Files
DefendNJ/Assets/_DefendNJ/Scripts/Data/BulletInfo.cs
2025-10-14 18:17:45 +08:00

42 lines
793 B
C#

using static XPlugin.Data.JsonLiteDB.JsonLiteDB;
public enum BulletType
{
PistolBullet = 0,
QuickBullet = 1,
LaserBullet =2,
LightSphereBullet = 3,
BeamBullet = 4,
GrenadeBullet = 5,
PlayerAi=6,
Enemy=7,
}
public class BulletInfo
{
public int ID;
public int Type;
public string Name;
public string CN_Name;
public int Lvl;
public float Damage;
public float DeToughness;
public BulletInfo(TableReader table)
{
ID = table["ID"].OptInt();
Type = table["Type"].OptInt();
Name = table["Name"].OptString();
CN_Name = table["CN_Name"].OptString();
Lvl = table["Lvl"].OptInt();
Damage = table["Damage"].OptInt();
DeToughness = table["DeToughness"].OptFloat();
}
}