using static XPlugin.Data.JsonLiteDB.JsonLiteDB; public enum BulletType { PistolBullet = 0, QuickBullet = 1, LaserBullet =2, LightSphereBullet = 3, BeamBullet = 4, GrenadeBullet = 5, } public class BulletInfo { public int ID; public int Type; public string Name; public string CN_Name; public int Lvl; public float Damage; public float DeToughness; public BulletInfo(TableReader table) { ID = table["ID"].OptInt(); Type = table["Type"].OptInt(); Name = table["Name"].OptString(); CN_Name = table["CN_Name"].OptString(); Lvl = table["Lvl"].OptInt(); Damage = table["Damage"].OptInt(); DeToughness = table["DeToughness"].OptFloat(); } }