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b/Assets/TruegearSdk/Scripts/DeviceData.cs new file mode 100644 index 00000000..bb14ec1e --- /dev/null +++ b/Assets/TruegearSdk/Scripts/DeviceData.cs @@ -0,0 +1,9 @@ +namespace TruegearSdk +{ + public class DeviceData + { + public string name { get; set; } + + public string address { get; set; } + } +} \ No newline at end of file diff --git a/Assets/TruegearSdk/Scripts/DeviceData.cs.meta b/Assets/TruegearSdk/Scripts/DeviceData.cs.meta new file mode 100644 index 00000000..22cbdf38 --- /dev/null +++ b/Assets/TruegearSdk/Scripts/DeviceData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 59ff32603842f8043b554b47ba6f3ccd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TruegearSdk/Scripts/EffectObject.cs b/Assets/TruegearSdk/Scripts/EffectObject.cs new file mode 100644 index 00000000..58c71577 --- /dev/null +++ b/Assets/TruegearSdk/Scripts/EffectObject.cs @@ -0,0 +1,225 @@ +using System.Collections.Generic; + +namespace TruegearSdk +{ + public enum ActionType + { + Shake, + Electrical + } + public enum IntensityMode + { + Const, + Fade, + FadeInAndOut + } + + public class EffectObject + { + public string name { get; set; } + + public string uuid { get; set; } + + public TrackObject[] trackList { get; set; } + + public bool keep { get; set; } + + public static EffectObject Copy(EffectObject curj) + { + List list = new List(); + EffectObject effectObject = new EffectObject(); + effectObject.name = curj.name; + effectObject.uuid = curj.uuid; + effectObject.keep = curj.keep; + foreach (TrackObject trackObject in curj.trackList) + { + TrackObject trackObject2 = new TrackObject(); + trackObject2.start_time = trackObject.start_time; + trackObject2.end_time = trackObject.end_time; + trackObject2.start_intensity = trackObject.start_intensity; + trackObject2.interval = trackObject.interval; + trackObject2.end_intensity = trackObject.end_intensity; + trackObject2.intensity_mode = trackObject.intensity_mode; + trackObject2.action_type = trackObject.action_type; + trackObject2.stopName = trackObject.stopName; + trackObject2.once = trackObject.once; + List list2 = new List(); + foreach (int item in trackObject.index) + { + list2.Add(item); + } + trackObject2.index = list2.ToArray(); + list.Add(trackObject2); + } + effectObject.trackList = list.ToArray(); + return effectObject; + } + + public JSONObject ToJsonObject() + { + JSONObject jsonobject = new JSONObject(); + jsonobject["name"] = this.name; + jsonobject["uuid"] = this.name; + jsonobject["keep"] = this.keep.ToString(); + JSONNode jsonnode = jsonobject["tracks"] = new JSONArray(); + JSONArray jsonarray = (JSONArray)jsonnode; + TrackObject[] array = this.trackList; + bool flag = this.trackList == null; + if (flag) + { + array = new List().ToArray(); + } + TrackObject[] array2 = array; + foreach (TrackObject trackObject in array2) + { + jsonarray.Add(trackObject.ToJsonObject()); + } + return jsonobject; + } + + public static EffectObject ToObject(JSONObject jsonObj) + { + List list = new List(); + EffectObject effectObject = new EffectObject(); + effectObject.name = jsonObj.GetValueOrDefault("name", ""); + effectObject.uuid = jsonObj.GetValueOrDefault("uuid", ""); + effectObject.keep = false; + bool flag = jsonObj.GetValueOrDefault("keep", "False") == "True"; + if (flag) + { + effectObject.keep = true; + } + foreach (KeyValuePair keyValuePair in jsonObj["tracks"]) + { + TrackObject item = TrackObject.ToObject(keyValuePair.Value.AsObject); + list.Add(item); + } + effectObject.trackList = list.ToArray(); + return effectObject; + } + } + + public class TrackObject + { + public ActionType action_type { get; set; } + + public bool once { get; set; } + + public string stopName { get; set; } + + public int interval { get; set; } + + public int start_time { get; set; } + + public int end_time { get; set; } + + public int start_intensity { get; set; } + + public int end_intensity { get; set; } + + public int[] index { get; set; } + + public JSONObject ToJsonObject() + { + JSONObject jsonobject = new JSONObject(); + jsonobject["start_time"] = this.start_time; + jsonobject["end_time"] = this.end_time; + jsonobject["stop_name"] = this.stopName; + jsonobject["start_intensity"] = this.start_intensity; + jsonobject["end_intensity"] = this.end_intensity; + jsonobject["intensity_mode"] = this.intensity_mode.ToString(); + jsonobject["action_type"] = this.action_type.ToString(); + jsonobject["once"] = this.once.ToString(); + jsonobject["interval"] = this.interval; + JSONNode jsonnode = jsonobject["index"] = new JSONArray(); + JSONArray jsonarray = (JSONArray)jsonnode; + int[] index = this.index; + int[] array = index; + foreach (int n in array) + { + jsonarray.Add(n); + } + return jsonobject; + } + + private static int GetInt(JSONObject obj, string key, int defaultValue = -1) + { + JSONNode valueOrDefault = obj.GetValueOrDefault(key, defaultValue); + bool isNumber = valueOrDefault.IsNumber; + int result; + if (isNumber) + { + result = obj[key].AsInt; + } + else + { + bool isString = valueOrDefault.IsString; + if (isString) + { + result = int.Parse(obj[key]); + } + else + { + result = defaultValue; + } + } + return result; + } + + public static TrackObject ToObject(JSONObject asObject) + { + TrackObject trackObject = new TrackObject(); + trackObject.start_time = TrackObject.GetInt(asObject, "start_time", -1); + trackObject.end_time = TrackObject.GetInt(asObject, "end_time", -1); + trackObject.start_intensity = TrackObject.GetInt(asObject, "start_intensity", -1); + trackObject.interval = TrackObject.GetInt(asObject, "interval", -1); + trackObject.end_intensity = TrackObject.GetInt(asObject, "end_intensity", -1); + trackObject.stopName = asObject.GetValueOrDefault("stop_name", ""); + string a = asObject.GetValueOrDefault("action_type", "Shake"); + bool flag = a == "Electrical"; + if (flag) + { + trackObject.action_type = ActionType.Electrical; + } + bool flag2 = a == "Shake"; + if (flag2) + { + trackObject.action_type = ActionType.Shake; + } + string a2 = asObject.GetValueOrDefault("intensity_mode", "Const"); + bool flag3 = a2 == "Const"; + if (flag3) + { + trackObject.intensity_mode = IntensityMode.Const; + } + bool flag4 = a2 == "Fade"; + if (flag4) + { + trackObject.intensity_mode = IntensityMode.Fade; + } + bool flag5 = a2 == "FadeInAndOut"; + if (flag5) + { + trackObject.intensity_mode = IntensityMode.FadeInAndOut; + } + trackObject.once = false; + bool flag6 = asObject.GetValueOrDefault("once", "False") == "True"; + if (flag6) + { + trackObject.once = true; + } + List list = new List(); + JSONNode.Enumerator enumerator = asObject["index"].GetEnumerator(); + while (enumerator.MoveNext()) + { + List list2 = list; + KeyValuePair keyValuePair = enumerator.Current; + list2.Add(keyValuePair.Value); + } + trackObject.index = list.ToArray(); + return trackObject; + } + + public IntensityMode intensity_mode; + } +} \ No newline at end of file diff --git a/Assets/TruegearSdk/Scripts/EffectObject.cs.meta b/Assets/TruegearSdk/Scripts/EffectObject.cs.meta new file mode 100644 index 00000000..138716dc --- /dev/null +++ b/Assets/TruegearSdk/Scripts/EffectObject.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 22b3015078a13494bbebcfedb2a01a30 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs b/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs new file mode 100644 index 00000000..54991f12 --- /dev/null +++ b/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs @@ -0,0 +1,56 @@ +// Code generated by Truegear SdkToolApp. DO NOT EDIT. + +namespace TruegearSdk.AutoGenerated +{ + + struct Effect_LeftHandMelee { + public const string Name = "LeftHandMelee" ; + public const string Data = "BAAAAPD///8YAAAAPAEAAEwBAAAMABAADAAIAAAABAADAAAADAAAAHgAAADYAAAA5P///zQAAAA8AAAABQAAACgAAABkAAAAUAAAABwAHAAAAAAAAAAYAAAAAAAAABQAEAAMAAgABAAHAAAAc2hha2VfMAAPAAAAAwAGAAkADAARABIAEwB0AHUAdgB3AHIAcQBtAG4AAAAAAAAAAAAAAN7///88AAAATAAAAAUAAAAeAAAAyAAAAAUAAABAAAAAAQAcACEAIAAAAAAAHAAYAAAAAAAUABAADAAIAAQAAAAMAAAAZWxlY3RyaWNhbF8wAAAAAAEAAAAAAAAAAAAAAAAAAADy////KAAAADgAAAABARwADgANAAAADAAAAAAAAAAAAAAAAAAAAAgABAAAAAwAAABlbGVjdHJpY2FsXzEAAAAAAAAAAA0AAABMZWZ0SGFuZE1lbGVlAAAADQAAAExlZnRIYW5kTWVsZWUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA="; + } + + struct Effect_LeftPunching { + public const string Name = "LeftPunching" ; + public const string Data = "BAAAAPD///8YAAAAsAAAAMAAAAAMABAADAAIAAAABAACAAAACAAAAEwAAADo////MAAAAAUAAAAoAAAAZAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAABAAAAAAAAQAEAAUAAAAAAAAAAADi////NAAAAAUAAAAeAAAAyAAAAAUAAAAoAAAAAQAaAB0AHAAAAAAAGAAUAAAAAAAQAAwACAAEAAEAAAAAAAAAAAAAAAAAAAAMAAAATGVmdFB1bmNoaW5nAAAAAAwAAABMZWZ0UHVuY2hpbmcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"; + } + + struct Effect_MindDeathWave { + public const string Name = "MindDeathWave" ; + public const string Data = "BAAAAPD///8YAAAA/AAAAAwBAAAMABAADAAIAAAABAADAAAADAAAAFAAAACUAAAA5P///zQAAAAoAAAAFAAAACwBAADIAAAAKAAAABoAHAAAAAAAAAAYAAAAAAAUABAADAAIAAQAAAACAAAABQAGAAAAAAAAAAAA5v///zAAAAAUAAAACgAAAMgAAAAsAAAAAgAaABkAAAAYAAAAFAAAAAAAAAAQAAwACAAEAAQAAAAAAAMABAAHAAAAAAAAAAAA4v///zQAAAAUAAAAHgAAACwBAAAFAAAAKAAAAAEAGgAdABwAAAAAABgAFAAAAAAAEAAMAAgABAACAAAAAABkAAAAAAAAAAAADQAAAE1pbmREZWF0aFdhdmUAAAANAAAATWluZERlYXRoV2F2ZQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"; + } + + struct Effect_PickUpItemLeft { + public const string Name = "PickUpItemLeft" ; + public const string Data = "BAAAAPD///8YAAAArAAAALwAAAAMABAADAAIAAAABAACAAAACAAAAEgAAADo////MAAAAAUAAAAeAAAAZAAAACgAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAAAgAAAAAABAAAAAAAAAAAAOL///80AAAABQAAABQAAABkAAAABQAAACgAAAABABoAHQAcAAAAAAAYABQAAAAAABAADAAIAAQAAQAAAAAAAAAAAAAAAAAAAA4AAABQaWNrVXBJdGVtTGVmdAAADgAAAFBpY2tVcEl0ZW1MZWZ0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA="; + } + + struct Effect_PickUpItemRight { + public const string Name = "PickUpItemRight" ; + public const string Data = "BAAAAPD///8YAAAA2AAAAOgAAAAMABAADAAIAAAABAACAAAACAAAAFgAAADk////NAAAADwAAAAFAAAAHgAAAGQAAAA0AAAAHAAcAAAAAAAAABgAAAAAAAAAFAAQAAwACAAEAAcAAABzaGFrZV8wAAIAAAADAAcAAAAAAAAAAADe////PAAAAEwAAAAFAAAAFAAAAGQAAAAFAAAAQAAAAAEAHAAhACAAAAAAABwAGAAAAAAAFAAQAAwACAAEAAAADAAAAGVsZWN0cmljYWxfMAAAAAABAAAAZAAAAAAAAAAAAAAADwAAAFBpY2tVcEl0ZW1SaWdodAAPAAAAUGlja1VwSXRlbVJpZ2h0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"; + } + + struct Effect_PisotLeftHandShoot { + public const string Name = "PisotLeftHandShoot" ; + public const string Data = "BAAAAPD///8YAAAAsAAAAMQAAAAMABAADAAIAAAABAACAAAACAAAAEwAAADo////MAAAAAUAAAAeAAAAUAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAAAwAAAAAAAQAEAAAAAAAAAAAAAADi////NAAAAAUAAAAoAAAAZAAAAAMAAAAoAAAAAQEaAB4AHQAAABwAGAAUAAAAAAAQAAwACAAEAAEAAAAAAAAAAAAAAAAAAAASAAAAUGlzb3RMZWZ0SGFuZFNob290AAASAAAAUGlzb3RMZWZ0SGFuZFNob290AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=="; + } + + struct Effect_PisotRightHandShoot { + public const string Name = "PisotRightHandShoot" ; + public const string Data = "BAAAAPD///8YAAAAsAAAAMQAAAAMABAADAAIAAAABAACAAAACAAAAEwAAADo////MAAAAAUAAAAeAAAAUAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAAAwAAAAIAAwAHAAAAAAAAAAAAAADi////NAAAAAUAAAAoAAAAZAAAAAMAAAAoAAAAAQEaAB4AHQAAABwAGAAUAAAAAAAQAAwACAAEAAEAAABkAAAAAAAAAAAAAAATAAAAUGlzb3RSaWdodEhhbmRTaG9vdAATAAAAUGlzb3RSaWdodEhhbmRTaG9vdAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=="; + } + + struct Effect_PlayerDeath { + public const string Name = "PlayerDeath" ; + public const string Data = "BAAAAPD///8YAAAAmAEAAKQBAAAMABAADAAIAAAABAAFAAAAFAAAAFgAAACwAAAA5AAAACgBAADo////MAAAAAUAAABkAAAAZAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAABAAAAAEAAgAFAAYAAAAAAAAAAADk////NAAAAAUAAABkAAAAyAAAAGQAAAA8AAAAGgAcAAAAAAAAABgAAAAAABQAEAAMAAgABAAAAAwAAAAMAA0ADgAPAGQAZwBoAGsAbABvAHAAcwAAAAAAAAAAAEAAAAAYAAAABQAAAGQAAAAsAQAAyAAAABgAAAAIAAAAAAADAAQABwAIAAkACgALAAAAAAAAAAAAeAAAABgAAAAFAAAAZAAAAJABAAAsAQAAKAAAABAAAAAQABEAEgATAGUAZgBpAGoAbQBuAHEAcgB0AHUAdgB3AAAAAAAAAAAA4v///zQAAAAFAAAAUAAAAJABAAAFAAAAKAAAAAEAGgAdABwAAAAAABgAFAAAAAAAEAAMAAgABAACAAAAAABkAAAAAAAAAAAACwAAAFBsYXllckRlYXRoAAsAAABQbGF5ZXJEZWF0aAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA="; + } + + struct Effect_RightHandMelee { + public const string Name = "RightHandMelee" ; + public const string Data = "BAAAAPD///8YAAAArAAAALwAAAAMABAADAAIAAAABAACAAAACAAAAEgAAADo////MAAAAAUAAAAoAAAAZAAAACgAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAAAgAAAAMABwAAAAAAAAAAAOL///80AAAABQAAAB4AAADIAAAABQAAACgAAAABABoAHQAcAAAAAAAYABQAAAAAABAADAAIAAQAAQAAAGQAAAAAAAAAAAAAAA4AAABSaWdodEhhbmRNZWxlZQAADgAAAFJpZ2h0SGFuZE1lbGVlAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA="; + } + + struct Effect_RightPunching { + public const string Name = "RightPunching" ; + public const string Data = "BAAAAPD///8YAAAAsAAAAMAAAAAMABAADAAIAAAABAACAAAACAAAAEwAAADo////MAAAAAUAAAAoAAAAZAAAACwAAAAaABgAAAAAAAAAFAAAAAAAAAAQAAwACAAEAAAABAAAAAIAAwAGAAcAAAAAAAAAAADi////NAAAAAUAAAAeAAAAyAAAAAUAAAAoAAAAAQAaAB0AHAAAAAAAGAAUAAAAAAAQAAwACAAEAAEAAABkAAAAAAAAAAAAAAANAAAAUmlnaHRQdW5jaGluZwAAAA0AAABSaWdodFB1bmNoaW5nAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"; + } + +} diff --git a/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs.meta b/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs.meta new file mode 100644 index 00000000..8b624da9 --- /dev/null +++ b/Assets/TruegearSdk/Scripts/Effect_AutoGenerated.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e40d1b42c1582e247af85deb1c5c8b8c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TruegearSdk/Scripts/SimpleJSON.cs b/Assets/TruegearSdk/Scripts/SimpleJSON.cs new file mode 100644 index 00000000..4b667503 --- /dev/null +++ b/Assets/TruegearSdk/Scripts/SimpleJSON.cs @@ -0,0 +1,1434 @@ +/* * * * * + * A simple JSON Parser / builder + * ------------------------------ + * + * It mainly has been written as a simple JSON parser. It can build a JSON string + * from the node-tree, or generate a node tree from any valid JSON string. + * + * Written by Bunny83 + * 2012-06-09 + * + * Changelog now external. See Changelog.txt + * + * The MIT License (MIT) + * + * Copyright (c) 2012-2022 Markus Göbel (Bunny83) + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * * * * */ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Globalization; +using System.Linq; +using System.Text; + +namespace TruegearSdk +{ + public enum JSONNodeType + { + Array = 1, + Object = 2, + String = 3, + Number = 4, + NullValue = 5, + Boolean = 6, + None = 7, + Custom = 0xFF, + } + public enum JSONTextMode + { + Compact, + Indent + } + + public abstract partial class JSONNode + { + #region Enumerators + public struct Enumerator + { + private enum Type { None, Array, Object } + private Type type; + private Dictionary.Enumerator m_Object; + private List.Enumerator m_Array; + public bool IsValid { get { return type != Type.None; } } + public Enumerator(List.Enumerator aArrayEnum) + { + type = Type.Array; + m_Object = default(Dictionary.Enumerator); + m_Array = aArrayEnum; + } + public Enumerator(Dictionary.Enumerator aDictEnum) + { + type = Type.Object; + m_Object = aDictEnum; + m_Array = default(List.Enumerator); + } + public KeyValuePair Current + { + get + { + if (type == Type.Array) + return new KeyValuePair(string.Empty, m_Array.Current); + else if (type == Type.Object) + return m_Object.Current; + return new KeyValuePair(string.Empty, null); + } + } + public bool MoveNext() + { + if (type == Type.Array) + return m_Array.MoveNext(); + else if (type == Type.Object) + return m_Object.MoveNext(); + return false; + } + } + public struct ValueEnumerator + { + private Enumerator m_Enumerator; + public ValueEnumerator(List.Enumerator aArrayEnum) : this(new Enumerator(aArrayEnum)) { } + public ValueEnumerator(Dictionary.Enumerator aDictEnum) : this(new Enumerator(aDictEnum)) { } + public ValueEnumerator(Enumerator aEnumerator) { m_Enumerator = aEnumerator; } + public JSONNode Current { get { return m_Enumerator.Current.Value; } } + public bool MoveNext() { return m_Enumerator.MoveNext(); } + public ValueEnumerator GetEnumerator() { return this; } + } + public struct KeyEnumerator + { + private Enumerator m_Enumerator; + public KeyEnumerator(List.Enumerator aArrayEnum) : this(new Enumerator(aArrayEnum)) { } + public KeyEnumerator(Dictionary.Enumerator aDictEnum) : this(new Enumerator(aDictEnum)) { } + public KeyEnumerator(Enumerator aEnumerator) { m_Enumerator = aEnumerator; } + public string Current { get { return m_Enumerator.Current.Key; } } + public bool MoveNext() { return m_Enumerator.MoveNext(); } + public KeyEnumerator GetEnumerator() { return this; } + } + + public class LinqEnumerator : IEnumerator>, IEnumerable> + { + private JSONNode m_Node; + private Enumerator m_Enumerator; + internal LinqEnumerator(JSONNode aNode) + { + m_Node = aNode; + if (m_Node != null) + m_Enumerator = m_Node.GetEnumerator(); + } + public KeyValuePair Current { get { return m_Enumerator.Current; } } + object IEnumerator.Current { get { return m_Enumerator.Current; } } + public bool MoveNext() { return m_Enumerator.MoveNext(); } + + public void Dispose() + { + m_Node = null; + m_Enumerator = new Enumerator(); + } + + public IEnumerator> GetEnumerator() + { + return new LinqEnumerator(m_Node); + } + + public void Reset() + { + if (m_Node != null) + m_Enumerator = m_Node.GetEnumerator(); + } + + IEnumerator IEnumerable.GetEnumerator() + { + return new LinqEnumerator(m_Node); + } + } + + #endregion Enumerators + + #region common interface + + public static bool forceASCII = false; // Use Unicode by default + public static bool longAsString = false; // lazy creator creates a JSONString instead of JSONNumber + public static bool allowLineComments = true; // allow "//"-style comments at the end of a line + + public abstract JSONNodeType Tag { get; } + + public virtual JSONNode this[int aIndex] { get { return null; } set { } } + + public virtual JSONNode this[string aKey] { get { return null; } set { } } + + public virtual string Value { get { return ""; } set { } } + + public virtual int Count { get { return 0; } } + + public virtual bool IsNumber { get { return false; } } + public virtual bool IsString { get { return false; } } + public virtual bool IsBoolean { get { return false; } } + public virtual bool IsNull { get { return false; } } + public virtual bool IsArray { get { return false; } } + public virtual bool IsObject { get { return false; } } + + public virtual bool Inline { get { return false; } set { } } + + public virtual void Add(string aKey, JSONNode aItem) + { + } + public virtual void Add(JSONNode aItem) + { + Add("", aItem); + } + + public virtual JSONNode Remove(string aKey) + { + return null; + } + + public virtual JSONNode Remove(int aIndex) + { + return null; + } + + public virtual JSONNode Remove(JSONNode aNode) + { + return aNode; + } + public virtual void Clear() { } + + public virtual JSONNode Clone() + { + return null; + } + + public virtual IEnumerable Children + { + get + { + yield break; + } + } + + public IEnumerable DeepChildren + { + get + { + foreach (var C in Children) + foreach (var D in C.DeepChildren) + yield return D; + } + } + + public virtual bool HasKey(string aKey) + { + return false; + } + + public virtual JSONNode GetValueOrDefault(string aKey, JSONNode aDefault) + { + return aDefault; + } + + public override string ToString() + { + StringBuilder sb = new StringBuilder(); + WriteToStringBuilder(sb, 0, 0, JSONTextMode.Compact); + return sb.ToString(); + } + + public virtual string ToString(int aIndent) + { + StringBuilder sb = new StringBuilder(); + WriteToStringBuilder(sb, 0, aIndent, JSONTextMode.Indent); + return sb.ToString(); + } + internal abstract void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode); + + public abstract Enumerator GetEnumerator(); + public IEnumerable> Linq { get { return new LinqEnumerator(this); } } + public KeyEnumerator Keys { get { return new KeyEnumerator(GetEnumerator()); } } + public ValueEnumerator Values { get { return new ValueEnumerator(GetEnumerator()); } } + + #endregion common interface + + #region typecasting properties + + + public virtual double AsDouble + { + get + { + double v = 0.0; + if (double.TryParse(Value, NumberStyles.Float, CultureInfo.InvariantCulture, out v)) + return v; + return 0.0; + } + set + { + Value = value.ToString(CultureInfo.InvariantCulture); + } + } + + public virtual int AsInt + { + get { return (int)AsDouble; } + set { AsDouble = value; } + } + + public virtual float AsFloat + { + get { return (float)AsDouble; } + set { AsDouble = value; } + } + + public virtual bool AsBool + { + get + { + bool v = false; + if (bool.TryParse(Value, out v)) + return v; + return !string.IsNullOrEmpty(Value); + } + set + { + Value = (value) ? "true" : "false"; + } + } + + public virtual long AsLong + { + get + { + long val = 0; + if (long.TryParse(Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out val)) + return val; + return 0L; + } + set + { + Value = value.ToString(CultureInfo.InvariantCulture); + } + } + + public virtual ulong AsULong + { + get + { + ulong val = 0; + if (ulong.TryParse(Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out val)) + return val; + return 0; + } + set + { + Value = value.ToString(CultureInfo.InvariantCulture); + } + } + + public virtual JSONArray AsArray + { + get + { + return this as JSONArray; + } + } + + public virtual JSONObject AsObject + { + get + { + return this as JSONObject; + } + } + + + #endregion typecasting properties + + #region operators + + public static implicit operator JSONNode(string s) + { + return (s == null) ? (JSONNode)JSONNull.CreateOrGet() : new JSONString(s); + } + public static implicit operator string(JSONNode d) + { + return (d == null) ? null : d.Value; + } + + public static implicit operator JSONNode(double n) + { + return new JSONNumber(n); + } + public static implicit operator double(JSONNode d) + { + return (d == null) ? 0 : d.AsDouble; + } + + public static implicit operator JSONNode(float n) + { + return new JSONNumber(n); + } + public static implicit operator float(JSONNode d) + { + return (d == null) ? 0 : d.AsFloat; + } + + public static implicit operator JSONNode(int n) + { + return new JSONNumber(n); + } + public static implicit operator int(JSONNode d) + { + return (d == null) ? 0 : d.AsInt; + } + + public static implicit operator JSONNode(long n) + { + if (longAsString) + return new JSONString(n.ToString(CultureInfo.InvariantCulture)); + return new JSONNumber(n); + } + public static implicit operator long(JSONNode d) + { + return (d == null) ? 0L : d.AsLong; + } + + public static implicit operator JSONNode(ulong n) + { + if (longAsString) + return new JSONString(n.ToString(CultureInfo.InvariantCulture)); + return new JSONNumber(n); + } + public static implicit operator ulong(JSONNode d) + { + return (d == null) ? 0 : d.AsULong; + } + + public static implicit operator JSONNode(bool b) + { + return new JSONBool(b); + } + public static implicit operator bool(JSONNode d) + { + return (d == null) ? false : d.AsBool; + } + + public static implicit operator JSONNode(KeyValuePair aKeyValue) + { + return aKeyValue.Value; + } + + public static bool operator ==(JSONNode a, object b) + { + if (ReferenceEquals(a, b)) + return true; + bool aIsNull = a is JSONNull || ReferenceEquals(a, null) || a is JSONLazyCreator; + bool bIsNull = b is JSONNull || ReferenceEquals(b, null) || b is JSONLazyCreator; + if (aIsNull && bIsNull) + return true; + return !aIsNull && a.Equals(b); + } + + public static bool operator !=(JSONNode a, object b) + { + return !(a == b); + } + + public override bool Equals(object obj) + { + return ReferenceEquals(this, obj); + } + + public override int GetHashCode() + { + return base.GetHashCode(); + } + + #endregion operators + + [ThreadStatic] + private static StringBuilder m_EscapeBuilder; + internal static StringBuilder EscapeBuilder + { + get + { + if (m_EscapeBuilder == null) + m_EscapeBuilder = new StringBuilder(); + return m_EscapeBuilder; + } + } + internal static string Escape(string aText) + { + var sb = EscapeBuilder; + sb.Length = 0; + if (sb.Capacity < aText.Length + aText.Length / 10) + sb.Capacity = aText.Length + aText.Length / 10; + foreach (char c in aText) + { + switch (c) + { + case '\\': + sb.Append("\\\\"); + break; + case '\"': + sb.Append("\\\""); + break; + case '\n': + sb.Append("\\n"); + break; + case '\r': + sb.Append("\\r"); + break; + case '\t': + sb.Append("\\t"); + break; + case '\b': + sb.Append("\\b"); + break; + case '\f': + sb.Append("\\f"); + break; + default: + if (c < ' ' || (forceASCII && c > 127)) + { + ushort val = c; + sb.Append("\\u").Append(val.ToString("X4")); + } + else + sb.Append(c); + break; + } + } + string result = sb.ToString(); + sb.Length = 0; + return result; + } + + private static JSONNode ParseElement(string token, bool quoted) + { + if (quoted) + return token; + if (token.Length <= 5) + { + string tmp = token.ToLower(); + if (tmp == "false" || tmp == "true") + return tmp == "true"; + if (tmp == "null") + return JSONNull.CreateOrGet(); + } + double val; + if (double.TryParse(token, NumberStyles.Float, CultureInfo.InvariantCulture, out val)) + return val; + else + return token; + } + + public static JSONNode Parse(string aJSON) + { + Stack stack = new Stack(); + JSONNode ctx = null; + int i = 0; + StringBuilder Token = new StringBuilder(); + string TokenName = ""; + bool QuoteMode = false; + bool TokenIsQuoted = false; + bool HasNewlineChar = false; + while (i < aJSON.Length) + { + switch (aJSON[i]) + { + case '{': + if (QuoteMode) + { + Token.Append(aJSON[i]); + break; + } + stack.Push(new JSONObject()); + if (ctx != null) + { + ctx.Add(TokenName, stack.Peek()); + } + TokenName = ""; + Token.Length = 0; + ctx = stack.Peek(); + HasNewlineChar = false; + break; + + case '[': + if (QuoteMode) + { + Token.Append(aJSON[i]); + break; + } + + stack.Push(new JSONArray()); + if (ctx != null) + { + ctx.Add(TokenName, stack.Peek()); + } + TokenName = ""; + Token.Length = 0; + ctx = stack.Peek(); + HasNewlineChar = false; + break; + + case '}': + case ']': + if (QuoteMode) + { + + Token.Append(aJSON[i]); + break; + } + if (stack.Count == 0) + throw new Exception("JSON Parse: Too many closing brackets"); + + stack.Pop(); + if (Token.Length > 0 || TokenIsQuoted) + ctx.Add(TokenName, ParseElement(Token.ToString(), TokenIsQuoted)); + if (ctx != null) + ctx.Inline = !HasNewlineChar; + TokenIsQuoted = false; + TokenName = ""; + Token.Length = 0; + if (stack.Count > 0) + ctx = stack.Peek(); + break; + + case ':': + if (QuoteMode) + { + Token.Append(aJSON[i]); + break; + } + TokenName = Token.ToString(); + Token.Length = 0; + TokenIsQuoted = false; + break; + + case '"': + QuoteMode ^= true; + TokenIsQuoted |= QuoteMode; + break; + + case ',': + if (QuoteMode) + { + Token.Append(aJSON[i]); + break; + } + if (Token.Length > 0 || TokenIsQuoted) + ctx.Add(TokenName, ParseElement(Token.ToString(), TokenIsQuoted)); + TokenIsQuoted = false; + TokenName = ""; + Token.Length = 0; + TokenIsQuoted = false; + break; + + case '\r': + case '\n': + HasNewlineChar = true; + break; + + case ' ': + case '\t': + if (QuoteMode) + Token.Append(aJSON[i]); + break; + + case '\\': + ++i; + if (QuoteMode) + { + char C = aJSON[i]; + switch (C) + { + case 't': + Token.Append('\t'); + break; + case 'r': + Token.Append('\r'); + break; + case 'n': + Token.Append('\n'); + break; + case 'b': + Token.Append('\b'); + break; + case 'f': + Token.Append('\f'); + break; + case 'u': + { + string s = aJSON.Substring(i + 1, 4); + Token.Append((char)int.Parse( + s, + System.Globalization.NumberStyles.AllowHexSpecifier)); + i += 4; + break; + } + default: + Token.Append(C); + break; + } + } + break; + case '/': + if (allowLineComments && !QuoteMode && i + 1 < aJSON.Length && aJSON[i + 1] == '/') + { + while (++i < aJSON.Length && aJSON[i] != '\n' && aJSON[i] != '\r') ; + break; + } + Token.Append(aJSON[i]); + break; + case '\uFEFF': // remove / ignore BOM (Byte Order Mark) + break; + + default: + Token.Append(aJSON[i]); + break; + } + ++i; + } + if (QuoteMode) + { + throw new Exception("JSON Parse: Quotation marks seems to be messed up."); + } + if (ctx == null) + return ParseElement(Token.ToString(), TokenIsQuoted); + return ctx; + } + + } + // End of JSONNode + + public partial class JSONArray : JSONNode + { + private List m_List = new List(); + private bool inline = false; + public override bool Inline + { + get { return inline; } + set { inline = value; } + } + + public override JSONNodeType Tag { get { return JSONNodeType.Array; } } + public override bool IsArray { get { return true; } } + public override Enumerator GetEnumerator() { return new Enumerator(m_List.GetEnumerator()); } + + public override JSONNode this[int aIndex] + { + get + { + if (aIndex < 0 || aIndex >= m_List.Count) + return new JSONLazyCreator(this); + return m_List[aIndex]; + } + set + { + if (value == null) + value = JSONNull.CreateOrGet(); + if (aIndex < 0 || aIndex >= m_List.Count) + m_List.Add(value); + else + m_List[aIndex] = value; + } + } + + public override JSONNode this[string aKey] + { + get { return new JSONLazyCreator(this); } + set + { + if (value == null) + value = JSONNull.CreateOrGet(); + m_List.Add(value); + } + } + + public override int Count + { + get { return m_List.Count; } + } + + public override void Add(string aKey, JSONNode aItem) + { + if (aItem == null) + aItem = JSONNull.CreateOrGet(); + m_List.Add(aItem); + } + + public override JSONNode Remove(int aIndex) + { + if (aIndex < 0 || aIndex >= m_List.Count) + return null; + JSONNode tmp = m_List[aIndex]; + m_List.RemoveAt(aIndex); + return tmp; + } + + public override JSONNode Remove(JSONNode aNode) + { + m_List.Remove(aNode); + return aNode; + } + + public override void Clear() + { + m_List.Clear(); + } + + public override JSONNode Clone() + { + var node = new JSONArray(); + node.m_List.Capacity = m_List.Capacity; + foreach (var n in m_List) + { + if (n != null) + node.Add(n.Clone()); + else + node.Add(null); + } + return node; + } + + public override IEnumerable Children + { + get + { + foreach (JSONNode N in m_List) + yield return N; + } + } + + + internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) + { + aSB.Append('['); + int count = m_List.Count; + if (inline) + aMode = JSONTextMode.Compact; + for (int i = 0; i < count; i++) + { + if (i > 0) + aSB.Append(','); + if (aMode == JSONTextMode.Indent) + aSB.AppendLine(); + + if (aMode == JSONTextMode.Indent) + aSB.Append(' ', aIndent + aIndentInc); + m_List[i].WriteToStringBuilder(aSB, aIndent + aIndentInc, aIndentInc, aMode); + } + if (aMode == JSONTextMode.Indent) + aSB.AppendLine().Append(' ', aIndent); + aSB.Append(']'); + } + } + // End of JSONArray + + public partial class JSONObject : JSONNode + { + private Dictionary m_Dict = new Dictionary(); + + private bool inline = false; + public override bool Inline + { + get { return inline; } + set { inline = value; } + } + + public override JSONNodeType Tag { get { return JSONNodeType.Object; } } + public override bool IsObject { get { return true; } } + + public override Enumerator GetEnumerator() { return new Enumerator(m_Dict.GetEnumerator()); } + + + public override JSONNode this[string aKey] + { + get + { + if (m_Dict.ContainsKey(aKey)) + return m_Dict[aKey]; + else + return new JSONLazyCreator(this, aKey); + } + set + { + if (value == null) + value = JSONNull.CreateOrGet(); + if (m_Dict.ContainsKey(aKey)) + m_Dict[aKey] = value; + else + m_Dict.Add(aKey, value); + } + } + + public override JSONNode this[int aIndex] + { + get + { + if (aIndex < 0 || aIndex >= m_Dict.Count) + return null; + return m_Dict.ElementAt(aIndex).Value; + } + set + { + if (value == null) + value = JSONNull.CreateOrGet(); + if (aIndex < 0 || aIndex >= m_Dict.Count) + return; + string key = m_Dict.ElementAt(aIndex).Key; + m_Dict[key] = value; + } + } + + public override int Count + { + get { return m_Dict.Count; } + } + + public override void Add(string aKey, JSONNode aItem) + { + if (aItem == null) + aItem = JSONNull.CreateOrGet(); + + if (aKey != null) + { + if (m_Dict.ContainsKey(aKey)) + m_Dict[aKey] = aItem; + else + m_Dict.Add(aKey, aItem); + } + else + m_Dict.Add(Guid.NewGuid().ToString(), aItem); + } + + public override JSONNode Remove(string aKey) + { + if (!m_Dict.ContainsKey(aKey)) + return null; + JSONNode tmp = m_Dict[aKey]; + m_Dict.Remove(aKey); + return tmp; + } + + public override JSONNode Remove(int aIndex) + { + if (aIndex < 0 || aIndex >= m_Dict.Count) + return null; + var item = m_Dict.ElementAt(aIndex); + m_Dict.Remove(item.Key); + return item.Value; + } + + public override JSONNode Remove(JSONNode aNode) + { + try + { + var item = m_Dict.Where(k => k.Value == aNode).First(); + m_Dict.Remove(item.Key); + return aNode; + } + catch + { + return null; + } + } + + public override void Clear() + { + m_Dict.Clear(); + } + + public override JSONNode Clone() + { + var node = new JSONObject(); + foreach (var n in m_Dict) + { + node.Add(n.Key, n.Value.Clone()); + } + return node; + } + + public override bool HasKey(string aKey) + { + return m_Dict.ContainsKey(aKey); + } + + public override JSONNode GetValueOrDefault(string aKey, JSONNode aDefault) + { + JSONNode res; + if (m_Dict.TryGetValue(aKey, out res)) + return res; + return aDefault; + } + + public override IEnumerable Children + { + get + { + foreach (KeyValuePair N in m_Dict) + yield return N.Value; + } + } + + internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) + { + aSB.Append('{'); + bool first = true; + if (inline) + aMode = JSONTextMode.Compact; + foreach (var k in m_Dict) + { + if (!first) + aSB.Append(','); + first = false; + if (aMode == JSONTextMode.Indent) + aSB.AppendLine(); + if (aMode == JSONTextMode.Indent) + aSB.Append(' ', aIndent + aIndentInc); + aSB.Append('\"').Append(Escape(k.Key)).Append('\"'); + if (aMode == JSONTextMode.Compact) + aSB.Append(':'); + else + aSB.Append(" : "); + k.Value.WriteToStringBuilder(aSB, aIndent + aIndentInc, aIndentInc, aMode); + } + if (aMode == JSONTextMode.Indent) + aSB.AppendLine().Append(' ', aIndent); + aSB.Append('}'); + } + + } + // End of JSONObject + + public partial class JSONString : JSONNode + { + private string m_Data; + + public override JSONNodeType Tag { get { return JSONNodeType.String; } } + public override bool IsString { get { return true; } } + + public override Enumerator GetEnumerator() { return new Enumerator(); } + + + public override string Value + { + get { return m_Data; } + set + { + m_Data = value; + } + } + + public JSONString(string aData) + { + m_Data = aData; + } + public override JSONNode Clone() + { + return new JSONString(m_Data); + } + + internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) + { + aSB.Append('\"').Append(Escape(m_Data)).Append('\"'); + } + public override bool Equals(object obj) + { + if (base.Equals(obj)) + return true; + string s = obj as string; + if (s != null) + return m_Data == s; + JSONString s2 = obj as JSONString; + if (s2 != null) + return m_Data == s2.m_Data; + return false; + } + public override int GetHashCode() + { + return m_Data.GetHashCode(); + } + public override void Clear() + { + m_Data = ""; + } + } + // End of JSONString + + public partial class JSONNumber : JSONNode + { + private double m_Data; + + public override JSONNodeType Tag { get { return JSONNodeType.Number; } } + public override bool IsNumber { get { return true; } } + public override Enumerator GetEnumerator() { return new Enumerator(); } + + public override string Value + { + get { return m_Data.ToString(CultureInfo.InvariantCulture); } + set + { + double v; + if (double.TryParse(value, NumberStyles.Float, CultureInfo.InvariantCulture, out v)) + m_Data = v; + } + } + + public override double AsDouble + { + get { return m_Data; } + set { m_Data = value; } + } + public override long AsLong + { + get { return (long)m_Data; } + set { m_Data = value; } + } + public override ulong AsULong + { + get { return (ulong)m_Data; } + set { m_Data = value; } + } + + public JSONNumber(double aData) + { + m_Data = aData; + } + + public JSONNumber(string aData) + { + Value = aData; + } + + public override JSONNode Clone() + { + return new JSONNumber(m_Data); + } + + internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) + { + aSB.Append(Value.ToString(CultureInfo.InvariantCulture)); + } + private static bool IsNumeric(object value) + { + return value is int || value is uint + || value is float || value is double + || value is decimal + || value is long || value is ulong + || value is short || value is ushort + || value is sbyte || value is byte; + } + public override bool Equals(object obj) + { + if (obj == null) + return false; + if (base.Equals(obj)) + return true; + JSONNumber s2 = obj as JSONNumber; + if (s2 != null) + return m_Data == s2.m_Data; + if (IsNumeric(obj)) + return Convert.ToDouble(obj) == m_Data; + return false; + } + public override int GetHashCode() + { + return m_Data.GetHashCode(); + } + public override void Clear() + { + m_Data = 0; + } + } + // End of JSONNumber + + public partial class JSONBool : JSONNode + { + private bool m_Data; + + public override JSONNodeType Tag { get { return JSONNodeType.Boolean; } } + public override bool IsBoolean { get { return true; } } + public override Enumerator GetEnumerator() { return new Enumerator(); } + + public override string Value + { + get { return m_Data.ToString(); } + set + { + bool v; + if (bool.TryParse(value, out v)) + m_Data = v; + } + } + public override bool AsBool + { + get { return m_Data; } + set { m_Data = value; } + } + + public JSONBool(bool aData) + { + m_Data = aData; + } + + public JSONBool(string aData) + { + Value = aData; + } + + public override JSONNode Clone() + { + return new JSONBool(m_Data); + } + + internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) + { + aSB.Append((m_Data) ? "true" : "false"); + } + public override bool Equals(object obj) + { + if (obj == null) + return false; + if (obj is bool) + return m_Data == (bool)obj; + return false; + } + public override int GetHashCode() + { + return m_Data.GetHashCode(); + } + public override void Clear() + { + m_Data = false; + } + } + // End of JSONBool + + public partial class JSONNull : JSONNode + { + static JSONNull m_StaticInstance = new JSONNull(); + public static bool reuseSameInstance = true; + public static JSONNull CreateOrGet() + { + if (reuseSameInstance) + return m_StaticInstance; + return new JSONNull(); + } + private JSONNull() { } + + public override JSONNodeType Tag { get { return JSONNodeType.NullValue; } } + public override bool IsNull { get { return true; } } + public override Enumerator GetEnumerator() { return new Enumerator(); } + + public override string Value + { + get { return "null"; } + set { } + } + public override bool AsBool + { + get { return false; } + set { } + } + + public override JSONNode Clone() + { + return CreateOrGet(); + } + + public override bool Equals(object obj) + { + if (object.ReferenceEquals(this, obj)) + return true; + return (obj is JSONNull); + } + public override int GetHashCode() + { + return 0; + } + + internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) + { + aSB.Append("null"); + } + } + // End of JSONNull + + internal partial class JSONLazyCreator : JSONNode + { + private JSONNode m_Node = null; + private string m_Key = null; + public override JSONNodeType Tag { get { return JSONNodeType.None; } } + public override Enumerator GetEnumerator() { return new Enumerator(); } + + public JSONLazyCreator(JSONNode aNode) + { + m_Node = aNode; + m_Key = null; + } + + public JSONLazyCreator(JSONNode aNode, string aKey) + { + m_Node = aNode; + m_Key = aKey; + } + + private T Set(T aVal) where T : JSONNode + { + if (m_Key == null) + m_Node.Add(aVal); + else + m_Node.Add(m_Key, aVal); + m_Node = null; // Be GC friendly. + return aVal; + } + + public override JSONNode this[int aIndex] + { + get { return new JSONLazyCreator(this); } + set { Set(new JSONArray()).Add(value); } + } + + public override JSONNode this[string aKey] + { + get { return new JSONLazyCreator(this, aKey); } + set { Set(new JSONObject()).Add(aKey, value); } + } + + public override void Add(JSONNode aItem) + { + Set(new JSONArray()).Add(aItem); + } + + public override void Add(string aKey, JSONNode aItem) + { + Set(new JSONObject()).Add(aKey, aItem); + } + + public static bool operator ==(JSONLazyCreator a, object b) + { + if (b == null) + return true; + return System.Object.ReferenceEquals(a, b); + } + + public static bool operator !=(JSONLazyCreator a, object b) + { + return !(a == b); + } + + public override bool Equals(object obj) + { + if (obj == null) + return true; + return System.Object.ReferenceEquals(this, obj); + } + + public override int GetHashCode() + { + return 0; + } + + public override int AsInt + { + get { Set(new JSONNumber(0)); return 0; } + set { Set(new JSONNumber(value)); } + } + + public override float AsFloat + { + get { Set(new JSONNumber(0.0f)); return 0.0f; } + set { Set(new JSONNumber(value)); } + } + + public override double AsDouble + { + get { Set(new JSONNumber(0.0)); return 0.0; } + set { Set(new JSONNumber(value)); } + } + + public override long AsLong + { + get + { + if (longAsString) + Set(new JSONString("0")); + else + Set(new JSONNumber(0.0)); + return 0L; + } + set + { + if (longAsString) + Set(new JSONString(value.ToString(CultureInfo.InvariantCulture))); + else + Set(new JSONNumber(value)); + } + } + + public override ulong AsULong + { + get + { + if (longAsString) + Set(new JSONString("0")); + else + Set(new JSONNumber(0.0)); + return 0L; + } + set + { + if (longAsString) + Set(new JSONString(value.ToString(CultureInfo.InvariantCulture))); + else + Set(new JSONNumber(value)); + } + } + + public override bool AsBool + { + get { Set(new JSONBool(false)); return false; } + set { Set(new JSONBool(value)); } + } + + public override JSONArray AsArray + { + get { return Set(new JSONArray()); } + } + + public override JSONObject AsObject + { + get { return Set(new JSONObject()); } + } + internal override void WriteToStringBuilder(StringBuilder aSB, int aIndent, int aIndentInc, JSONTextMode aMode) + { + aSB.Append("null"); + } + } + // End of JSONLazyCreator + + public static class JSON + { + public static JSONNode Parse(string aJSON) + { + return JSONNode.Parse(aJSON); + } + } +} \ No newline at end of file diff --git a/Assets/TruegearSdk/Scripts/SimpleJSON.cs.meta b/Assets/TruegearSdk/Scripts/SimpleJSON.cs.meta new file mode 100644 index 00000000..8319c489 --- /dev/null +++ b/Assets/TruegearSdk/Scripts/SimpleJSON.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 76b1692cb0c84344787c86e8aae11583 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TruegearSdk/Scripts/Test.cs b/Assets/TruegearSdk/Scripts/Test.cs new file mode 100644 index 00000000..7dd1fcbe --- /dev/null +++ b/Assets/TruegearSdk/Scripts/Test.cs @@ -0,0 +1,17 @@ +using TruegearSdk; +using UnityEngine; + +public class Test : MonoBehaviour +{ + // Start is called once before the first execution of Update after the MonoBehaviour is created + void Start() + { + // TruegearAndroidConnector androidConnector = new TruegearAndroidConnector(); + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/TruegearSdk/Scripts/Test.cs.meta b/Assets/TruegearSdk/Scripts/Test.cs.meta new file mode 100644 index 00000000..47d6beea --- /dev/null +++ b/Assets/TruegearSdk/Scripts/Test.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2ed3ff7235730cd44b1d3c9f66bc63e4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TruegearSdk/Scripts/TestHaptic.cs b/Assets/TruegearSdk/Scripts/TestHaptic.cs new file mode 100644 index 00000000..b771c4a6 --- /dev/null +++ b/Assets/TruegearSdk/Scripts/TestHaptic.cs @@ -0,0 +1,154 @@ +using System.Collections.Generic; +using System.Data.SqlTypes; +using TMPro; +using TruegearSdk; +using TruegearSdk.AutoGenerated; +using UnityEngine; + +public class TestHaptic : MonoBehaviour +{ + // Start is called once before the first execution of Update after the MonoBehaviour is created + void Start() + { + TruegearAndroidConnector androidConnector = new TruegearAndroidConnector(); + } + + + // Update is called once per frame + void Update() + { + + } + private void Awake() + { + } + + public void OnRequestPermissionClick() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + androidConnector.InitShellJavaObject(); + + androidConnector.RequestPermission(); + Debug.Log("OnRequestPermissionClick"); + } + + public void OnStartScanClick() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + if (res) + androidConnector.StartScan(); + Debug.Log("OnStartScanClick" + res); + } + public void OnGetScanedDevicesClick() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + Debug.Log("OnGetScanedDevicesClick" + res); + if (!res) + return; + List res1 = androidConnector.GetScanedDevices(); + string str = ""; + foreach (var item in res1) + { + str += (string.Format("{0}, {1} ", item.name, item.address)); + } + Debug.Log("OnGetScanedDevicesClick " + str); + } + + public void OnStartConnectClick() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + Debug.Log("OnStartConnectClick" + res); + if (!res) + return; + + List res1 = androidConnector.GetScanedDevices(); + Debug.Log(res1.ToString()); + foreach (var item in res1) + { + // ҪijԼ address + { + androidConnector.ConnectToDevice(item.address); + Debug.Log(string.Format("Device Connect: {0}, {1}", item.name, item.address)); + return; + } + } + Debug.Log("No device found"); + } + + public void OnRegisterEffect_EffClick() + { + + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + if (!res) + return; + Debug.Log("OnSendPlayByEventNameClick"); + + androidConnector.RegisterEffect_Eff_Base64String(Effect_LeftHandMelee.Name, Effect_LeftHandMelee.Data); + } + + string jsonStr = @" +{ + ""name"": ""LeftHandPickupItem"", + ""uuid"": ""LeftHandPickupItem"", + ""keep"": ""False"", + ""priority"": 0, + ""tracks"": [ + { + ""start_time"": 0, + ""end_time"": 100, + ""stop_name"": """", + ""start_intensity"": 70, + ""end_intensity"": 75, + ""intensity_mode"": ""Const"", + ""action_type"": ""Shake"", + ""once"": ""False"", + ""interval"": 0, + ""index"": [ + 0, + 4 + ] + }, + { + ""start_time"": 0, + ""end_time"": 200, + ""stop_name"": """", + ""start_intensity"": 10, + ""end_intensity"": 5, + ""intensity_mode"": ""Const"", + ""action_type"": ""Electrical"", + ""once"": ""False"", + ""interval"": 10, + ""index"": [ + 0, + 100 + ] + } + ] +}"; + + public void OnTestClick() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + Debug.Log("OnTestClick" + res); + if (!res) + return; + + androidConnector.SendPlayEffectByContent(jsonStr); + } + + public void OnSendPlayByEventNameClick() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + if (!res) + return; + Debug.Log("OnSendPlayByEventNameClick"); + + androidConnector.SendPlayByEventName(Effect_LeftHandMelee.Name); + } +} 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Instance => _instance; + private static TruegearAndroidConnector _instance; + + private const string TruegearShell_JAVA_CLASS = "com.truegear.sdk.TruegearShell"; + protected static AndroidJavaObject shellJavaObject; + public TruegearAndroidConnector() + { + if (_instance != null) + { + Debug.Log("Only one TruegearAndroidConnector instance allowed!"); + return; + } + + Debug.Log("TruegearAndroidConnector instance create!"); + _instance = this; + } + + public void InitShellJavaObject() + { + try + { + AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); + AndroidJavaObject currentActivity = unityPlayer.GetStatic("currentActivity"); + + Debug.Log("TruegearAndroidConnector init "); + using (AndroidJavaClass ajc = new AndroidJavaClass(TruegearShell_JAVA_CLASS)) + { + shellJavaObject = ajc.CallStatic("getInstance"); + AndroidJavaObject conntext = currentActivity.Call("getApplicationContext"); + + currentActivity.Call("runOnUiThread", new AndroidJavaRunnable(() => + { + shellJavaObject.Call("unityInitialized", conntext); + })); + } + } + catch (System.Exception e) + { + Debug.Log("Error: " + e.Message); + } + } + + public void RequestPermission() + { + if (shellJavaObject == null) + { + return ; + } + Debug.Log("TruegearAndroidConnector RequestBluetoothPermission "); + try + { + if (!Permission.HasUserAuthorizedPermission("android.permission.BLUETOOTH_CONNECT") || !Permission.HasUserAuthorizedPermission("android.permission.BLUETOOTH_SCAN")) + { + string[] permission = { "android.permission.BLUETOOTH_CONNECT", "android.permission.BLUETOOTH_SCAN" }; + Permission.RequestUserPermissions(permission); + } + } + catch (System.Exception e) + { + Debug.Log("Error: " + e.Message); + } + } + + public void StartScan() + { + if (shellJavaObject != null) + { + int t = shellJavaObject.Call("startScanning"); + Debug.Log("StartScan: " + t); + } + } + + public List GetScanedDevices() + { + if (shellJavaObject == null) + { + return new List(); + } + + List devices = new List(); + string jsonStr = shellJavaObject.Call("getDeviceList"); + Debug.Log("GetScanedDevices: " + jsonStr); + + JSONNode jsonObj = JSON.Parse(jsonStr); + JSONNode.Enumerator enumerator2 = jsonObj.GetEnumerator(); + while (enumerator2.MoveNext()) + { + JSONNode jsonObj1 = enumerator2.Current.Value.AsObject; + DeviceData item = new DeviceData(); + item.name = jsonObj1.GetValueOrDefault("Name", ""); + item.address = jsonObj1.GetValueOrDefault("Address", ""); + + devices.Add(item); + } + return devices; + } + + public bool ConnectToDevice(string macAddress) + { + if (shellJavaObject == null) + { + return false; + } + + shellJavaObject.Call("connectToDevice", macAddress); + return true; + } + + public void DisconnectFromDevice() + { + if (shellJavaObject != null) + { + shellJavaObject.Call("disconnectFromDevice"); + } + } + public bool IsAvailable() + { + if (shellJavaObject == null) + { + return false; + } + + string str = shellJavaObject.Call("isAvailable"); + Debug.Log("IsAvailable: " + str); + + return str == "ok"; + } + public bool ModifyElectricalPercent(int p) + { + if (shellJavaObject == null) + { + return false; + } + + shellJavaObject.Call("ModifyElectricalPercent", p); + return true; + } + public void SendPlayByEventName(string eventName) + { + if (shellJavaObject != null) + { + shellJavaObject.Call("sendPlayByEventName", eventName); + } + } + + public void SendPlayEffectByContent(string content) + { + if (content == null) + return; + + if (shellJavaObject != null) + { + shellJavaObject.Call("sendPlayByContent", content); + } + } + + public void RegisterEffect(string eventName, string content) + { + if (content == null || eventName == null) + return; + + if (shellJavaObject != null) + { + shellJavaObject.Call("registerEffect", eventName, content); + } + } + + public void RegisterEffect_Eff(string eventName, byte[] content) + { + if (content == null || eventName == null) + return; + + if 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GameObject DoorPre; public GameObject gunPropPre; + public GameObject itemPropPre; // 炮塔预制体集合 //public GameObject[] TowerPres; // 怪物预制集合 @@ -331,6 +332,7 @@ public class GameManager : NetworkBehaviour Enemy enemyScript = enemy.GetComponent(); enemyScript.OnSpawn(enemyIndex, EnemyType.ZombieBoss, 1); EnemyList.Add(enemyIndex, enemyScript); + curRoundEnemyCount++; } public void CreateExplosion(Transform pos) @@ -368,6 +370,16 @@ public class GameManager : NetworkBehaviour curGunPropList.Add(gun2); } + + public void CreateItemProp(Transform pos) + { + if(!isStart) + return; + var item= Instantiate(itemPropPre, pos.position, Quaternion.identity); + NetworkServer.Spawn(item); + item.GetComponent().SetItemProp(ItemPropType.Hp); + } + /// ///删除枪械 /// @@ -482,9 +494,17 @@ public class GameManager : NetworkBehaviour public void DeleteEnemy(int id,Transform pos) { GameObject enemy = EnemyList[id].gameObject; + int hpItemPropIndex = 15; + int randomItemPropIndex = Random.Range(1, 101); + if(randomItemPropIndex /// 手类型 @@ -119,6 +120,16 @@ public class Player : NetworkRoomPlayer,IDamagable float curDamage = damage; SetBlood(-curDamage); +#if !UNITY_EDITOR && UNITY_ANDROID && PICO + if (_sender != null) + { + Vector3 forward = transform.forward; + Vector3 directionFormHit=(transform.position-_sender.position).normalized; + float angle = Vector3.Angle(forward, directionFormHit); + int index = Random.Range(0, 4); + TrueGearEffectManager.Ins.OnHit(angle > 90,index,false); + } +#endif if (currentHp <= 0 && IsAlive) { IsAlive = false; @@ -222,6 +233,16 @@ public class Player : NetworkRoomPlayer,IDamagable return; PickUpGun(prop.weaponType, prop.amount); } + + if (other.tag == "ItemProp") + { + ItemProp prop = other.transform.GetComponent(); + if (prop.itemPropType == ItemPropType.Hp) + { + SetBlood(prop.addHpIndex); + prop.Collider(); + } + } } #region 枪械系统 diff --git a/Assets/_Zombie/Scripts/Prop.meta b/Assets/_Zombie/Scripts/Prop.meta new file mode 100644 index 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transform.gameObject.SetActive(false); + NetworkServer.Destroy(transform.gameObject); + } +} diff --git a/Assets/_Zombie/Scripts/Prop/ItemProp.cs.meta b/Assets/_Zombie/Scripts/Prop/ItemProp.cs.meta new file mode 100644 index 00000000..874a4733 --- /dev/null +++ b/Assets/_Zombie/Scripts/Prop/ItemProp.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f69ab131c356a384ea9d0d763793f568 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Zombie/Scripts/Guns/WeaponProp.cs b/Assets/_Zombie/Scripts/Prop/WeaponProp.cs similarity index 100% rename from Assets/_Zombie/Scripts/Guns/WeaponProp.cs rename to Assets/_Zombie/Scripts/Prop/WeaponProp.cs diff --git a/Assets/_Zombie/Scripts/Guns/WeaponProp.cs.meta b/Assets/_Zombie/Scripts/Prop/WeaponProp.cs.meta similarity index 100% rename from Assets/_Zombie/Scripts/Guns/WeaponProp.cs.meta rename to Assets/_Zombie/Scripts/Prop/WeaponProp.cs.meta diff --git a/Assets/_Zombie/Scripts/TrueGearEffectManager.cs b/Assets/_Zombie/Scripts/TrueGearEffectManager.cs new file mode 100644 index 00000000..1aaf34f1 --- /dev/null +++ b/Assets/_Zombie/Scripts/TrueGearEffectManager.cs @@ -0,0 +1,253 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using BehaviorDesigner.Runtime.Tasks; +using TruegearSdk; +using UnityEngine; + +public class TrueGearEffectManager : MonoBehaviour +{ + + public static TrueGearEffectManager Ins; + + private void Awake() + { + Ins = this; + + isAvailableIndex = 20; + GetConnectIndex = 20; + AddHitPart(); +#if !UNITY_EDITOR + TrueGearEffectManager.Ins.StartRequestTrueGear(); +#endif + } + + + private void Start() + { + + } + + public void StartRequestTrueGear() + { + TruegearAndroidConnector androidConnector = new TruegearAndroidConnector(); + androidConnector.InitShellJavaObject(); + androidConnector.RequestPermission(); + Debug.Log("开始连接"); + StartCoroutine(TrueGearAndroidConnector()); + } + + public bool isGetConnect; + + private int isAvailableIndex = 0; + private int GetConnectIndex; + IEnumerator TrueGearAndroidConnector() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + Debug.Log("蓝牙是否授权成功:"+res); + while (!res&& isAvailableIndex>0) + { + yield return new WaitForSeconds(1f); + Debug.Log("蓝牙尝试连接中...."); + androidConnector.InitShellJavaObject(); + androidConnector.RequestPermission(); + res = androidConnector.IsAvailable(); + isAvailableIndex--; + } + + if (isAvailableIndex <= 0) + { + Debug.Log("蓝牙授权失败"); + } + else + { + Debug.Log("蓝牙授权成功"); + StartScanTrueGear(); + while (!isGetConnect&& GetConnectIndex>0) + { + GetScanedDevices(); + StartConnect(); + yield return new WaitForSeconds(1); + Debug.Log("正在重新连接..."); + GetConnectIndex--; + } + } + } + + //搜索设备 + public void StartScanTrueGear() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + if (res) + androidConnector.StartScan(); + Debug.Log("OnStartScanClick" + res); + } + + //获取设备列表 + public void GetScanedDevices() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + Debug.Log("OnGetScanedDevicesClick" + res); + if (!res) + return; + List res1 = androidConnector.GetScanedDevices(); + string str = ""; + foreach (var item in res1) + { + str += (string.Format("{0}, {1} ", item.name, item.address)); + } + Debug.Log("OnGetScanedDevicesClick " + str); + } + + //开始连接设备 + public void StartConnect() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + Debug.Log("OnStartConnectClick" + res); + if (!res) + return; + + List res1 = androidConnector.GetScanedDevices(); + Debug.Log(res1.ToString()); + foreach (var item in res1) + { + { + androidConnector.ConnectToDevice(item.address); + Debug.Log(string.Format("Device Connect: {0}, {1}", item.name, item.address)); + isGetConnect = true; + ChangeElectricalLevel(); + return; + } + } + Debug.Log("No device found"); + } + + public void ChangeElectricalLevel() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool isZD= androidConnector.ModifyElectricalPercent(80); + Debug.LogError("是否震动:"+isZD); + } + + /// + /// 断开连接 + /// + public void CloseConnect() + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + androidConnector.DisconnectFromDevice(); + } + + private void OnApplicationQuit() + { + //断开连接 + Debug.Log("断开连接"); +#if !UNITY_EDITOR + CloseConnect(); +#endif + } + + + /// + /// 触发TrueGear震动 + /// + /// 效果名,可自定义 + /// 作用的电机ID列表 + /// 起始时间,单位ms + /// 结束时间,单位ms + /// 起始强度(0-100) + /// 结束强度(0-100) + /// 强度模式:Const/Fade/FadeInAndOut + /// 震动位置 + public void PlayVibrationEffect( + string effectName, + List motorIndex, + int startTime = 0, + int endTime = 300, + int startIntensity = 30, + int endIntensity = 30, + string intensityMode = "Const", + string actionType="Shake" + ) + { + string indexStr = string.Join(",", motorIndex); + Debug.Log(indexStr); + string json = $@" + {{ + ""name"":""{effectName}"", + ""uuid"":""{effectName}"", + ""keep"":""False"", + ""priority"": 0, + ""tracks"":[ + {{ + ""start_time"":{startTime}, + ""end_time"":{endTime}, + ""stop_name"":"""", + ""start_intensity"":{startIntensity}, + ""end_intensity"":{endIntensity}, + ""intensity_mode"":""{intensityMode}"", + ""action_type"":""{actionType}"", + ""once"":""True"", + ""interval"":1, + ""index"":[{indexStr}] + }} + ] + }}"; + + SendPlayEffectByContent(json); + } + + public void SendPlayEffectByContent(string jsonStr) + { + TruegearAndroidConnector androidConnector = TruegearAndroidConnector.Instance; + bool res = androidConnector.IsAvailable(); + Debug.Log("OnTestClick" + res); + if (!res) + return; + androidConnector.SendPlayEffectByContent(jsonStr); + } + public List hitParts=new List(); + + public void AddHitPart() + { + hitParts.Add("leftUp"); + hitParts.Add("leftDown"); + hitParts.Add("rightUp"); + hitParts.Add("rightDown"); + hitParts.Add("rightAim"); + } + public void OnHit(bool isUp, int index,bool isArm) + { + //ChangeElectricalLevel(); + List motorIDs = new List(); + string hitPart= hitParts[index]; + switch (hitPart) + { + case "leftUp": + motorIDs.AddRange( isUp?new int[] { 0, 1, 4,5 }: new int[] { 100, 101, 104,105 }); break; + case "leftDown": + motorIDs.AddRange(isUp?new int[] { 8, 9, 12,13 }: new int[] { 108, 109, 112,113 }); break; + case "rightUp": + motorIDs.AddRange(isUp?new int[] { 2,3,6,7}: new int[] { 102, 103, 106,107 }); break; + case "rightDown": + motorIDs.AddRange(isUp?new int[] { 10,11,14,15}: new int[] { 114, 115, 118,119 }); break; + case "rightAim": + Debug.Log("xxzz"); + motorIDs.AddRange(new 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= 1.0 + _CameraNearFadeDistance("Camera Near Fade", Float) = 1.0 + _CameraFarFadeDistance("Camera Far Fade", Float) = 2.0 + _DistortionBlend("Distortion Blend", Range(0.0, 1.0)) = 0.5 + _DistortionStrength("Distortion Strength", Float) = 1.0 + + // ------------------------------------- + // Hidden properties - Generic + _Surface("__surface", Float) = 0.0 + _Blend("__mode", Float) = 0.0 + _Cull("__cull", Float) = 2.0 + [ToggleUI] _AlphaClip("__clip", Float) = 0.0 + [HideInInspector] _BlendOp("__blendop", Float) = 0.0 + [HideInInspector] _SrcBlend("__src", Float) = 1.0 + [HideInInspector] _DstBlend("__dst", Float) = 0.0 + [HideInInspector] _SrcBlendAlpha("__srcA", Float) = 1.0 + [HideInInspector] _DstBlendAlpha("__dstA", Float) = 0.0 + [HideInInspector] _ZWrite("__zw", Float) = 1.0 + [HideInInspector] _AlphaToMask("__alphaToMask", Float) = 0.0 + + // Particle specific + _ColorMode("_ColorMode", Float) = 0.0 + [HideInInspector] _BaseColorAddSubDiff("_ColorMode", Vector) = (0,0,0,0) + [ToggleOff] _FlipbookBlending("__flipbookblending", Float) = 0.0 + [ToggleUI] _SoftParticlesEnabled("__softparticlesenabled", Float) = 0.0 + [ToggleUI] _CameraFadingEnabled("__camerafadingenabled", Float) = 0.0 + [ToggleUI] _DistortionEnabled("__distortionenabled", Float) = 0.0 + [HideInInspector] _SoftParticleFadeParams("__softparticlefadeparams", Vector) = (0,0,0,0) + [HideInInspector] _CameraFadeParams("__camerafadeparams", Vector) = (0,0,0,0) + [HideInInspector] _DistortionStrengthScaled("Distortion Strength Scaled", Float) = 0.1 + + // Editmode props + _QueueOffset("Queue offset", Float) = 0.0 + + // ObsoleteProperties + [HideInInspector] _FlipbookMode("flipbook", Float) = 0 + [HideInInspector] _Mode("mode", Float) = 0 + [HideInInspector] _Color("color", Color) = (1,1,1,1) + } + + HLSLINCLUDE + + //Particle shaders rely on "write" to CB syntax which is not supported by DXC + #pragma never_use_dxc + + ENDHLSL + + SubShader + { + Tags + { + "RenderType" = "Opaque" + "IgnoreProjector" = "True" + "PreviewType" = "Plane" + "PerformanceChecks" = "False" + "RenderPipeline" = "UniversalPipeline" + } + + // ------------------------------------------------------------------ + // Forward pass. + Pass + { + Name "ForwardLit" + + // ------------------------------------- + // Render State Commands + BlendOp[_BlendOp] + // Blend[_SrcBlend][_DstBlend], [_SrcBlendAlpha][_DstBlendAlpha] + Blend One OneMinusSrcAlpha + ZWrite[_ZWrite] + Cull[_Cull] + AlphaToMask[_AlphaToMask] + + HLSLPROGRAM + #pragma target 2.0 + + // ------------------------------------- + // Shader Stages + #pragma vertex vertParticleUnlit + #pragma fragment fragParticleUnlit2 + + // ------------------------------------- + // Material Keywords + #pragma shader_feature_local _NORMALMAP + #pragma shader_feature_local_fragment _EMISSION + + // ------------------------------------- + // Particle Keywords + #pragma shader_feature_local _FLIPBOOKBLENDING_ON + #pragma shader_feature_local _SOFTPARTICLES_ON + #pragma shader_feature_local _FADING_ON + #pragma shader_feature_local _DISTORTION_ON + #pragma shader_feature_local_fragment _ALPHATEST_ON + #pragma shader_feature_local_fragment _SURFACE_TYPE_TRANSPARENT + #pragma shader_feature_local_fragment _ _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON + #pragma shader_feature_local_fragment _ _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON + + // ------------------------------------- + // Unity defined keywords + #pragma multi_compile_fog + #pragma multi_compile_instancing + #pragma multi_compile_fragment _ _SCREEN_SPACE_OCCLUSION + #pragma multi_compile_fragment _ DEBUG_DISPLAY + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl" + + #pragma instancing_options procedural:ParticleInstancingSetup + + // ------------------------------------- + // Includes + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitInput.hlsl" + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitForwardPass.hlsl" + + half4 fragParticleUnlit2(VaryingsParticle input) : SV_Target + { + UNITY_SETUP_INSTANCE_ID(input); + UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input); + + ParticleParams particleParams; + InitParticleParams(input, particleParams); + + SurfaceData surfaceData; + InitializeSurfaceData(particleParams, surfaceData); + InputData inputData; + InitializeInputData(input, surfaceData, inputData); + SETUP_DEBUG_TEXTURE_DATA(inputData, input.texcoord, _BaseMap); + + half4 finalColor = UniversalFragmentUnlit(inputData, surfaceData); + + #if defined(_SCREEN_SPACE_OCCLUSION) && !defined(_SURFACE_TYPE_TRANSPARENT) + float2 normalizedScreenSpaceUV = GetNormalizedScreenSpaceUV(input.clipPos); + AmbientOcclusionFactor aoFactor = GetScreenSpaceAmbientOcclusion(normalizedScreenSpaceUV); + finalColor.rgb *= aoFactor.directAmbientOcclusion; + #endif + + finalColor.rgb = MixFog(finalColor.rgb, inputData.fogCoord); + finalColor.a = OutputAlpha(finalColor.a, IsSurfaceTypeTransparent(_Surface)); + + finalColor.rgb *= finalColor.a; + + return finalColor; + } + + ENDHLSL + } + + // ------------------------------------------------------------------ + // Depth Only pass. + Pass + { + Name "DepthOnly" + Tags + { + "LightMode" = "DepthOnly" + } + + // ------------------------------------- + // Render State Commands + ZWrite On + ColorMask R + Cull[_Cull] + + HLSLPROGRAM + #pragma target 2.0 + + // ------------------------------------- + // Shader Stages + #pragma vertex DepthOnlyVertex + #pragma fragment DepthOnlyFragment + + // ------------------------------------- + // Material Keywords + #pragma shader_feature_local _ _ALPHATEST_ON + #pragma shader_feature_local _ _FLIPBOOKBLENDING_ON + #pragma shader_feature_local_fragment _ _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON + + // ------------------------------------- + // Unity defined keywords + #pragma multi_compile_instancing + #pragma instancing_options procedural:ParticleInstancingSetup + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl" + + // ------------------------------------- + // Includes + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitInput.hlsl" + #include "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl" + ENDHLSL + } + + // This pass is used when drawing to a _CameraNormalsTexture texture with the forward renderer or the depthNormal prepass with the deferred renderer. + Pass + { + Name "DepthNormalsOnly" + Tags + { + "LightMode" = "DepthNormalsOnly" + } + + // ------------------------------------- + // Render State Commands + ZWrite On + Cull[_Cull] + + HLSLPROGRAM + #pragma exclude_renderers gles3 glcore + #pragma target 4.5 + + // ------------------------------------- + // Shader Stages + #pragma vertex DepthNormalsVertex + #pragma fragment DepthNormalsFragment + + // ------------------------------------- + // Material Keywords + #pragma shader_feature_local _ _NORMALMAP + #pragma shader_feature_local _ _ALPHATEST_ON + #pragma shader_feature_local_fragment _ _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON + + // ------------------------------------- + // Unity defined keywords + #pragma multi_compile_fragment _ _GBUFFER_NORMALS_OCT // forward-only variant + + //-------------------------------------- + // GPU Instancing + #pragma multi_compile_instancing + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl" + + // ------------------------------------- + // Includes + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlitInput.hlsl" + #include "Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthNormalsPass.hlsl" + ENDHLSL + } + + // ------------------------------------------------------------------ + // Scene view outline pass. + Pass + { + Name "SceneSelectionPass" + Tags + { + "LightMode" = "SceneSelectionPass" + } + + // ------------------------------------- + // Render State Commands + BlendOp Add + Blend One Zero + ZWrite On + Cull Off + + HLSLPROGRAM + #define PARTICLES_EDITOR_META_PASS + #pragma target 2.0 + + // ------------------------------------- + // Shader Stages + #pragma vertex vertParticleEditor + #pragma fragment fragParticleSceneHighlight + + // ------------------------------------- + // Particle Keywords + #pragma shader_feature_local_fragment _ALPHATEST_ON + #pragma shader_feature_local _FLIPBOOKBLENDING_ON + + // ------------------------------------- + // Unity defined keywords + #pragma multi_compile_instancing + #pragma instancing_options procedural:ParticleInstancingSetup + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl" + + // 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BoxEffect_Blue_30: 21300060 + BoxEffect_Blue_31: 21300062 + BoxEffect_Blue_32: 21300064 + BoxEffect_Blue_33: 21300066 + BoxEffect_Blue_34: 21300068 + BoxEffect_Blue_35: 21300070 + BoxEffect_Blue_4: 21300008 + BoxEffect_Blue_5: 21300010 + BoxEffect_Blue_6: 21300012 + BoxEffect_Blue_7: 21300014 + BoxEffect_Blue_8: 21300016 + BoxEffect_Blue_9: 21300018 + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/sucai/僵尸/胖子僵尸/胖子僵尸.controller b/Assets/sucai/僵尸/胖子僵尸/胖子僵尸.controller index dd749f8e..d76fe725 100644 --- a/Assets/sucai/僵尸/胖子僵尸/胖子僵尸.controller +++ b/Assets/sucai/僵尸/胖子僵尸/胖子僵尸.controller @@ -152,7 +152,7 @@ AnimatorStateTransition: m_TransitionDuration: 0.25 m_TransitionOffset: 0 m_ExitTime: 0.78571427 - m_HasExitTime: 1 + m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 @@ -249,7 +249,8 @@ AnimatorState: m_Name: "\u53D7\u51FB\uFF08\u5DE6\uFF09" m_Speed: 1 m_CycleOffset: 0 - m_Transitions: [] + m_Transitions: + - {fileID: -800143917587006231} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -265,6 +266,28 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: +--- !u!1101 &-800143917587006231 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -2175893741680362895} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.7580645 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1102 &-684918666042698741 AnimatorState: serializedVersion: 6 @@ -275,7 +298,8 @@ AnimatorState: m_Name: "\u53D7\u51FB\uFF08\u53F3\uFF09" m_Speed: 1 m_CycleOffset: 0 - m_Transitions: [] + m_Transitions: + - {fileID: 5135866098658649148} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -532,6 +556,28 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: +--- !u!1101 &5135866098658649148 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -2175893741680362895} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.7580645 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1102 &5890056683411032430 AnimatorState: serializedVersion: 6 @@ -753,7 +799,7 @@ AnimatorStateMachine: m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] - m_AnyStatePosition: {x: 110, y: 120, z: 0} + m_AnyStatePosition: {x: 90, y: 60, z: 0} m_EntryPosition: {x: -120, y: 210, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index edf8571e..a10bce0c 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -5,10 +5,10 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: - - enabled: 0 + - enabled: 1 path: Assets/_Zombie/Scenes/Company1Floor.unity guid: 386a8fdea01af8a4e8d4a9835407ddec - - enabled: 1 + - enabled: 0 path: Assets/_Zombie/Scenes/Zhejiang_Shaoxing_Shengzhou_Wuyueguangchang.unity guid: df8c4c84bf9690442a51ed602038e198 - enabled: 0 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 760b4457..eb683856 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -163,7 +163,7 @@ PlayerSettings: androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 applicationIdentifier: - Android: com.pineappletech.zombie.zhejiangshaoxingshengzhouwuyueguangchang + Android: com.pineappletech.zombie.gongsi1lou Standalone: com.DefaultCompany.com.unity.template.ar buildNumber: Standalone: 0 @@ -173,7 +173,7 @@ PlayerSettings: overrideDefaultApplicationIdentifier: 1 AndroidBundleVersionCode: 101 AndroidMinSdkVersion: 29 - AndroidTargetSdkVersion: 29 + AndroidTargetSdkVersion: 33 AndroidPreferredInstallLocation: 1 aotOptions: stripEngineCode: 1