Files
Zombie/Assets/_Zombie/Scripts/Guns/MR3Gun1.cs
2025-08-19 18:32:47 +08:00

24 lines
400 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MR3Gun : Launcher
{
public void Start()
{
// if (isServer)
// {
// type = GunType.MR3Gun;
// GunInfo gunInfo = GameManager.Ins.GunInfos[type][1];
// shootRate = gunInfo.ShootRate;
// recoil = gunInfo.Recoil;
// }
}
}