fix:调整游戏时长为10分钟
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@@ -43,7 +43,7 @@ namespace Valheim
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public State MRBgm;
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public Transform MRLeftControl;
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public Transform MRRightControl;
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public PXR_Manager PXRManager;
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//public PXR_Manager PXRManager;
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public Transform FakeTree;
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public Transform[] WorkTree;
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@@ -52,7 +52,6 @@ namespace Valheim
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public GameObject[] worldPres;
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public Transform aiDrPos;
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public Transform doorPos;
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public Transform initPos;
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public Transform petPos;
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public GameObject[] badges;
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@@ -60,14 +59,10 @@ namespace Valheim
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public NavMeshData[] navMeshData;
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public GameObject winLightBgm;
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public GameObject[] guideList;
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public GameObject goEffect;
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[NonSerialized]
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public Player self;
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[Header("版本号")]
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public string Version = "1.2.1";
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[Header("场地")]
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public Place place = Place.GongSi1Lou;
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// 版本号
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@@ -91,7 +86,6 @@ namespace Valheim
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MRBgm.StateChangeBgm(0);
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#if !UNITY_EDITOR && UNITY_ANDROID && PICO
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PXRManager.enabled = true;
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PXR_MixedReality.EnableVideoSeeThrough(true);
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#elif !UNITY_EDITOR && UNITY_ANDROID && VIVE
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Interop.WVR_ShowPassthroughUnderlay(true);
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