31 lines
819 B
C#
31 lines
819 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.PlayerLoop;
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public class DataReportInfo
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{
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public bool debug;
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public string deviceId;
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public string deviceIp;
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public string gamePackageName;
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public string versionNumber;
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public bool isMaster;
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public string roomId;
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public long gameLaunchTime;
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public long gameStartTime;
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public long gameEndTime;
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public long appExitTime;
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public int stage1DurationSeconds;
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public int stage2DurationSeconds;
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public int gameDurationSeconds;
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public int totalOnlinePlayers;
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public int totalShotsFired;
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public int totalHits;
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public float hitRate;
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public int deathCount;
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public float totalMovementDistanceMeters;
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public int playerHeightCm;
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public int score;
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}
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