using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Valheim { public class ExitPanel : MonoBehaviour { public static void Show() { WorldUIManager.Ins.Cover("UI/ExitPanel", false); } public void SelectCanel() { WorldUIManager.Ins.Back(); } public void SelectConfirm() { #if UNITY_EDITOR UnityEditor.EditorApplication.isPlaying = false; #else Application.Quit(); #endif } } }