添加广东广州蒋海燕荔湖场景
This commit is contained in:
205
Assets/DC/广东广州第二场景地形.prefab
Normal file
205
Assets/DC/广东广州第二场景地形.prefab
Normal file
@@ -0,0 +1,205 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2289091107020171739
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7808220634769694607}
|
||||
- component: {fileID: 8370633573606908356}
|
||||
- component: {fileID: 213255996015234933}
|
||||
m_Layer: 0
|
||||
m_Name: "\u5BF9\u8C61001"
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7808220634769694607
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2289091107020171739}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.2150098, y: 0.3743544, z: -1.4472511}
|
||||
m_LocalScale: {x: 0.500854, y: 0.500854, z: 0.500854}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5440632633112900976}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8370633573606908356
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2289091107020171739}
|
||||
m_Mesh: {fileID: 2112626415416172861, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
|
||||
--- !u!23 &213255996015234933
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2289091107020171739}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 8893998433900010733, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
|
||||
- {fileID: -4963801623029300775, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
|
||||
- {fileID: 8578991229988381114, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
|
||||
- {fileID: 5967751492454651251, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
|
||||
- {fileID: 8830196273332348141, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &2844122113897439511
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3813650145469712915}
|
||||
- component: {fileID: 1650520643882886611}
|
||||
- component: {fileID: 4099376977632251178}
|
||||
m_Layer: 0
|
||||
m_Name: Box001
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3813650145469712915
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2844122113897439511}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.2150098, y: 0.3743544, z: -1.4472511}
|
||||
m_LocalScale: {x: 0.500854, y: 0.500854, z: 0.500854}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5440632633112900976}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1650520643882886611
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2844122113897439511}
|
||||
m_Mesh: {fileID: 5060444177187149915, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
|
||||
--- !u!23 &4099376977632251178
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2844122113897439511}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 6862525861879968243, guid: bffc16eb7374f9f4991c7dab0108dbc1, type: 3}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &4668775003983441866
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5440632633112900976}
|
||||
m_Layer: 0
|
||||
m_Name: "\u5E7F\u4E1C\u5E7F\u5DDE\u7B2C\u4E8C\u573A\u666F\u5730\u5F62"
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5440632633112900976
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4668775003983441866}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.21, y: -0.39, z: 1.71}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3813650145469712915}
|
||||
- {fileID: 7808220634769694607}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
7
Assets/DC/广东广州第二场景地形.prefab.meta
Normal file
7
Assets/DC/广东广州第二场景地形.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8206746b0b7f5504199c4176ba75fd00
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -11385,9 +11385,9 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 950611025}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -4.481, y: 0.071, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -6.78, y: 0.071, z: 2.96}
|
||||
m_LocalScale: {x: 0.89393, y: 0.89393, z: 0.89393}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7783502450230717370}
|
||||
@@ -11402,7 +11402,7 @@ Transform:
|
||||
- {fileID: 1082761761}
|
||||
- {fileID: 1952423333}
|
||||
m_Father: {fileID: 1369771486}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!114 &950611027
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -11458,8 +11458,8 @@ BoxCollider:
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.44107842, y: 1.3060935, z: 0.18169682}
|
||||
m_Center: {x: -0.03346944, y: 0.5935254, z: 0.05791522}
|
||||
m_Size: {x: 0.52681375, y: 1.3548695, z: 0.44601753}
|
||||
m_Center: {x: 0.009398289, y: 0.6179134, z: 0.190076}
|
||||
--- !u!54 &950611029
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -15920,9 +15920,9 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1314912466}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -4.3971534, y: 0.28033283, z: -0.62827855}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -7.11, y: 0.28033283, z: 3.11}
|
||||
m_LocalScale: {x: 0.89393, y: 0.89393, z: 0.89393}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1756595206}
|
||||
@@ -15936,7 +15936,7 @@ Transform:
|
||||
- {fileID: 2070794652503068842}
|
||||
- {fileID: 8055820925627093131}
|
||||
m_Father: {fileID: 1369771486}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!1001 &1324077049
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -19521,6 +19521,41 @@ PrefabInstance:
|
||||
propertyPath: m_StaticEditorFlags
|
||||
value: 2147483647
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5924088207177022078, guid: 7350bae1a92e3a642b078895b43f47f1,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 5.52
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5924088207177022078, guid: 7350bae1a92e3a642b078895b43f47f1,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0.32
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5924088207177022078, guid: 7350bae1a92e3a642b078895b43f47f1,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.019144088
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5924088207177022078, guid: 7350bae1a92e3a642b078895b43f47f1,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7068741
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5924088207177022078, guid: 7350bae1a92e3a642b078895b43f47f1,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.7068475
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5924088207177022078, guid: 7350bae1a92e3a642b078895b43f47f1,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0.018145023
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5924088207177022078, guid: 7350bae1a92e3a642b078895b43f47f1,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 176.978
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6114747558210478331, guid: 7350bae1a92e3a642b078895b43f47f1,
|
||||
type: 3}
|
||||
propertyPath: m_StaticEditorFlags
|
||||
@@ -26734,7 +26769,7 @@ Transform:
|
||||
m_GameObject: {fileID: 2063580696}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
|
||||
m_LocalPosition: {x: 3, y: 0, z: 3}
|
||||
m_LocalPosition: {x: -4.71, y: 0, z: 1.53}
|
||||
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children:
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e6043812df21e8140bc13bd8c2678c31
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
235700
Assets/_Alice/Scenes/Guangdong_Guangzhou_Yanghaiyan_Lihu.unity
Normal file
235700
Assets/_Alice/Scenes/Guangdong_Guangzhou_Yanghaiyan_Lihu.unity
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 355c5fdebff76bd4aaa7ec264cbeab9d
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ce879420b9a9eb64383eff0aa227701e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 23800000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -48,6 +48,7 @@ public enum Place
|
||||
Jiangsu_Xvzhou_Fengxian_Wuyueguangchang = 29,
|
||||
Hebei_Tangshan_Qianan_Tianyuangu = 30,
|
||||
Guangdong_Guangzhou_Yanghaiyan = 31,
|
||||
Guangdong_Guangzhou_Yanghaiyan_Lihu=-31,
|
||||
Zhejiang_Hangzhou_Linping_Yintaicheng = 32,
|
||||
Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei = -32,
|
||||
Henan_Xinxiang_Wandaguangchang =33,
|
||||
@@ -131,6 +132,8 @@ public class GameLocal : MonoBehaviour
|
||||
authInfo.shop = 25;
|
||||
if(place == Place. Gansu_Jinchang_Jinchuan_Shijiguangchang_Shiwai )
|
||||
authInfo.shop = 28;
|
||||
if(place == Place. Guangdong_Guangzhou_Yanghaiyan_Lihu )
|
||||
authInfo.shop = 31;
|
||||
if(place == Place.Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei)
|
||||
authInfo.shop = 32;
|
||||
if(place == Place.Henan_Xinxiang_Wandaguangchang_Shinei)
|
||||
|
||||
@@ -38,7 +38,8 @@ public class PuzzleItem : MonoBehaviour
|
||||
if(GameManager.Ins.taskManager.tasks[3].isEnd)
|
||||
return;
|
||||
if (GameLocal.Ins.place == Place.Hunan_Hengyang_Zhuhui_Dongzhoudao_nei
|
||||
||GameLocal.Ins.place == Place.Henan_Xinxiang_Wandaguangchang_Shinei)//»»½Ç¶È
|
||||
||GameLocal.Ins.place == Place.Henan_Xinxiang_Wandaguangchang_Shinei
|
||||
||GameLocal.Ins.place == Place.Company1Floor)//»»½Ç¶È
|
||||
{
|
||||
if (isSelect)
|
||||
{
|
||||
|
||||
@@ -121,7 +121,7 @@ namespace Common
|
||||
_progress = 0;
|
||||
_isAuth = false;
|
||||
//Debug.Log("鉴权成功");
|
||||
//_isAuth = true;
|
||||
//_isAuth = true;
|
||||
//GameManager.Ins.UpdateConf();//修改为本地游戏
|
||||
float curWaitTime = 0;
|
||||
while (_progress<=90)
|
||||
|
||||
BIN
Assets/sucai/广东广州第二场景.FBX
Normal file
BIN
Assets/sucai/广东广州第二场景.FBX
Normal file
Binary file not shown.
109
Assets/sucai/广东广州第二场景.FBX.meta
Normal file
109
Assets/sucai/广东广州第二场景.FBX.meta
Normal file
@@ -0,0 +1,109 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bffc16eb7374f9f4991c7dab0108dbc1
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -116,9 +116,12 @@ EditorBuildSettings:
|
||||
- enabled: 0
|
||||
path: Assets/_Alice/Scenes/Hunan_Hengyang_Zhuhui_Dongzhoudao_nei.unity
|
||||
guid: 355aa4eded6bb124f940f5a4fd89d003
|
||||
- enabled: 1
|
||||
- enabled: 0
|
||||
path: Assets/_Alice/Scenes/Henan_Xinxiang_Wandaguangchang_Shinei.unity
|
||||
guid: c2c033bbe27531f408c9b64f07cfd964
|
||||
- enabled: 1
|
||||
path: Assets/_Alice/Scenes/Guangdong_Guangzhou_Yanghaiyan_Lihu.unity
|
||||
guid: 355c5fdebff76bd4aaa7ec264cbeab9d
|
||||
m_configObjects:
|
||||
Unity.XR.PXR.Settings: {fileID: 11400000, guid: d0f8149c48842b4488cf6fb974cff9a2,
|
||||
type: 2}
|
||||
|
||||
@@ -13,7 +13,7 @@ PlayerSettings:
|
||||
useOnDemandResources: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: pineappletech
|
||||
productName: "\u7231\u4E3D\u4E1D\u7684\u821E\u4F1A_\u5BA4\u5185"
|
||||
productName: "\u7231\u4E3D\u4E1D\u7684\u821E\u4F1A_\u8354\u6E56"
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||
@@ -163,7 +163,7 @@ PlayerSettings:
|
||||
androidSupportedAspectRatio: 1
|
||||
androidMaxAspectRatio: 2.1
|
||||
applicationIdentifier:
|
||||
Android: com.pineappletech.aliceball.henanxinxiangwandaguangchangshinei
|
||||
Android: com.pineappletech.aliceball.guangdongguangzhouyanghaiyanlihu
|
||||
Standalone: com.DefaultCompany.com.unity.template.ar
|
||||
buildNumber:
|
||||
Standalone: 0
|
||||
|
||||
Reference in New Issue
Block a user