添加葫芦岛建昌兴隆大家庭场景

This commit is contained in:
2026-02-06 14:16:09 +08:00
parent 9d89b9a23a
commit 7ad07ae5e1
13 changed files with 235954 additions and 5 deletions

Binary file not shown.

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 959d6d3b3c6fc8944af579b54b1b8647
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,67 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &8661950698030894518
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalPosition.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_Name
value: "\u846B\u82A6\u5C9B\u5EFA\u660C\u5174\u9686\u5927\u5BB6\u5EAD"
objectReference: {fileID: 0}
- target: {fileID: 2679351552287522111, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 2bb3eed0404231447a5670edef51ff1c, type: 2}
- target: {fileID: 3319239556798519955, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: fb8c6fc9a9a57a04aa81ead6f0796e95, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 959d6d3b3c6fc8944af579b54b1b8647, type: 3}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6a568bd2e90343947b803544183139c0
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 91b3aedc48da0bf4fac626df8306c7d8
guid: 292b636b104e2d04fafdc853cb20484b
DefaultImporter:
externalObjects: {}
userData:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 91b3aedc48da0bf4fac626df8306c7d8
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -116,6 +116,7 @@ public enum Place
Sichuan_Liangshan_Mianning_GaoyangJiedao = 75,
Jiangxi_Nanchang_Xihu_NanchangDongwuyuan_Shinei = 76,
Ningxia_Yinchuan_Xingqing_XinhuaBaihuo = 77,
Liaoning_Huludao_Jianchang_XinglongDajiating = 78,
}
public class GameLocal : MonoBehaviour

View File

@ -55,6 +55,7 @@ public class PuzzleItem : MonoBehaviour
|| GameLocal.Ins.place == Place.Beijing_Tongzhou_Luyijie_XiangrikuiGuangchang
|| GameLocal.Ins.place == Place.Liaoning_Panjin_Xinglongtai_Shuiyoucheng
|| GameLocal.Ins.place == Place.Jiangxi_Nanchang_Xihu_NanchangDongwuyuan_Shinei
|| GameLocal.Ins.place == Place.Liaoning_Huludao_Jianchang_XinglongDajiating
)//<2F><><EFBFBD>Ƕ<EFBFBD>
{
if (isSelect)

View File

@ -277,12 +277,18 @@ public class TaskBox : MonoBehaviour
{
spawnRange = new Vector3(3f, 1f, 3f);
}
if (GameLocal.Ins.place == Place.Jiangxi_Nanchang_Xihu_NanchangDongwuyuan_Shinei
|| GameLocal.Ins.place == Place.Ningxia_Yinchuan_Xingqing_XinhuaBaihuo
)
{
spawnRange = new Vector3(2f, 1f, 2.5f);
}
if (GameLocal.Ins.place == Place.Liaoning_Huludao_Jianchang_XinglongDajiating
)
{
spawnRange = new Vector3(1.5f, 1f, 3f);
}
// 计算一个随机位置
Vector3 randomOffset = new Vector3(
Random.Range(-spawnRange.x, spawnRange.x),

View File

@ -59,8 +59,8 @@ EditorBuildSettings:
- enabled: 0
path: Assets/_Alice/Scenes/AnhuiSuzhouYueshanGuchengshangyejie.unity
guid: afdd63590c157c442a921c3d1c7df21c
- enabled: 0
path: Assets/_Alice/Scenes/Jiangxi_Nanchang_Xihu_NanchangDongwuyuan_Shinei.unity
- enabled: 1
path: Assets/_Alice/Scenes/Liaoning_Huludao_Jianchang_XinglongDajiating.unity
guid: 91b3aedc48da0bf4fac626df8306c7d8
- enabled: 0
path: Assets/_Alice/Scenes/Shandong_Heze_Yuncheng_Gefuli.unity
@ -233,7 +233,7 @@ EditorBuildSettings:
- enabled: 0
path: Assets/_Alice/Scenes/Sichuan_Liangshan_Mianning_GaoyangJiedao.unity
guid: edd61da8dcabd7846aa98c6ba6bf956d
- enabled: 1
- enabled: 0
path: Assets/_Alice/Scenes/Ningxia_Yinchuan_Xingqing_XinhuaBaihuo.unity
guid: 0398614c0d58b834fb2e2418f5802699
m_configObjects:

View File

@ -163,7 +163,7 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Android: com.pineappletech.aliceball.ningxiayinchuanxingqingxinhuabaihuo
Android: com.pineappletech.aliceball.liaoninghuludaojianchangxinglondajiating
Standalone: com.DefaultCompany.com.unity.template.ar
buildNumber:
Standalone: 0