Files
Zombie/Assets/_Zombie/Scripts/UI/GameEndPanel.cs

25 lines
524 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class GameEndPanel : MonoBehaviour
{
public GameObject resultPre;
public TextMeshProUGUI playerNameTxt;
public TextMeshProUGUI playerScoreTxt;
public TextMeshProUGUI playerKillsTxt;
public GameObject selfBg;
public GameObject cPlayerBg;
public static void Show()
{
OverlayUIManager.Ins.Cover("UI/HUDPanel", false);
}
private void Start()
{
}
}