using System; using System.Collections; using System.Collections.Generic; using NaughtyAttributes; using UnityEngine; using UnityEngine.UI; namespace Valheim { public class IPBtn : MonoBehaviour { public Text IPText; private ServerResponse _Info; public void Init(int RoomId, ServerResponse info) { _Info = info; IPText.text = "房间" + RoomId + " " + GameManager.ConvertTimestampToDateTime(info.createTime); } public void OnTouchBtn() { WorldUIManager.Ins.BackTo(null); MRNetworkManager.Ins.JoinRoom(_Info.EndPoint.Address.ToString(), _Info.createTime); } } }