Files
Zombie/Assets/_Zombie/Scripts/UI/IPBtn.cs

25 lines
609 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using NaughtyAttributes;
using UnityEngine;
using UnityEngine.UI;
public class IPBtn : MonoBehaviour
{
public Text IPText;
private ServerResponse _Info;
public void Init(int RoomId, ServerResponse info)
{
_Info = info;
IPText.text = "房间" + RoomId + " " + GameLocal.Ins.ConvertTimestampToDateTime(info.createTime);
}
public void OnTouchBtn()
{
WorldUIManager.Ins.BackTo(null);
MRNetworkManager.Ins.JoinRoom(_Info.EndPoint.Address.ToString(), _Info.createTime);
}
}