Files
Zombie/Assets/_Zombie/Scripts/Guns/DragonBossGun.cs
2025-08-28 10:44:46 +08:00

22 lines
400 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DragonBossGun : Launcher
{
public void Start()
{
if (isServer)
{
// type = GunType.DragonBossGun;
// GunInfo gunInfo = GameManager.Ins.GunInfos[type];
// shootRate = gunInfo.ShootRate;
// recoil = gunInfo.Recoil;
}
}
}