Files
DefendNJ/Assets/_DefendNJ/Scripts/Zombie/ZombieDog.cs
2025-09-05 15:44:54 +08:00

12 lines
213 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using DragonLi.Core;
using UnityEngine;
public class ZombieDog : Zombie
{
public GameObject effect;
public AnimationClip selfDie;
}