diff --git a/Assets/_Zombie/Scenes/Anhui_Wuhu_Guanwei.unity b/Assets/_Zombie/Scenes/Anhui_Wuhu_Guanwei.unity index e96ef783..87df5068 100644 --- a/Assets/_Zombie/Scenes/Anhui_Wuhu_Guanwei.unity +++ b/Assets/_Zombie/Scenes/Anhui_Wuhu_Guanwei.unity @@ -3704,7 +3704,8 @@ PrefabInstance: value: 3 objectReference: {fileID: 0} m_RemovedComponents: [] - m_RemovedGameObjects: [] + m_RemovedGameObjects: + - {fileID: 4552619850421756405, guid: 5c9931fbd41b76e4790021aaa5188fac, type: 3} m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5c9931fbd41b76e4790021aaa5188fac, type: 3} @@ -7913,7 +7914,7 @@ MonoBehaviour: IncludeChildColliders: 0 RuntimeFollower: {fileID: 0} colliderMaxDistance: 100 - lastTimeMaxDistanceCalced: 638921751985608298 + lastTimeMaxDistanceCalced: 638921805704792856 --- !u!1 &679496949 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/_Zombie/Scenes/Hunan_Jishou_Qianzhou_Tianhong.unity b/Assets/_Zombie/Scenes/Hunan_Jishou_Qianzhou_Tianhong.unity index ea2ca930..7d15a522 100644 --- a/Assets/_Zombie/Scenes/Hunan_Jishou_Qianzhou_Tianhong.unity +++ b/Assets/_Zombie/Scenes/Hunan_Jishou_Qianzhou_Tianhong.unity @@ -6588,7 +6588,7 @@ MonoBehaviour: IncludeChildColliders: 0 RuntimeFollower: {fileID: 0} colliderMaxDistance: 100 - lastTimeMaxDistanceCalced: 638921765283094395 + lastTimeMaxDistanceCalced: 638921802284357666 --- !u!1 &679496949 GameObject: m_ObjectHideFlags: 0 @@ -14378,7 +14378,8 @@ PrefabInstance: value: 3 objectReference: {fileID: 0} m_RemovedComponents: [] - m_RemovedGameObjects: [] + m_RemovedGameObjects: + - {fileID: 449780690950911151, guid: 3b74860d97b10a24e9a5d99e21379c72, type: 3} m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3b74860d97b10a24e9a5d99e21379c72, type: 3} diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 93e00619..3b0fe343 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -11,10 +11,10 @@ EditorBuildSettings: - enabled: 0 path: Assets/_Zombie/Scenes/Zhejiang_Shaoxing_Shengzhou_Wuyueguangchang.unity guid: df8c4c84bf9690442a51ed602038e198 - - enabled: 0 + - enabled: 1 path: Assets/_Zombie/Scenes/Anhui_Wuhu_Guanwei.unity guid: 7ea2631ade6db9644a2fed780a53099a - - enabled: 1 + - enabled: 0 path: Assets/_Zombie/Scenes/Hunan_Jishou_Qianzhou_Tianhong.unity guid: ec7cacc9f19fc2f4685128b564c49ba3 m_configObjects: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index f76048be..a3198fca 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -163,7 +163,7 @@ PlayerSettings: androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 applicationIdentifier: - Android: com.pineappletech.zombie.hunanjishouqianzhoutianhong + Android: com.pineappletech.zombie.anhuiwuhuguanwei Standalone: com.DefaultCompany.com.unity.template.ar buildNumber: Standalone: 0