Files
Zombie/Assets/Plugins/XPlugins/XUI/UIStack/Test/MsgTest.cs

36 lines
722 B
C#

using UnityEngine;
namespace XUI {
public class MsgTest :MonoBehaviour, IUIStackBehaviour,IUIPoolBehaviour{
public void OnUISpawned() {
Debug.Log(gameObject + " OnUISpawned");
}
public void OnUIDespawn() {
Debug.Log(gameObject + " OnUIDespawn");
}
public void OnUIShow(params object[] args) {
string arg = "";
foreach (var o in args) {
arg += o.ToString();
}
Debug.Log(gameObject + " OnUIShow : "+arg);
}
public void OnUIClose() {
Debug.Log(gameObject + " OnUIClose");
}
public void OnUIPause(bool cover) {
Debug.Log(gameObject + " OnUIPause "+cover);
}
public void OnUIResume(bool fromCover) {
Debug.Log(gameObject + " OnUIResume" + fromCover);
}
}
}