Files
Zombie/Assets/_Zombie/Scripts/UI/Settle.cs

26 lines
574 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class Settle : MonoBehaviour
{
/// <summary>
/// 倒计时文本
/// </summary>
public TextMeshProUGUI LessTimeText;
public TextMeshProUGUI blueText;
public TextMeshProUGUI redText;
public void Update()
{
if(GameManager.Ins==null)
return;
LessTimeText.text = GameManager.Ins.GetLessTimeStr();
blueText.text = GameManager.Ins.blueScore + "";
redText.text = GameManager.Ins.redScore + "";
}
}