diff --git a/Assets/_Valheim/Scripts/GameInit.cs b/Assets/_Valheim/Scripts/GameInit.cs index 04479bd5..57a268c3 100644 --- a/Assets/_Valheim/Scripts/GameInit.cs +++ b/Assets/_Valheim/Scripts/GameInit.cs @@ -8,6 +8,22 @@ using UnityEngine.AI; using UnityEngine.XR.Interaction.Toolkit; using Wave.Native; +public enum GameKey +{ + DinosaurPark2=0,//重返侏罗纪 + SpongeBob=1,//深海冒险 + XMen=2,//银河守护者 + KOF=3,//幻影交锋 + Valheim=4,//小小幻宠 + FutureMen=5,//未来战警 + AliceBall=6,//爱丽丝的舞会 + Zombie=7,//僵尸来了 + DefendNJ=8,//保卫金陵 + Loong=9, //巨龙猎人 + MRCS=10,//火力对决 + SXDMystery=11,//三星堆之谜 +} + namespace Valheim { public enum Place @@ -103,14 +119,6 @@ namespace Valheim Henan_Kaifeng_Longting_XihuJingqu_Shiwai = 71, Jiangxi_Nanchang_Xihu_NanchangDongwuyuan = 72, Liaoning_Panjin_Xinglongtai_Shuiyoucheng = 73, - Shanxi_Yulin_Shenmu_Liuta_Yuyuecheng = 74, - Sichuan_Liangshan_Mianning_GaoyangJiedao = 75, - Jiangxi_Nanchang_Xihu_NanchangDongwuyuan_Shinei=76, - Ningxia_Yinchuan_Xingqing_XinhuaBaihuo=77, - Liaoning_Huludao_Jianchang_XinglongDajiating=78, - Ningxia_Yinchuan_Xingqing_XinhuaBaihuo_Shiwai = 79, - Ningxia_Wuzhong_Litong_YiwuShangmaocheng=80, - Gansu_Dingxi_Anding_WandaGuangchang=81, } public enum Bgm @@ -154,9 +162,8 @@ namespace Valheim public Player self; [Header("场地")] public Place place = Place.GongSi1Lou; - - - public float curGameTime = 0; + // 版本号 + public GameKey gameId; private NavMeshDataInstance currentInstance; public void Close() @@ -168,7 +175,7 @@ namespace Valheim void Start() { Ins = this; - //HttpServer.Ins.gameId = GameKey.Valheim; + gameId = GameKey.Valheim; Application.targetFrameRate = 60; //ConPanel.Show(); @@ -254,10 +261,5 @@ namespace Valheim // 加载新的NavMesh currentInstance = NavMesh.AddNavMeshData(data); } - - public int GetNowTime() - { - return Mathf.RoundToInt(curGameTime); - } } }