Files
Zombie/Assets/_Zombie/Scripts/Guns/HR01Gun.cs

18 lines
375 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HR01Gun : Launcher
{
public void Start()
{
if (isServer)
{
type = GunType.HR01Gun;
GunInfo gunInfo = GameManager.Ins.GunInfos[type][1];
shootRate = gunInfo.ShootRate;
recoil = gunInfo.Recoil;
}
}
}