaObject currentActivity = unityPlayer.GetStatic("currentActivity");
+
+ Debug.Log("TruegearAndroidConnector init ");
+ using (AndroidJavaClass ajc = new AndroidJavaClass(TruegearShell_JAVA_CLASS))
+ {
+ shellJavaObject = ajc.CallStatic("getInstance");
+ AndroidJavaObject conntext = currentActivity.Call("getApplicationContext");
+
+ currentActivity.Call("runOnUiThread", new AndroidJavaRunnable(() =>
+ {
+ shellJavaObject.Call("unityInitialized", conntext);
+ }));
+ }
+ }
+ catch (System.Exception e)
+ {
+ Debug.Log("Error: " + e.Message);
+ }
+ }
+
+ public void RequestPermission()
+ {
+ if (shellJavaObject == null)
+ {
+ return ;
+ }
+ Debug.Log("TruegearAndroidConnector RequestBluetoothPermission ");
+ try
+ {
+ if (!Permission.HasUserAuthorizedPermission("android.permission.BLUETOOTH_CONNECT") || !Permission.HasUserAuthorizedPermission("android.permission.BLUETOOTH_SCAN"))
+ {
+ string[] permission = { "android.permission.BLUETOOTH_CONNECT", "android.permission.BLUETOOTH_SCAN" };
+ Permission.RequestUserPermissions(permission);
+ }
+ }
+ catch (System.Exception e)
+ {
+ Debug.Log("Error: " + e.Message);
+ }
+ }
+
+ public void StartScan()
+ {
+ if (shellJavaObject != null)
+ {
+ int t = shellJavaObject.Call("startScanning");
+ Debug.Log("StartScan: " + t);
+ }
+ }
+
+ public List GetScanedDevices()
+ {
+ if (shellJavaObject == null)
+ {
+ return new List();
+ }
+
+ List devices = new List();
+ string jsonStr = shellJavaObject.Call("getDeviceList");
+ Debug.Log("GetScanedDevices: " + jsonStr);
+
+ JSONNode jsonObj = JSON.Parse(jsonStr);
+ JSONNode.Enumerator enumerator2 = jsonObj.GetEnumerator();
+ while (enumerator2.MoveNext())
+ {
+ JSONNode jsonObj1 = enumerator2.Current.Value.AsObject;
+ DeviceData item = new DeviceData();
+ item.name = jsonObj1.GetValueOrDefault("Name", "");
+ item.address = jsonObj1.GetValueOrDefault("Address", "");
+
+ devices.Add(item);
+ }
+ return devices;
+ }
+
+ public bool ConnectToDevice(string macAddress)
+ {
+ if (shellJavaObject == null)
+ {
+ return false;
+ }
+
+ shellJavaObject.Call("connectToDevice", macAddress);
+ return true;
+ }
+
+ public void DisconnectFromDevice()
+ {
+ if (shellJavaObject != null)
+ {
+ shellJavaObject.Call("disconnectFromDevice");
+ }
+ }
+ public bool IsAvailable()
+ {
+ if (shellJavaObject == null)
+ {
+ return false;
+ }
+
+ string str = shellJavaObject.Call("isAvailable");
+ Debug.Log("IsAvailable: " + str);
+
+ return str == "ok";
+ }
+ public bool ModifyElectricalPercent(int p)
+ {
+ if (shellJavaObject == null)
+ {
+ return false;
+ }
+
+ shellJavaObject.Call("ModifyElectricalPercent", p);
+ return true;
+ }
+ public void SendPlayByEventName(string eventName)
+ {
+ if (shellJavaObject != null)
+ {
+ shellJavaObject.Call("sendPlayByEventName", eventName);
+ }
+ }
+
+ public void SendPlayEffectByContent(string content)
+ {
+ if (content == null)
+ return;
+
+ if (shellJavaObject != null)
+ {
+ shellJavaObject.Call("sendPlayByContent", content);
+ }
+ }
+
+ public void RegisterEffect(string eventName, string content)
+ {
+ if (content == null || eventName == null)
+ return;
+
+ if (shellJavaObject != null)
+ {
+ shellJavaObject.Call("registerEffect", eventName, content);
+ }
+ }
+
+ public void RegisterEffect_Eff(string eventName, byte[] content)
+ {
+ if (content == null || eventName == null)
+ return;
+
+ if (shellJavaObject != null)
+ {
+ string text = Convert.ToBase64String(content);
+ shellJavaObject.Call("registeEffect_Eff", eventName, text);
+ }
+ }
+
+ public void RegisterEffect_Eff_Base64String(string eventName, string base64String)
+ {
+ if (base64String == null || eventName == null)
+ return;
+ if (shellJavaObject != null)
+ {
+ shellJavaObject.Call("registeEffect_Eff", eventName, base64String);
+ }
+ }
+ }
+ //#endif
+}
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new file mode 100644
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index c63fef69..a6f2c043 100644
--- a/Assets/_Zombie/Prefabs/Enemys/Zombie/Zombie2.prefab
+++ b/Assets/_Zombie/Prefabs/Enemys/Zombie/Zombie2.prefab
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rename from Assets/_Zombie/Prefabs/WeaponProp.meta
rename to Assets/_Zombie/Prefabs/Prop.meta
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new file mode 100644
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diff --git a/Assets/_Zombie/Prefabs/WeaponProp/WeaponProp.prefab b/Assets/_Zombie/Prefabs/Prop/WeaponProp.prefab
similarity index 100%
rename from Assets/_Zombie/Prefabs/WeaponProp/WeaponProp.prefab
rename to Assets/_Zombie/Prefabs/Prop/WeaponProp.prefab
diff --git a/Assets/_Zombie/Prefabs/WeaponProp/WeaponProp.prefab.meta b/Assets/_Zombie/Prefabs/Prop/WeaponProp.prefab.meta
similarity index 100%
rename from Assets/_Zombie/Prefabs/WeaponProp/WeaponProp.prefab.meta
rename to Assets/_Zombie/Prefabs/Prop/WeaponProp.prefab.meta
diff --git a/Assets/_Zombie/Scenes/Company1Floor.unity b/Assets/_Zombie/Scenes/Company1Floor.unity
index 7ab93057..31483507 100644
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+ m_Children: []
+ m_Father: {fileID: 776502256}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &486593706
+MonoBehaviour:
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+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
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+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e7c907821bb6e484689d92d3dc05f5a0, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ isGetConnect: 0
+ hitParts: []
--- !u!1 &495846439
GameObject:
m_ObjectHideFlags: 0
@@ -6661,7 +6707,7 @@ MonoBehaviour:
IncludeChildColliders: 0
RuntimeFollower: {fileID: 0}
colliderMaxDistance: 100
- lastTimeMaxDistanceCalced: 638921698526619184
+ lastTimeMaxDistanceCalced: 638924074029896520
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GameObject:
m_ObjectHideFlags: 0
@@ -7432,6 +7478,7 @@ Transform:
- {fileID: 967185106}
- {fileID: 996510604}
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m_Father: {fileID: 0}
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diff --git a/Assets/_Zombie/Scripts/GameManager.cs b/Assets/_Zombie/Scripts/GameManager.cs
index 6599c5d6..b12772e4 100644
--- a/Assets/_Zombie/Scripts/GameManager.cs
+++ b/Assets/_Zombie/Scripts/GameManager.cs
@@ -47,6 +47,7 @@ public class GameManager : NetworkBehaviour
#region 预制体
public GameObject DoorPre;
public GameObject gunPropPre;
+ public GameObject itemPropPre;
// 炮塔预制体集合
//public GameObject[] TowerPres;
// 怪物预制集合
@@ -331,6 +332,7 @@ public class GameManager : NetworkBehaviour
Enemy enemyScript = enemy.GetComponent();
enemyScript.OnSpawn(enemyIndex, EnemyType.ZombieBoss, 1);
EnemyList.Add(enemyIndex, enemyScript);
+ curRoundEnemyCount++;
}
public void CreateExplosion(Transform pos)
@@ -368,6 +370,16 @@ public class GameManager : NetworkBehaviour
curGunPropList.Add(gun2);
}
+
+ public void CreateItemProp(Transform pos)
+ {
+ if(!isStart)
+ return;
+ var item= Instantiate(itemPropPre, pos.position, Quaternion.identity);
+ NetworkServer.Spawn(item);
+ item.GetComponent().SetItemProp(ItemPropType.Hp);
+ }
+
///
///删除枪械
///
@@ -482,9 +494,17 @@ public class GameManager : NetworkBehaviour
public void DeleteEnemy(int id,Transform pos)
{
GameObject enemy = EnemyList[id].gameObject;
+ int hpItemPropIndex = 15;
+ int randomItemPropIndex = Random.Range(1, 101);
+ if(randomItemPropIndex
/// 手类型
@@ -119,6 +120,16 @@ public class Player : NetworkRoomPlayer,IDamagable
float curDamage = damage;
SetBlood(-curDamage);
+#if !UNITY_EDITOR && UNITY_ANDROID && PICO
+ if (_sender != null)
+ {
+ Vector3 forward = transform.forward;
+ Vector3 directionFormHit=(transform.position-_sender.position).normalized;
+ float angle = Vector3.Angle(forward, directionFormHit);
+ int index = Random.Range(0, 4);
+ TrueGearEffectManager.Ins.OnHit(angle > 90,index,false);
+ }
+#endif
if (currentHp <= 0 && IsAlive)
{
IsAlive = false;
@@ -222,6 +233,16 @@ public class Player : NetworkRoomPlayer,IDamagable
return;
PickUpGun(prop.weaponType, prop.amount);
}
+
+ if (other.tag == "ItemProp")
+ {
+ ItemProp prop = other.transform.GetComponent();
+ if (prop.itemPropType == ItemPropType.Hp)
+ {
+ SetBlood(prop.addHpIndex);
+ prop.Collider();
+ }
+ }
}
#region 枪械系统
diff --git a/Assets/_Zombie/Scripts/Prop.meta b/Assets/_Zombie/Scripts/Prop.meta
new file mode 100644
index 00000000..885a96e2
--- /dev/null
+++ b/Assets/_Zombie/Scripts/Prop.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a9b17b9f73f4a624ebf7954c483470e4
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Zombie/Scripts/Prop/ItemProp.cs b/Assets/_Zombie/Scripts/Prop/ItemProp.cs
new file mode 100644
index 00000000..16d16a75
--- /dev/null
+++ b/Assets/_Zombie/Scripts/Prop/ItemProp.cs
@@ -0,0 +1,37 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using Mirror;
+using UnityEngine;
+
+public enum ItemPropType
+{
+ Hp,
+}
+
+public class ItemProp : NetworkBehaviour
+{
+ public Collider box;
+
+ [SyncVar] public int addHpIndex;
+
+ [SyncVar] public ItemPropType itemPropType;
+ private void Start()
+ {
+ addHpIndex = 40;
+ }
+
+ [ClientRpc]
+ public void SetItemProp(ItemPropType type)
+ {
+ itemPropType = type;
+ }
+
+ [Server]
+ public void Collider()
+ {
+ box.enabled = false;
+ transform.gameObject.SetActive(false);
+ NetworkServer.Destroy(transform.gameObject);
+ }
+}
diff --git a/Assets/_Zombie/Scripts/Prop/ItemProp.cs.meta b/Assets/_Zombie/Scripts/Prop/ItemProp.cs.meta
new file mode 100644
index 00000000..874a4733
--- /dev/null
+++ b/Assets/_Zombie/Scripts/Prop/ItemProp.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f69ab131c356a384ea9d0d763793f568
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Zombie/Scripts/Guns/WeaponProp.cs b/Assets/_Zombie/Scripts/Prop/WeaponProp.cs
similarity index 100%
rename from Assets/_Zombie/Scripts/Guns/WeaponProp.cs
rename to Assets/_Zombie/Scripts/Prop/WeaponProp.cs
diff --git a/Assets/_Zombie/Scripts/Guns/WeaponProp.cs.meta b/Assets/_Zombie/Scripts/Prop/WeaponProp.cs.meta
similarity index 100%
rename from Assets/_Zombie/Scripts/Guns/WeaponProp.cs.meta
rename to Assets/_Zombie/Scripts/Prop/WeaponProp.cs.meta
diff --git a/Assets/_Zombie/Scripts/TrueGearEffectManager.cs b/Assets/_Zombie/Scripts/TrueGearEffectManager.cs
new file mode 100644
index 00000000..1aaf34f1
--- /dev/null
+++ b/Assets/_Zombie/Scripts/TrueGearEffectManager.cs
@@ -0,0 +1,253 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using BehaviorDesigner.Runtime.Tasks;
+using TruegearSdk;
+using UnityEngine;
+
+public class TrueGearEffectManager : MonoBehaviour
+{
+
+ public static TrueGearEffectManager Ins;
+
+ private void Awake()
+ {
+ Ins = this;
+
+ isAvailableIndex = 20;
+ GetConnectIndex = 20;
+ AddHitPart();
+#if !UNITY_EDITOR
+ TrueGearEffectManager.Ins.StartRequestTrueGear();
+#endif
+ }
+
+
+ private void Start()
+ {
+
+ }
+
+ public void StartRequestTrueGear()
+ {
+ TruegearAndroidConnector androidConnector = new TruegearAndroidConnector();
+ androidConnector.InitShellJavaObject();
+ androidConnector.RequestPermission();
+ Debug.Log("开始连接");
+ StartCoroutine(TrueGearAndroidConnector());
+ }
+
+ public bool isGetConnect;
+
+ private int isAvailableIndex = 0;
+ private int GetConnectIndex;
+ IEnumerator TrueGearAndroidConnector()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ Debug.Log("蓝牙是否授权成功:"+res);
+ while (!res&& isAvailableIndex>0)
+ {
+ yield return new WaitForSeconds(1f);
+ Debug.Log("蓝牙尝试连接中....");
+ androidConnector.InitShellJavaObject();
+ androidConnector.RequestPermission();
+ res = androidConnector.IsAvailable();
+ isAvailableIndex--;
+ }
+
+ if (isAvailableIndex <= 0)
+ {
+ Debug.Log("蓝牙授权失败");
+ }
+ else
+ {
+ Debug.Log("蓝牙授权成功");
+ StartScanTrueGear();
+ while (!isGetConnect&& GetConnectIndex>0)
+ {
+ GetScanedDevices();
+ StartConnect();
+ yield return new WaitForSeconds(1);
+ Debug.Log("正在重新连接...");
+ GetConnectIndex--;
+ }
+ }
+ }
+
+ //搜索设备
+ public void StartScanTrueGear()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ if (res)
+ androidConnector.StartScan();
+ Debug.Log("OnStartScanClick" + res);
+ }
+
+ //获取设备列表
+ public void GetScanedDevices()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ Debug.Log("OnGetScanedDevicesClick" + res);
+ if (!res)
+ return;
+ List res1 = androidConnector.GetScanedDevices();
+ string str = "";
+ foreach (var item in res1)
+ {
+ str += (string.Format("{0}, {1} ", item.name, item.address));
+ }
+ Debug.Log("OnGetScanedDevicesClick " + str);
+ }
+
+ //开始连接设备
+ public void StartConnect()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ Debug.Log("OnStartConnectClick" + res);
+ if (!res)
+ return;
+
+ List res1 = androidConnector.GetScanedDevices();
+ Debug.Log(res1.ToString());
+ foreach (var item in res1)
+ {
+ {
+ androidConnector.ConnectToDevice(item.address);
+ Debug.Log(string.Format("Device Connect: {0}, {1}", item.name, item.address));
+ isGetConnect = true;
+ ChangeElectricalLevel();
+ return;
+ }
+ }
+ Debug.Log("No device found");
+ }
+
+ public void ChangeElectricalLevel()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool isZD= androidConnector.ModifyElectricalPercent(80);
+ Debug.LogError("是否震动:"+isZD);
+ }
+
+ ///
+ /// 断开连接
+ ///
+ public void CloseConnect()
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ androidConnector.DisconnectFromDevice();
+ }
+
+ private void OnApplicationQuit()
+ {
+ //断开连接
+ Debug.Log("断开连接");
+#if !UNITY_EDITOR
+ CloseConnect();
+#endif
+ }
+
+
+ ///
+ /// 触发TrueGear震动
+ ///
+ /// 效果名,可自定义
+ /// 作用的电机ID列表
+ /// 起始时间,单位ms
+ /// 结束时间,单位ms
+ /// 起始强度(0-100)
+ /// 结束强度(0-100)
+ /// 强度模式:Const/Fade/FadeInAndOut
+ /// 震动位置
+ public void PlayVibrationEffect(
+ string effectName,
+ List motorIndex,
+ int startTime = 0,
+ int endTime = 300,
+ int startIntensity = 30,
+ int endIntensity = 30,
+ string intensityMode = "Const",
+ string actionType="Shake"
+ )
+ {
+ string indexStr = string.Join(",", motorIndex);
+ Debug.Log(indexStr);
+ string json = $@"
+ {{
+ ""name"":""{effectName}"",
+ ""uuid"":""{effectName}"",
+ ""keep"":""False"",
+ ""priority"": 0,
+ ""tracks"":[
+ {{
+ ""start_time"":{startTime},
+ ""end_time"":{endTime},
+ ""stop_name"":"""",
+ ""start_intensity"":{startIntensity},
+ ""end_intensity"":{endIntensity},
+ ""intensity_mode"":""{intensityMode}"",
+ ""action_type"":""{actionType}"",
+ ""once"":""True"",
+ ""interval"":1,
+ ""index"":[{indexStr}]
+ }}
+ ]
+ }}";
+
+ SendPlayEffectByContent(json);
+ }
+
+ public void SendPlayEffectByContent(string jsonStr)
+ {
+ TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance;
+ bool res = androidConnector.IsAvailable();
+ Debug.Log("OnTestClick" + res);
+ if (!res)
+ return;
+ androidConnector.SendPlayEffectByContent(jsonStr);
+ }
+ public List hitParts=new List();
+
+ public void AddHitPart()
+ {
+ hitParts.Add("leftUp");
+ hitParts.Add("leftDown");
+ hitParts.Add("rightUp");
+ hitParts.Add("rightDown");
+ hitParts.Add("rightAim");
+ }
+ public void OnHit(bool isUp, int index,bool isArm)
+ {
+ //ChangeElectricalLevel();
+ List motorIDs = new List();
+ string hitPart= hitParts[index];
+ switch (hitPart)
+ {
+ case "leftUp":
+ motorIDs.AddRange( isUp?new int[] { 0, 1, 4,5 }: new int[] { 100, 101, 104,105 }); break;
+ case "leftDown":
+ motorIDs.AddRange(isUp?new int[] { 8, 9, 12,13 }: new int[] { 108, 109, 112,113 }); break;
+ case "rightUp":
+ motorIDs.AddRange(isUp?new int[] { 2,3,6,7}: new int[] { 102, 103, 106,107 }); break;
+ case "rightDown":
+ motorIDs.AddRange(isUp?new int[] { 10,11,14,15}: new int[] { 114, 115, 118,119 }); break;
+ case "rightAim":
+ Debug.Log("xxzz");
+ motorIDs.AddRange(new int[] { 0,100}); break;
+ default:
+ motorIDs.Add(0); break;
+ }
+ PlayVibrationEffect(
+ effectName: $"Hit_{hitPart}",
+ motorIndex: motorIDs,
+ startIntensity: isArm?20:50,
+ endIntensity: isArm?20:50,
+ endTime: 400,
+ actionType: isArm? "Electrical" :"Shake"
+ );
+ }
+}
\ No newline at end of file
diff --git a/Assets/_Zombie/Scripts/TrueGearEffectManager.cs.meta b/Assets/_Zombie/Scripts/TrueGearEffectManager.cs.meta
new file mode 100644
index 00000000..481e3de5
--- /dev/null
+++ b/Assets/_Zombie/Scripts/TrueGearEffectManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e7c907821bb6e484689d92d3dc05f5a0
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/sucai/Characters Apocalypse (pack)/Mutant_Fihgter/animation/BOSS动画.controller b/Assets/sucai/Characters Apocalypse (pack)/Mutant_Fihgter/animation/BOSS动画.controller
index 96a582d6..f4e35d27 100644
--- a/Assets/sucai/Characters Apocalypse (pack)/Mutant_Fihgter/animation/BOSS动画.controller
+++ b/Assets/sucai/Characters Apocalypse (pack)/Mutant_Fihgter/animation/BOSS动画.controller
@@ -213,33 +213,6 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
---- !u!1102 &-1270764385126856618
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- m_Tag:
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- m_TimeParameter:
--- !u!206 &-1121947773772039205
BlendTree:
m_ObjectHideFlags: 1
@@ -363,28 +336,6 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
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--- !u!1101 &1426813202040629066
AnimatorStateTransition:
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@@ -493,33 +444,6 @@ AnimatorStateTransition:
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--- !u!1101 &3491215892781197909
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@@ -576,53 +500,6 @@ AnimatorStateTransition:
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@@ -679,31 +556,6 @@ AnimatorStateTransition:
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@@ -724,13 +576,7 @@ AnimatorStateMachine:
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m_State: {fileID: 2144930558956517667}
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- - serializedVersion: 1
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- serializedVersion: 1
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m_Position: {x: 70, y: 210, z: 0}
@@ -754,8 +600,6 @@ AnimatorStateMachine:
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m_ChildStateMachines: []
m_AnyStateTransitions:
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- - {fileID: 6348897405865835243}
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diff --git a/Assets/sucai/Epic Toon FX/Materials/Glows/glow.mat b/Assets/sucai/Epic Toon FX/Materials/Glows/glow.mat
index 12af1c9c..2f97a4e3 100644
--- a/Assets/sucai/Epic Toon FX/Materials/Glows/glow.mat
+++ b/Assets/sucai/Epic Toon FX/Materials/Glows/glow.mat
@@ -8,28 +8,79 @@ Material:
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m_PrefabAsset: {fileID: 0}
m_Name: glow
- m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
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m_Parent: {fileID: 0}
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+ m_ValidKeywords:
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+ - _SURFACE_TYPE_TRANSPARENT
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m_DoubleSidedGI: 0
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- disabledShaderPasses: []
+ m_CustomRenderQueue: 3000
+ stringTagMap:
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+ disabledShaderPasses:
+ - DepthOnly
+ - SHADOWCASTER
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diff --git a/Assets/sucai/Knife/Portal URP/Demo with VFX/Prefabs/MRParticle.shader b/Assets/sucai/Knife/Portal URP/Demo with VFX/Prefabs/MRParticle.shader
new file mode 100644
index 00000000..9dd6daea
--- /dev/null
+++ b/Assets/sucai/Knife/Portal URP/Demo with VFX/Prefabs/MRParticle.shader
@@ -0,0 +1,341 @@
+Shader "MR/MRParticle"
+{
+ Properties
+ {
+ [MainTexture] _BaseMap("Base Map", 2D) = "white" {}
+ [MainColor] _BaseColor("Base Color", Color) = (1,1,1,1)
+ _Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5
+ _BumpMap("Normal Map", 2D) = "bump" {}
+ [HDR] _EmissionColor("Color", Color) = (0,0,0)
+ _EmissionMap("Emission", 2D) = "white" {}
+
+ // -------------------------------------
+ // Particle specific
+ _SoftParticlesNearFadeDistance("Soft Particles Near Fade", Float) = 0.0
+ _SoftParticlesFarFadeDistance("Soft Particles Far Fade", Float) = 1.0
+ _CameraNearFadeDistance("Camera Near Fade", Float) = 1.0
+ _CameraFarFadeDistance("Camera Far Fade", Float) = 2.0
+ _DistortionBlend("Distortion Blend", Range(0.0, 1.0)) = 0.5
+ _DistortionStrength("Distortion Strength", Float) = 1.0
+
+ // -------------------------------------
+ // Hidden properties - Generic
+ _Surface("__surface", Float) = 0.0
+ _Blend("__mode", Float) = 0.0
+ _Cull("__cull", Float) = 2.0
+ [ToggleUI] _AlphaClip("__clip", Float) = 0.0
+ [HideInInspector] _BlendOp("__blendop", Float) = 0.0
+ [HideInInspector] _SrcBlend("__src", Float) = 1.0
+ [HideInInspector] _DstBlend("__dst", Float) = 0.0
+ [HideInInspector] _SrcBlendAlpha("__srcA", Float) = 1.0
+ [HideInInspector] _DstBlendAlpha("__dstA", Float) = 0.0
+ [HideInInspector] _ZWrite("__zw", Float) = 1.0
+ [HideInInspector] _AlphaToMask("__alphaToMask", Float) = 0.0
+
+ // Particle specific
+ _ColorMode("_ColorMode", Float) = 0.0
+ [HideInInspector] _BaseColorAddSubDiff("_ColorMode", Vector) = (0,0,0,0)
+ [ToggleOff] _FlipbookBlending("__flipbookblending", Float) = 0.0
+ [ToggleUI] _SoftParticlesEnabled("__softparticlesenabled", Float) = 0.0
+ [ToggleUI] _CameraFadingEnabled("__camerafadingenabled", Float) = 0.0
+ [ToggleUI] _DistortionEnabled("__distortionenabled", Float) = 0.0
+ [HideInInspector] _SoftParticleFadeParams("__softparticlefadeparams", Vector) = (0,0,0,0)
+ [HideInInspector] _CameraFadeParams("__camerafadeparams", Vector) = (0,0,0,0)
+ [HideInInspector] _DistortionStrengthScaled("Distortion Strength Scaled", Float) = 0.1
+
+ // Editmode props
+ _QueueOffset("Queue offset", Float) = 0.0
+
+ // ObsoleteProperties
+ [HideInInspector] _FlipbookMode("flipbook", Float) = 0
+ [HideInInspector] _Mode("mode", Float) = 0
+ [HideInInspector] _Color("color", Color) = (1,1,1,1)
+ }
+
+ HLSLINCLUDE
+
+ //Particle shaders rely on "write" to CB syntax which is not supported by DXC
+ #pragma never_use_dxc
+
+ ENDHLSL
+
+ SubShader
+ {
+ Tags
+ {
+ "RenderType" = "Opaque"
+ "IgnoreProjector" = "True"
+ "PreviewType" = "Plane"
+ "PerformanceChecks" = "False"
+ "RenderPipeline" = "UniversalPipeline"
+ }
+
+ // ------------------------------------------------------------------
+ // Forward pass.
+ Pass
+ {
+ Name "ForwardLit"
+
+ // -------------------------------------
+ // Render State Commands
+ BlendOp[_BlendOp]
+ // Blend[_SrcBlend][_DstBlend], [_SrcBlendAlpha][_DstBlendAlpha]
+ Blend One OneMinusSrcAlpha
+ ZWrite[_ZWrite]
+ Cull[_Cull]
+ AlphaToMask[_AlphaToMask]
+
+ HLSLPROGRAM
+ #pragma target 2.0
+
+ // -------------------------------------
+ // Shader Stages
+ #pragma vertex vertParticleUnlit
+ #pragma fragment fragParticleUnlit2
+
+ // -------------------------------------
+ // Material Keywords
+ #pragma shader_feature_local _NORMALMAP
+ #pragma shader_feature_local_fragment _EMISSION
+
+ // -------------------------------------
+ // Particle Keywords
+ #pragma shader_feature_local _FLIPBOOKBLENDING_ON
+ #pragma shader_feature_local _SOFTPARTICLES_ON
+ #pragma shader_feature_local _FADING_ON
+ #pragma shader_feature_local _DISTORTION_ON
+ #pragma shader_feature_local_fragment _ALPHATEST_ON
+ #pragma shader_feature_local_fragment _SURFACE_TYPE_TRANSPARENT
+ #pragma shader_feature_local_fragment _ _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON
+ #pragma shader_feature_local_fragment _ _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON
+
+ // -------------------------------------
+ // Unity defined keywords
+ #pragma multi_compile_fog
+ #pragma multi_compile_instancing
+ #pragma multi_compile_fragment _ _SCREEN_SPACE_OCCLUSION
+ #pragma multi_compile_fragment _ DEBUG_DISPLAY
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl"
+
+ #pragma instancing_options procedural:ParticleInstancingSetup
+
+ // -------------------------------------
+ // Includes
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitInput.hlsl"
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitForwardPass.hlsl"
+
+ half4 fragParticleUnlit2(VaryingsParticle input) : SV_Target
+ {
+ UNITY_SETUP_INSTANCE_ID(input);
+ UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
+
+ ParticleParams particleParams;
+ InitParticleParams(input, particleParams);
+
+ SurfaceData surfaceData;
+ InitializeSurfaceData(particleParams, surfaceData);
+ InputData inputData;
+ InitializeInputData(input, surfaceData, inputData);
+ SETUP_DEBUG_TEXTURE_DATA(inputData, input.texcoord, _BaseMap);
+
+ half4 finalColor = UniversalFragmentUnlit(inputData, surfaceData);
+
+ #if defined(_SCREEN_SPACE_OCCLUSION) && !defined(_SURFACE_TYPE_TRANSPARENT)
+ float2 normalizedScreenSpaceUV = GetNormalizedScreenSpaceUV(input.clipPos);
+ AmbientOcclusionFactor aoFactor = GetScreenSpaceAmbientOcclusion(normalizedScreenSpaceUV);
+ finalColor.rgb *= aoFactor.directAmbientOcclusion;
+ #endif
+
+ finalColor.rgb = MixFog(finalColor.rgb, inputData.fogCoord);
+ finalColor.a = OutputAlpha(finalColor.a, IsSurfaceTypeTransparent(_Surface));
+
+ finalColor.rgb *= finalColor.a;
+
+ return finalColor;
+ }
+
+ ENDHLSL
+ }
+
+ // ------------------------------------------------------------------
+ // Depth Only pass.
+ Pass
+ {
+ Name "DepthOnly"
+ Tags
+ {
+ "LightMode" = "DepthOnly"
+ }
+
+ // -------------------------------------
+ // Render State Commands
+ ZWrite On
+ ColorMask R
+ Cull[_Cull]
+
+ HLSLPROGRAM
+ #pragma target 2.0
+
+ // -------------------------------------
+ // Shader Stages
+ #pragma vertex DepthOnlyVertex
+ #pragma fragment DepthOnlyFragment
+
+ // -------------------------------------
+ // Material Keywords
+ #pragma shader_feature_local _ _ALPHATEST_ON
+ #pragma shader_feature_local _ _FLIPBOOKBLENDING_ON
+ #pragma shader_feature_local_fragment _ _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON
+
+ // -------------------------------------
+ // Unity defined keywords
+ #pragma multi_compile_instancing
+ #pragma instancing_options procedural:ParticleInstancingSetup
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl"
+
+ // -------------------------------------
+ // Includes
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitInput.hlsl"
+ #include "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl"
+ ENDHLSL
+ }
+
+ // This pass is used when drawing to a _CameraNormalsTexture texture with the forward renderer or the depthNormal prepass with the deferred renderer.
+ Pass
+ {
+ Name "DepthNormalsOnly"
+ Tags
+ {
+ "LightMode" = "DepthNormalsOnly"
+ }
+
+ // -------------------------------------
+ // Render State Commands
+ ZWrite On
+ Cull[_Cull]
+
+ HLSLPROGRAM
+ #pragma exclude_renderers gles3 glcore
+ #pragma target 4.5
+
+ // -------------------------------------
+ // Shader Stages
+ #pragma vertex DepthNormalsVertex
+ #pragma fragment DepthNormalsFragment
+
+ // -------------------------------------
+ // Material Keywords
+ #pragma shader_feature_local _ _NORMALMAP
+ #pragma shader_feature_local _ _ALPHATEST_ON
+ #pragma shader_feature_local_fragment _ _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON
+
+ // -------------------------------------
+ // Unity defined keywords
+ #pragma multi_compile_fragment _ _GBUFFER_NORMALS_OCT // forward-only variant
+
+ //--------------------------------------
+ // GPU Instancing
+ #pragma multi_compile_instancing
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl"
+
+ // -------------------------------------
+ // Includes
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitInput.hlsl"
+ #include "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthNormalsPass.hlsl"
+ ENDHLSL
+ }
+
+ // ------------------------------------------------------------------
+ // Scene view outline pass.
+ Pass
+ {
+ Name "SceneSelectionPass"
+ Tags
+ {
+ "LightMode" = "SceneSelectionPass"
+ }
+
+ // -------------------------------------
+ // Render State Commands
+ BlendOp Add
+ Blend One Zero
+ ZWrite On
+ Cull Off
+
+ HLSLPROGRAM
+ #define PARTICLES_EDITOR_META_PASS
+ #pragma target 2.0
+
+ // -------------------------------------
+ // Shader Stages
+ #pragma vertex vertParticleEditor
+ #pragma fragment fragParticleSceneHighlight
+
+ // -------------------------------------
+ // Particle Keywords
+ #pragma shader_feature_local_fragment _ALPHATEST_ON
+ #pragma shader_feature_local _FLIPBOOKBLENDING_ON
+
+ // -------------------------------------
+ // Unity defined keywords
+ #pragma multi_compile_instancing
+ #pragma instancing_options procedural:ParticleInstancingSetup
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl"
+
+ // -------------------------------------
+ // Includes
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitInput.hlsl"
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesEditorPass.hlsl"
+
+ ENDHLSL
+ }
+
+ // ------------------------------------------------------------------
+ // Scene picking buffer pass.
+ Pass
+ {
+ Name "ScenePickingPass"
+ Tags
+ {
+ "LightMode" = "Picking"
+ }
+
+ // -------------------------------------
+ // Render State Commands
+ BlendOp Add
+ Blend One Zero
+ ZWrite On
+ Cull Off
+
+ HLSLPROGRAM
+ #define PARTICLES_EDITOR_META_PASS
+ #pragma target 2.0
+
+ // -------------------------------------
+ // Shader Stages
+ #pragma vertex vertParticleEditor
+ #pragma fragment fragParticleScenePicking
+
+ // -------------------------------------
+ // Particle Keywords
+ #pragma shader_feature_local_fragment _ALPHATEST_ON
+ #pragma shader_feature_local _FLIPBOOKBLENDING_ON
+
+ // -------------------------------------
+ // Unity defined keywords
+ #pragma multi_compile_instancing
+ #pragma instancing_options procedural:ParticleInstancingSetup
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl"
+
+ // -------------------------------------
+ // Includes
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitInput.hlsl"
+ #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesEditorPass.hlsl"
+
+ ENDHLSL
+ }
+ }
+
+ FallBack "Hidden/Universal Render Pipeline/FallbackError"
+ CustomEditor "UnityEditor.Rendering.Universal.ShaderGUI.ParticlesUnlitShader"
+}
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diff --git a/Assets/sucai/僵尸/胖子僵尸/胖子僵尸.controller b/Assets/sucai/僵尸/胖子僵尸/胖子僵尸.controller
index dd749f8e..d76fe725 100644
--- a/Assets/sucai/僵尸/胖子僵尸/胖子僵尸.controller
+++ b/Assets/sucai/僵尸/胖子僵尸/胖子僵尸.controller
@@ -152,7 +152,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.78571427
- m_HasExitTime: 1
+ m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
@@ -249,7 +249,8 @@ AnimatorState:
m_Name: "\u53D7\u51FB\uFF08\u5DE6\uFF09"
m_Speed: 1
m_CycleOffset: 0
- m_Transitions: []
+ m_Transitions:
+ - {fileID: -800143917587006231}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -265,6 +266,28 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1101 &-800143917587006231
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: -2175893741680362895}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.7580645
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1102 &-684918666042698741
AnimatorState:
serializedVersion: 6
@@ -275,7 +298,8 @@ AnimatorState:
m_Name: "\u53D7\u51FB\uFF08\u53F3\uFF09"
m_Speed: 1
m_CycleOffset: 0
- m_Transitions: []
+ m_Transitions:
+ - {fileID: 5135866098658649148}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -532,6 +556,28 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1101 &5135866098658649148
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: -2175893741680362895}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.7580645
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1102 &5890056683411032430
AnimatorState:
serializedVersion: 6
@@ -753,7 +799,7 @@ AnimatorStateMachine:
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
- m_AnyStatePosition: {x: 110, y: 120, z: 0}
+ m_AnyStatePosition: {x: 90, y: 60, z: 0}
m_EntryPosition: {x: -120, y: 210, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index edf8571e..a10bce0c 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -5,10 +5,10 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- - enabled: 0
+ - enabled: 1
path: Assets/_Zombie/Scenes/Company1Floor.unity
guid: 386a8fdea01af8a4e8d4a9835407ddec
- - enabled: 1
+ - enabled: 0
path: Assets/_Zombie/Scenes/Zhejiang_Shaoxing_Shengzhou_Wuyueguangchang.unity
guid: df8c4c84bf9690442a51ed602038e198
- enabled: 0
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index 760b4457..eb683856 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -163,7 +163,7 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
- Android: com.pineappletech.zombie.zhejiangshaoxingshengzhouwuyueguangchang
+ Android: com.pineappletech.zombie.gongsi1lou
Standalone: com.DefaultCompany.com.unity.template.ar
buildNumber:
Standalone: 0
@@ -173,7 +173,7 @@ PlayerSettings:
overrideDefaultApplicationIdentifier: 1
AndroidBundleVersionCode: 101
AndroidMinSdkVersion: 29
- AndroidTargetSdkVersion: 29
+ AndroidTargetSdkVersion: 33
AndroidPreferredInstallLocation: 1
aotOptions:
stripEngineCode: 1