Files
valheim/Assets/Editor/XUPorter/PBX Editor/PBXVariantGroup.cs
2025-07-04 14:16:14 +08:00

23 lines
436 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace UnityEditor.XCodeEditor
{
public class PBXVariantGroup : PBXGroup
{
#region Constructor
public PBXVariantGroup( string name, string path = null, string tree = "SOURCE_ROOT" )
: base(name, path, tree)
{
}
public PBXVariantGroup( string guid, PBXDictionary dictionary ) : base( guid, dictionary )
{
}
#endregion
}
}