Merge remote-tracking branch 'origin/L-jiahuan'

# Conflicts:
#	Assets/_DinosaurAge/Scripts/GameManager.cs
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2025-09-27 17:49:32 +08:00
41 changed files with 339669 additions and 4 deletions

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@@ -26,7 +26,8 @@ namespace DinosaurAge
{
Company1Floor=0,
LiaoningAnShan=1,
HangZhouLongHuTianJie=2,
Liaoning_AnShan_Lishan_Dayuecheng = -1,
HangZhouLongHuTianJie =2,
NanJing_YvHua_Wanxiang=3,
Nanjing_Xianlin_WanDaMao=4,
Yangzhou_Hanjiang_TansuoZhongxin=5,
@@ -60,6 +61,7 @@ namespace DinosaurAge
Guangxi_Guilin_Gongcheng_Shijixincheng = 26,
Guangdong_Shenzhen_Guangming_Wanda = 27,
Gansu_Jinchang_Jinchuan_Shijiguangchang = 28,
Jiangsu_Xvzhou_Fengxian_Wuyueguangchang = 29,
}
public class GameManager : MonoBehaviour
@@ -190,6 +192,8 @@ namespace DinosaurAge
authInfo.shop = 26;
#if !UNITY_EDITOR && UNITY_ANDROID && PICO
authInfo.shop = (int)place;
if(place== Place.Liaoning_AnShan_Lishan_Dayuecheng)
authInfo.shop = 1;
if(place== Place.Yangzhou_Hanjiang_TansuoZhongxin_Wai)
authInfo.shop = 5;
if(place== Place.Shandong_Jining_Shangchang_nei)

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heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -60,7 +60,7 @@ GraphicsSettings:
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 1
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 1
m_DefaultRenderingLayerMask: 1
m_LogWhenShaderIsCompiled: 0