19 lines
370 B
C#
19 lines
370 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using DarkTonic.MasterAudio;
|
|
using Mirror;
|
|
using UnityEngine;
|
|
|
|
public class Explosion : NetworkBehaviour
|
|
{
|
|
[SoundGroup] public string explosionSound;
|
|
|
|
void Start()
|
|
{
|
|
if (isClient)
|
|
{
|
|
MasterAudio.PlaySound3DAtVector3(explosionSound, transform.position);
|
|
}
|
|
}
|
|
}
|