fix:部署辽宁鞍山 浙江绍兴 安徽芜湖场地

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2025-07-28 17:30:47 +08:00
parent e41ca6923d
commit 11b6646fb9
40 changed files with 707778 additions and 10 deletions

285
Assets/DC/位置2.prefab Normal file
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@@ -7,11 +7,21 @@ using UnityEngine;
public enum Place
{
NanJing_JianYe_Office=0,
LiaoNing_AnShan=1,
HangZhou_LongHuTianJie=2,
Nanjing_Yuhua_Wanxiang=3,
Company1Floor=0,
LiaoningAnShan=1,
HangZhouLongHuTianJie=2,
Nanjing_Yvhua_Wanxiang=3,
Nanjing_Xianlin_WanDaMao=4,
Yangzhou_Hanjiang_TansuoZhongxin=5,
Yangzhou_Hanjiang_TansuoZhongxin_wai=-5,
Zhejiang_Jinhua_KeJiGuan=6,
GuangZhou_PanYu_ZhanTing=7,
Anhui_Wuhu_Guanwei=8,
Shandong_Jining_Shangchang = 9,
Shandong_Jining_Shangchang_nei=-9,
Shandong_Langfang_QingzhouTaihuacheng = 10,
Hubei_Xiangyang_Kejiguan = 11,
Zhejiang_Shaoxing_Shengzhou_WuyueGuangchang=12,
}
public class GameLocal : MonoBehaviour
@@ -26,12 +36,14 @@ public class GameLocal : MonoBehaviour
public State BGMState;
public GameObject[] BGM;
private AuthInfo authInfo = new AuthInfo();
public Transform enemyPos;
public Player self;
[Header("版本号")]
public string Version = "1.0.1";
[Header("场地")]
public Place place = Place.NanJing_JianYe_Office;
public Place place = Place.Company1Floor;
void Start()
{

View File

@@ -75,11 +75,11 @@ public class GameManager : MonoBehaviour
isStartGame = true;
HUDPanel.Show();
taskManager.bg.SetActive(true);
CreateEnemy(new Vector3(0,1,5), new Vector3(0,180,0));
CreateEnemy(GameLocal.Ins.enemyPos.position, new Vector3(0,180,0));
// enemy.SetState(2);
// taskManager.curTaskId = 2;
// taskManager.curTaskId = 3;
// taskManager.curTaskId = 3;[
// taskManager.StartTask();
// CreateEnemy(new Vector3(0,1,5), new Vector3(0,180,0));

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@@ -34,7 +34,7 @@ public class TaskManager : MonoBehaviour
{
tasks[curTaskId].StartTask();
taskHope.SetActive(true);
taskHope.transform.position = new Vector3(3f, 0, 3f);
//taskHope.transform.position = new Vector3(3f, 0, 3f);
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for (int i = 0; i < hopeIcons.Length; i++)
{

137
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View File

@@ -5,9 +5,18 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
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path: Assets/_Alice/Scenes/GongSi1Lou.unity
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- enabled: 0
path: Assets/_Alice/Scenes/LiaoningAnshan.unity
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path: Assets/_Alice/Scenes/AnhuiWuhuGuanwei.unity
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path: Assets/_Alice/Scenes/ZheJiangShaoXingZhengzhou.unity
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View File

@@ -163,7 +163,7 @@ PlayerSettings:
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Android: com.pineappletech.aliceball.zhejiangshaoxingzhengzhouwuyueguangchang
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