24 lines
379 B
C#
24 lines
379 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MR3Gun : Launcher
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{
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public void Start()
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{
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if (isServer)
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{
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type = GunType.MR3Gun;
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GunInfo gunInfo = GameManager.Ins.GunInfos[type][1];
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shootRate = gunInfo.ShootRate;
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recoil = gunInfo.Recoil;
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}
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}
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}
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