Files
Zombie/Assets/_Zombie/Scripts/Guns/ElectroGun.cs
2025-08-28 10:44:46 +08:00

18 lines
390 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ElectroGun : Launcher
{
public void Start()
{
if (isServer)
{
// type = GunType.ElectroGun;
// GunInfo gunInfo = GameManager.Ins.GunInfos[type];
// shootRate = gunInfo.ShootRate;
// recoil = gunInfo.Recoil;
}
}
}