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L-jiahuan
...
main_quest
| Author | SHA1 | Date | |
|---|---|---|---|
| 8a73188cd3 |
@ -23,7 +23,7 @@ MonoBehaviour:
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m_RequireOpaqueTexture: 0
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m_OpaqueDownsampling: 1
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m_SupportsTerrainHoles: 1
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m_SupportsHDR: 1
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||||
m_SupportsHDR: 0
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||||
m_HDRColorBufferPrecision: 0
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m_MSAA: 8
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||||
m_RenderScale: 1
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||||
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||||
@ -27,7 +27,7 @@ MonoBehaviour:
|
||||
virtualKeyboardSupport: 0
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||||
colocationSessionSupport: 0
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sceneSupport: 0
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||||
boundaryVisibilitySupport: 0
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||||
boundaryVisibilitySupport: 1
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||||
disableBackups: 1
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||||
enableNSCConfig: 1
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||||
securityXmlPath:
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19
Assets/Resources/OVROverlayCanvasSettings.asset
Normal file
19
Assets/Resources/OVROverlayCanvasSettings.asset
Normal file
@ -0,0 +1,19 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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||||
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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||||
m_PrefabAsset: {fileID: 0}
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||||
m_GameObject: {fileID: 0}
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m_Enabled: 1
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||||
m_EditorHideFlags: 0
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||||
m_Script: {fileID: 11500000, guid: efa1458c2bc55e04b872c61942be2866, type: 3}
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m_Name: OVROverlayCanvasSettings
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m_EditorClassIdentifier:
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_transparentImposterShader: {fileID: 0}
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_opaqueImposterShader: {fileID: 0}
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MaxSimultaneousCanvases: 1
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CanvasRenderLayer: 31
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||||
CanvasLayer: -1
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||||
8
Assets/Resources/OVROverlayCanvasSettings.asset.meta
Normal file
8
Assets/Resources/OVROverlayCanvasSettings.asset.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 1b9b45b9f13565d4585790bb0ccbce84
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -562,7 +562,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 4710975c7840e7d499bbb3757c22b0a5, type: 3}
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m_Name: MetaXRSubsampledLayout Android
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m_EditorClassIdentifier:
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m_enabled: 0
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m_enabled: 1
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nameUi: Meta XR Subsampled Layout
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version: 0.0.1
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featureIdInternal: com.meta.openxr.feature.subsampledLayout
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File diff suppressed because it is too large
Load Diff
@ -32,45 +32,44 @@ namespace DinosaurAge
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public class GameInit : NetworkBehaviour
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{
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public static GameInit Ins { get; private set; }
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public List<Dinosaur> Dinosaurs = new List<Dinosaur>();
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public Dictionary<int, RightHand> RightHands = new Dictionary<int, RightHand>();
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public Dictionary<int, LeftHand> LeftHand = new Dictionary<int, LeftHand>();
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private List<DinosaurEat> dinosaurEats = new List<DinosaurEat>();
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// 游玩结束时间
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[NonSerialized]
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[SyncVar]
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public long vistEnd = 0;
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// 总游玩时长
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private int vistAllTime = (int)(60 * 10f);
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public GameObject Door;
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public GameObject DoorPre;
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public GameObject DoorPre;
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public GameObject glovePre;
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public GameObject[] GameObjPres;
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/// <summary>
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/// 机器人实例
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/// </summary>
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public AiRobotGuide AiRobotGuide;
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[SyncVar]
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public GameState gameState = GameState.None;
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private int maoziIndex = 0;
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void Start()
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{
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Ins = this;
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AuthorPanel.Show();
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#if !UNITY_EDITOR && UNITY_ANDROID && PICO
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#if !UNITY_EDITOR && UNITY_ANDROID && PICO
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PXR_MixedReality.EnableVideoSeeThrough(true);
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#elif !UNITY_EDITOR && UNITY_ANDROID && VIVE
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Interop.WVR_ShowPassthroughUnderlay(true);
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@ -92,17 +91,17 @@ namespace DinosaurAge
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{
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List<int> selects = new List<int>();
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List<RightHand> rightHands = RightHands.Values.ToList();
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for (int i = 0; i < rightHands.Count; i++)
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{
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int select = rightHands[i].targetId;
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if (select != -1)
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{
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{
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selects.Add(select);
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}
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}
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DinosaurSelect(selects);
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eatCurDinosaurTime -= Time.deltaTime;
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if (eatCurDinosaurTime < 0)
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{
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@ -111,7 +110,7 @@ namespace DinosaurAge
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}
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curTriggerIdleTime += Time.deltaTime;
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if (gameState == GameState.Playing)
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{
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EatDinosaur();
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@ -120,30 +119,30 @@ namespace DinosaurAge
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EndEatDinosaur();
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curTriggerIdleTime = 0;
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}
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}
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}
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}
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}
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[ClientRpc]
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public void StartRain()
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{
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Debug.Log("开始倒计时下雨");
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MonoSingleton<CoroutineTaskManager>.Instance.WaitSecondTodo(() =>
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{
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GameManager.Ins.Rain.SetActive(true);
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}, 60*2, this);
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GameManager.Ins.Rain.SetActive(true);
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}, 60 * 2, this);
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}
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[ClientRpc]
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public void StopRain()
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{
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MonoSingleton<CoroutineTaskManager>.Instance.WaitSecondTodo(() =>
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{
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GameManager.Ins.Rain.SetActive(false);
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}, 8*60, this);
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}, 8 * 60, this);
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}
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[ClientRpc]
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@ -165,7 +164,7 @@ namespace DinosaurAge
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}, 3.0f, this);
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}
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}
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[Server]
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public void HapticImpulse(int playerIndex, int fishCollisonId)
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{
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@ -174,7 +173,7 @@ namespace DinosaurAge
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Dinosaur dinosaur = item.GetComponent<Dinosaur>();
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}
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}
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#region 喂食恐龙
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@ -182,7 +181,7 @@ namespace DinosaurAge
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/// 喂食恐龙
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/// </summary>
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[Server]
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public void IdleDinosaur(Dinosaur dinosaur,int playerId)
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public void IdleDinosaur(Dinosaur dinosaur, int playerId)
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{
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LeftHand[playerId].ShowFood(dinosaur.Type);
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RightHands[playerId].targetId = dinosaur.Id;
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@ -198,7 +197,7 @@ namespace DinosaurAge
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{
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foreach (var item in Dinosaurs)
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{
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if(!item.isPlay)
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if (!item.isPlay)
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continue;
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if (item.Id == id)
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{
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@ -206,7 +205,7 @@ namespace DinosaurAge
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SetTourGuideState(AIRobotGuideState.IntroductionDinosaur);
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item.ShowDescPanel();
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}
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}
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}
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@ -218,7 +217,7 @@ namespace DinosaurAge
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{
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foreach (var dinosaur in Dinosaurs)
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{
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if (dinosaur.isPlay&& RightHands[rightId].targetId==dinosaur.Id)
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if (dinosaur.isPlay && RightHands[rightId].targetId == dinosaur.Id)
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{
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dinosaur.ChangeState(DinosaurStateType.Walk);
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RightHands[rightId].targetId = -1;
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@ -228,39 +227,39 @@ namespace DinosaurAge
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RightHands[rightId].targetId = -1;
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LeftHand[rightId].HideFoods();
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}
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[Server]
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public void EatDinosaur(int dinosaursId,int playerId)
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public void EatDinosaur(int dinosaursId, int playerId)
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{
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foreach (var item in Dinosaurs)
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{
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if (item.Id == dinosaursId)
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{
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item.ChangeState(DinosaurStateType.Eat,playerId);
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item.ChangeState(DinosaurStateType.Eat, playerId);
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return;
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}
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}
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}
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[Server]
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public void EndEatDinosaur(int id,int playerId)
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public void EndEatDinosaur(int id, int playerId)
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{
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foreach (var item in Dinosaurs)
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{
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if (item.Id == id)
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{
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item.ChangeState(DinosaurStateType.Idle,playerId);
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item.ChangeState(DinosaurStateType.Idle, playerId);
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return;
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}
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}
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}
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public bool IsPlayDinosaur()
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{
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bool isPlay = false;
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foreach (var dinosaur in Dinosaurs)
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{
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if (dinosaur!=null&&dinosaur.isPlay)
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if (dinosaur != null && dinosaur.isPlay)
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{
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isPlay = true;
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}
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@ -268,45 +267,45 @@ namespace DinosaurAge
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return isPlay;
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}
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[Server]
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public void EatDinosaur()
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{
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Dinosaur dinosaur = null;
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foreach (var item in MRNetworkManager.Ins.roomSlots)
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{
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var player= item.GetComponent<Player>();
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if(!player.isHaveGlove||player.dinosaurId != -1)
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var player = item.GetComponent<Player>();
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if (!player.isHaveGlove || player.dinosaurId != -1)
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continue;
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dinosaur=GetEatDinosaur(false,player);
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if(dinosaur==null||dinosaur.state==DinosaurStateType.Idle||lestEatDinosaurId==dinosaur.Id)
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dinosaur = GetEatDinosaur(false, player);
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if (dinosaur == null || dinosaur.state == DinosaurStateType.Idle || lestEatDinosaurId == dinosaur.Id)
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continue;
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PlayFishAudio(dinosaur,player);
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PlayFishAudio(dinosaur, player);
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IdleDinosaur(dinosaur, RightHands[player.index].ownerIndex);
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dinosaur.ChangeState(DinosaurStateType.Idle,item.index);
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dinosaur.ChangeState(DinosaurStateType.Idle, item.index);
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player.dinosaurId = dinosaur.Id;
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AiRobotGuide.behaviorTree.SetVariable("Target", (SharedGameObject) dinosaur.gameObject);
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AiRobotGuide.behaviorTree.SetVariable("Target", (SharedGameObject)dinosaur.gameObject);
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//触发介绍
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IntroductionDinosaur(dinosaur.Id);
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}
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}
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[Server]
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public void EndEatDinosaur()
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{
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foreach (var item in MRNetworkManager.Ins.roomSlots)
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{
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var player= item.GetComponent<Player>();
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if(!player.isHaveGlove||player.dinosaurId==-1)
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var player = item.GetComponent<Player>();
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if (!player.isHaveGlove || player.dinosaurId == -1)
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continue;
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var dinosaur = GetEatDinosaur(true,player);
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var dinosaur = GetEatDinosaur(true, player);
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int foodType = 0;
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foreach (var itemDinosaur in Dinosaurs)
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{
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if (itemDinosaur.Id == player.dinosaurId)
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foodType = itemDinosaur.typeId;
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}
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if (dinosaur!=null||LeftHand[player.index].foods[foodType].isEnd)
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if (dinosaur != null || LeftHand[player.index].foods[foodType].isEnd)
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{
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EndIdleDinosaur(player.index);
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SetTourGuideState(AIRobotGuideState.Follow);
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@ -316,19 +315,19 @@ namespace DinosaurAge
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}
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}
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}
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[Server]
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public Dinosaur GetEatDinosaur(bool isEndEat,Player player)
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public Dinosaur GetEatDinosaur(bool isEndEat, Player player)
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{
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if (!isEndEat)
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{
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foreach (var item in Dinosaurs)
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{
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if(item.isPlay)
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if (item.isPlay)
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continue;
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float distSqr = (player.transform.position - item.transform.position).sqrMagnitude;
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float eatRadiusSqr = item.playerDis * item.playerDis;
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if (distSqr <= eatRadiusSqr )
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if (distSqr <= eatRadiusSqr)
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{
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return item;
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}
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@ -338,30 +337,30 @@ namespace DinosaurAge
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{
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foreach (var item in Dinosaurs)
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{
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if(!item.isPlay|| player.dinosaurId!=item.Id)
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if (!item.isPlay || player.dinosaurId != item.Id)
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continue;
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float distSqr = (player.transform.position - item.transform.position).sqrMagnitude;
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float eatRadiusSqr = item.playerDis * item.playerDis;
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if (distSqr > eatRadiusSqr )
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if (distSqr > eatRadiusSqr)
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{
|
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return item;
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}
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}
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}
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return null;
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}
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}
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#endregion
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[Server]
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public void CreateDoor()
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{
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Debug.Log("创建门");
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GameObject door = Instantiate(DoorPre,GameManager.Ins.museumScene.transform);
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GameObject door = Instantiate(DoorPre, GameManager.Ins.museumScene.transform);
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Door = door;
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isGoDinosaur = false;
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NetworkServer.Spawn(door);
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}
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[Server]
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public void DelDoor()
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{
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@ -378,14 +377,14 @@ namespace DinosaurAge
|
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{
|
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if (AiRobotGuide != null)
|
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{
|
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if(AiRobotGuide.state== AIRobotGuideState.Exit)
|
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if (AiRobotGuide.state == AIRobotGuideState.Exit)
|
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return;
|
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AiRobotGuide.state = state;
|
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}
|
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}
|
||||
|
||||
|
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#endregion
|
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|
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|
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#region 恐龙介绍
|
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|
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[Server]
|
||||
@ -424,7 +423,7 @@ namespace DinosaurAge
|
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}
|
||||
|
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#endregion
|
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|
||||
|
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/// <summary>
|
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/// 游戏开始
|
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/// </summary>
|
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@ -453,14 +452,14 @@ namespace DinosaurAge
|
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foreach (var roomPlayer in MRNetworkManager.Ins.roomSlots)
|
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{
|
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Player player = roomPlayer.GetComponent<Player>();
|
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if(player!=null)
|
||||
if (player != null)
|
||||
{
|
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player.isHaveGlove = false;
|
||||
}
|
||||
}
|
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SetTourGuideState(AIRobotGuideState.Exit);
|
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}, vistAllTime);
|
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|
||||
|
||||
CreateDinosaurs();
|
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SetTourGuideState(AIRobotGuideState.SendGlove);
|
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// 设置游戏状态
|
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@ -491,7 +490,7 @@ namespace DinosaurAge
|
||||
[Server]
|
||||
public void GoDinosaurScene()
|
||||
{
|
||||
if(isGoDinosaur)
|
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if (isGoDinosaur)
|
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return;
|
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isGoDinosaur = true;
|
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OpenGo();
|
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@ -508,9 +507,9 @@ namespace DinosaurAge
|
||||
Debug.Log("开始游戏");
|
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GameManager.Ins.museumScene.SetActive(false);
|
||||
GameManager.Ins.goObj.SetActive(true);
|
||||
GameManager.Ins.goObj.transform.position = GameManager.Ins.MRCamera.transform.position += new Vector3(0,1,20);
|
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if(GameManager.Ins.place== Place.Yangzhou_Hanjiang_TansuoZhongxin)
|
||||
GameManager.Ins.goObj.transform.position = GameManager.Ins.MRCamera.transform.position += new Vector3(0,1,-30);
|
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GameManager.Ins.goObj.transform.position = GameManager.Ins.MRCamera.transform.position += new Vector3(0, 1, 20);
|
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if (GameManager.Ins.place == Place.Yangzhou_Hanjiang_TansuoZhongxin)
|
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GameManager.Ins.goObj.transform.position = GameManager.Ins.MRCamera.transform.position += new Vector3(0, 1, -30);
|
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GameManager.Ins.dinosaurSpawner.Play();
|
||||
GameManager.Ins.bgm.clip = GameManager.Ins.goClip;
|
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GameManager.Ins.bgm.Play();
|
||||
@ -520,7 +519,7 @@ namespace DinosaurAge
|
||||
GameStart();
|
||||
}, goTime);
|
||||
}
|
||||
|
||||
|
||||
[Server]
|
||||
public void CreateObj()
|
||||
{
|
||||
@ -537,10 +536,10 @@ namespace DinosaurAge
|
||||
|
||||
obj.transform.position = GameManager.Ins.aiPos.position;
|
||||
}
|
||||
if(gameState==GameState.Playing)
|
||||
if (gameState == GameState.Playing)
|
||||
AiRobotGuide.SendGlove();
|
||||
}
|
||||
|
||||
|
||||
public string GetLessTimeStr()
|
||||
{
|
||||
string res = "00:00";
|
||||
@ -552,7 +551,7 @@ namespace DinosaurAge
|
||||
res = FormatTime(lessTime);
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
// 时分秒
|
||||
public string FormatTime(int totalSeconds)
|
||||
{
|
||||
@ -564,7 +563,7 @@ namespace DinosaurAge
|
||||
string ss = seconds < 10 ? "0" + seconds : seconds.ToString();
|
||||
return string.Format("{0}:{1}", mm, ss);
|
||||
}
|
||||
|
||||
|
||||
[ClientRpc]
|
||||
public void RpcShowDuringPanel()
|
||||
{
|
||||
@ -594,10 +593,10 @@ namespace DinosaurAge
|
||||
public void CreateDinosaurs()
|
||||
{
|
||||
float allTime = 0;
|
||||
for (int i = 0; i <GameManager.Ins.DinosaurDescInfos.Count; i++)
|
||||
for (int i = 0; i < GameManager.Ins.DinosaurDescInfos.Count; i++)
|
||||
{
|
||||
DinosaurDescInfo info = GameManager.Ins.DinosaurDescInfos[i];
|
||||
if(info.Id==3)
|
||||
if (info.Id == 3)
|
||||
continue;
|
||||
float createTime = UnityEngine.Random.Range(0, 0.2f);
|
||||
allTime += createTime;
|
||||
@ -609,23 +608,23 @@ namespace DinosaurAge
|
||||
GameObject dinosaur = Instantiate(pre);
|
||||
NetworkServer.Spawn(dinosaur);
|
||||
Dinosaur script = dinosaur.GetComponent<Dinosaur>();
|
||||
pre.transform.localScale=new Vector3(info.scale,info.scale,info.scale);
|
||||
script.Init(info.Id,info.speed,info.scale,info.type,info.eatDis);
|
||||
pre.transform.localScale = new Vector3(info.scale, info.scale, info.scale);
|
||||
script.Init(info.Id, info.speed, info.scale, info.type, info.eatDis);
|
||||
Dinosaurs.Add(script);
|
||||
}
|
||||
}, allTime, this);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[ClientRpc]
|
||||
public void PlayFishAudio(Dinosaur dinosaur,Player player)
|
||||
public void PlayFishAudio(Dinosaur dinosaur, Player player)
|
||||
{
|
||||
|
||||
|
||||
if (player.index == GameManager.Ins.self.index)
|
||||
{
|
||||
dinosaur.PlayAudio();
|
||||
dinosaur.PlayAudio();
|
||||
MasterAudio.StopAllSoundsOfTransform(GameManager.Ins.MRCamera.transform);
|
||||
MasterAudio.PlaySound3DAtTransform(dinosaur.Introduction,GameManager.Ins.MRCamera.transform);
|
||||
MasterAudio.PlaySound3DAtTransform(dinosaur.Introduction, GameManager.Ins.MRCamera.transform);
|
||||
}
|
||||
}
|
||||
|
||||
@ -633,9 +632,9 @@ namespace DinosaurAge
|
||||
[Server]
|
||||
public void CheckGameEnd()
|
||||
{
|
||||
GameEndClient();
|
||||
GameEndClient();
|
||||
}
|
||||
|
||||
|
||||
[Server]
|
||||
public void GameEndClient()
|
||||
{
|
||||
@ -647,7 +646,7 @@ namespace DinosaurAge
|
||||
NetworkServer.Destroy(Dinosaurs[i].gameObject);
|
||||
}
|
||||
Dinosaurs.Clear();
|
||||
|
||||
|
||||
//左手恢复
|
||||
foreach (var item in LeftHand)
|
||||
{
|
||||
@ -676,7 +675,7 @@ namespace DinosaurAge
|
||||
{
|
||||
GameManager.Ins.ResetMuseum();
|
||||
}
|
||||
|
||||
|
||||
#region 玩家
|
||||
|
||||
[Server]
|
||||
|
||||
@ -24,23 +24,23 @@ namespace DinosaurAge
|
||||
{
|
||||
public enum Place
|
||||
{
|
||||
Company1Floor=0,
|
||||
LiaoningAnShan=1,
|
||||
HangZhouLongHuTianJie=2,
|
||||
NanJing_YvHua_Wanxiang=3,
|
||||
Nanjing_Xianlin_WanDaMao=4,
|
||||
Yangzhou_Hanjiang_TansuoZhongxin=5,
|
||||
Yangzhou_Hanjiang_TansuoZhongxin_Wai=-5,
|
||||
Zhejiang_Jinhua_KeJiGuan=6,
|
||||
GuangZhou_PanYu_ZhanTing=7,
|
||||
Anhui_Wuhu_Guanwei= 8,
|
||||
Company1Floor = 0,
|
||||
LiaoningAnShan = 1,
|
||||
HangZhouLongHuTianJie = 2,
|
||||
NanJing_YvHua_Wanxiang = 3,
|
||||
Nanjing_Xianlin_WanDaMao = 4,
|
||||
Yangzhou_Hanjiang_TansuoZhongxin = 5,
|
||||
Yangzhou_Hanjiang_TansuoZhongxin_Wai = -5,
|
||||
Zhejiang_Jinhua_KeJiGuan = 6,
|
||||
GuangZhou_PanYu_ZhanTing = 7,
|
||||
Anhui_Wuhu_Guanwei = 8,
|
||||
Shandong_Jining_Shangchang = 9,
|
||||
Shandong_Jining_Shangchang_nei = -9,
|
||||
Shandong_Langfang_QingzhouTaihuacheng=10,
|
||||
Hubei_Xiangyang_Kejiguan=11,
|
||||
Shandong_Langfang_QingzhouTaihuacheng = 10,
|
||||
Hubei_Xiangyang_Kejiguan = 11,
|
||||
Zhejiang_Shaoxing_Shengzhou_WuyueGuangchang = 12,
|
||||
Hunan_Jishou_Qianzhou_Tianhong=13,
|
||||
Jilin_Tonghua_Liuhe=14,
|
||||
Hunan_Jishou_Qianzhou_Tianhong = 13,
|
||||
Jilin_Tonghua_Liuhe = 14,
|
||||
Shandong_Jinan_Huaiyin_ShengfutongShangmao = 15,
|
||||
Shandong_Jinan_Huaiyin_ShengfutongShangmao_wai = -15,
|
||||
Henan_Xinzheng_Shuanghudadao_Longhujinyicheng = 16,
|
||||
@ -51,14 +51,14 @@ namespace DinosaurAge
|
||||
public class GameManager : MonoBehaviour
|
||||
{
|
||||
public static GameManager Ins { get; private set; }
|
||||
|
||||
public Camera[] Cameras;
|
||||
public Camera MRCamera;
|
||||
public GameObject ModelScene;
|
||||
public GameObject Rain;
|
||||
|
||||
public GameObject dinosaurScene;//恐龙场景
|
||||
public GameObject museumScene;//博物馆场景
|
||||
public GameObject goObj;
|
||||
public GameObject goObj;
|
||||
public AudioSource bgm;
|
||||
|
||||
public AudioClip dinosaurClip;
|
||||
@ -67,16 +67,16 @@ namespace DinosaurAge
|
||||
|
||||
public Transform doorPos;
|
||||
public Transform aiPos;
|
||||
|
||||
|
||||
[NonSerialized]
|
||||
public Player self;
|
||||
|
||||
|
||||
|
||||
public bool IsShowModel = false;
|
||||
public DinosaurSpawner dinosaurSpawner;
|
||||
|
||||
// 场地
|
||||
public Place place ;
|
||||
public Place place;
|
||||
// 版本号
|
||||
public string Version = "1.0.1";
|
||||
private string HttpServerUrl = "";
|
||||
@ -86,7 +86,7 @@ namespace DinosaurAge
|
||||
// 验证信息
|
||||
private AuthInfo authInfo = new AuthInfo();
|
||||
|
||||
|
||||
|
||||
// json数据库
|
||||
private JsonLiteDB DB;
|
||||
// 恐龙详情
|
||||
@ -95,7 +95,7 @@ namespace DinosaurAge
|
||||
public List<DinosaurMapInfo> DinosaurMapInfos = new List<DinosaurMapInfo>();
|
||||
|
||||
public CurvySpline[] DinosaursSplines;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 游戏物体信息
|
||||
/// </summary>
|
||||
@ -108,6 +108,9 @@ namespace DinosaurAge
|
||||
|
||||
void Start()
|
||||
{
|
||||
#if !UNITY_EDITOR && UNITY_ANDROID && PICO
|
||||
MRCamera = Cameras[1];
|
||||
#endif
|
||||
UpdateConf();
|
||||
Rain.SetActive(false);
|
||||
bgm.clip = museumClip;
|
||||
@ -115,7 +118,7 @@ namespace DinosaurAge
|
||||
dinosaurScene.SetActive(false);
|
||||
museumScene.SetActive(true);
|
||||
goObj.SetActive(false);
|
||||
|
||||
|
||||
if (ModelScene != null)
|
||||
{
|
||||
ModelScene.SetActive(IsShowModel);
|
||||
@ -128,7 +131,7 @@ namespace DinosaurAge
|
||||
|
||||
void Update()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
void Destroy()
|
||||
@ -171,7 +174,7 @@ namespace DinosaurAge
|
||||
//request.AddHeader("Authorization", Author);
|
||||
authInfo.deviceSn = GetSn();
|
||||
authInfo.startAt = ConvertTimestampToDateTime(GetTimestamp()) + "";
|
||||
|
||||
|
||||
//authInfo.type = 1;
|
||||
authInfo.shop = 0;
|
||||
#if !UNITY_EDITOR && UNITY_ANDROID && PICO
|
||||
@ -192,7 +195,7 @@ namespace DinosaurAge
|
||||
request.AddHeader("Content-Type", "application/json");
|
||||
request.Send();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 通知服务器已开始游戏
|
||||
/// </summary>
|
||||
@ -231,16 +234,16 @@ namespace DinosaurAge
|
||||
}
|
||||
});
|
||||
request.AddHeader("Authorization", Author);
|
||||
// authInfo.endAt = ConvertTimestampToDateTime(GetTimestamp()) + "";
|
||||
// authInfo.endAt = ConvertTimestampToDateTime(GetTimestamp()) + "";
|
||||
//authInfo.dur = (int)(((long)(DateTime.Now.Subtract(new DateTime(1970, 1, 1))).TotalSeconds) -
|
||||
//(GameInit.Ins.vistEnd - GameInit.Ins.vistAllTime));
|
||||
//(GameInit.Ins.vistEnd - GameInit.Ins.vistAllTime));
|
||||
string authJson = JsonUtility.ToJson(authInfo);
|
||||
Debug.Log("发送数据 -> " + authJson);
|
||||
request.RawData = System.Text.Encoding.UTF8.GetBytes(authJson);
|
||||
request.AddHeader("Content-Type", "application/json");
|
||||
request.Send();
|
||||
}
|
||||
|
||||
|
||||
public void ParseGameSplines(string text)
|
||||
{
|
||||
DinosaursSplines = SplineJsonConverter.JsonToSplines(text);
|
||||
@ -265,18 +268,18 @@ namespace DinosaurAge
|
||||
text = Resources.Load<TextAsset>("Data").text;
|
||||
if (text != null)
|
||||
{
|
||||
Debug.Log("读取的数据:"+place);
|
||||
Debug.Log("读取的数据:" + place);
|
||||
ParseGameJson(text);
|
||||
UpdateSplines();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 更新Splines配置表
|
||||
/// </summary>
|
||||
public void UpdateSplines(Action cb = null)
|
||||
{
|
||||
string splineText = Resources.Load<TextAsset>("Splines_"+place).text;
|
||||
string splineText = Resources.Load<TextAsset>("Splines_" + place).text;
|
||||
if (splineText != null)
|
||||
{
|
||||
ParseGameSplines(splineText);
|
||||
@ -312,13 +315,13 @@ namespace DinosaurAge
|
||||
DinosaurMapInfosC.Add(info);
|
||||
}
|
||||
DinosaurMapInfos = DinosaurMapInfosC;
|
||||
|
||||
|
||||
List<GameObjInfo> gameObjInfos = new List<GameObjInfo>();
|
||||
TableReader gameReader = DB["GameInfo"].GetReader();
|
||||
while (gameReader.Read())
|
||||
{
|
||||
GameObjInfo info = new GameObjInfo(gameReader);
|
||||
gameObjInfos.Add(info);
|
||||
gameObjInfos.Add(info);
|
||||
}
|
||||
|
||||
GameObjInfos = gameObjInfos;
|
||||
@ -329,7 +332,7 @@ namespace DinosaurAge
|
||||
{
|
||||
Debug.Log("x:" + pos.x + " y:" + pos.y + " z:" + pos.z);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取sn号
|
||||
/// </summary>
|
||||
@ -355,7 +358,7 @@ namespace DinosaurAge
|
||||
DateTime dateTime = DateTimeOffset.FromUnixTimeSeconds(timestamp).DateTime;
|
||||
return dateTime.ToString("yyyy-MM-dd HH:mm:ss");
|
||||
}
|
||||
|
||||
|
||||
public void Show3DLogo()
|
||||
{
|
||||
//Logo.SetActive(true);
|
||||
@ -368,26 +371,26 @@ namespace DinosaurAge
|
||||
goObj.SetActive(false);
|
||||
}, 3.0f, this);
|
||||
}
|
||||
|
||||
|
||||
public void AllChildren()
|
||||
{
|
||||
// 获取当前游戏对象的所有子物体数量
|
||||
int childCount = dinosaurSpawner.dinosaurs.transform.childCount;
|
||||
|
||||
|
||||
for (int i = childCount - 1; i >= 0; i--)
|
||||
{
|
||||
// 从后往前删除可以避免在删除过程中改变索引的问题
|
||||
Destroy(dinosaurSpawner.dinosaurs.transform.GetChild(i).gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void ResetMuseum()
|
||||
{
|
||||
dinosaurScene.SetActive(false);
|
||||
goObj.SetActive(true);
|
||||
goObj.transform.position = MRCamera.transform.position += new Vector3(0,1,20);
|
||||
if(place== Place.Yangzhou_Hanjiang_TansuoZhongxin)
|
||||
goObj.transform.position = MRCamera.transform.position += new Vector3(0,1,-30);
|
||||
goObj.transform.position = MRCamera.transform.position += new Vector3(0, 1, 20);
|
||||
if (place == Place.Yangzhou_Hanjiang_TansuoZhongxin)
|
||||
goObj.transform.position = MRCamera.transform.position += new Vector3(0, 1, -30);
|
||||
bgm.clip = goClip;
|
||||
bgm.Play();
|
||||
AllChildren();
|
||||
@ -404,7 +407,7 @@ namespace DinosaurAge
|
||||
dinosaurSpawner.Stop();
|
||||
dinosaurSpawner.enabled = false;
|
||||
GameEnd();
|
||||
},10f, this);
|
||||
}, 10f, this);
|
||||
}
|
||||
|
||||
public void GameEnd()
|
||||
@ -414,7 +417,7 @@ namespace DinosaurAge
|
||||
MonoSingleton<CoroutineTaskManager>.Instance.WaitSecondTodo(() =>
|
||||
{
|
||||
Application.Quit();
|
||||
},10f, this);
|
||||
}, 10f, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -6,7 +6,7 @@ QualitySettings:
|
||||
serializedVersion: 5
|
||||
m_CurrentQuality: 0
|
||||
m_QualitySettings:
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Very Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
@ -19,17 +19,20 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 1
|
||||
textureQuality: 1
|
||||
anisotropicTextures: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 8
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 0
|
||||
realtimeGICPUUsage: 25
|
||||
lodBias: 0.3
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -42,8 +45,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
@ -56,17 +68,20 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 0
|
||||
realtimeGICPUUsage: 25
|
||||
lodBias: 0.4
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -79,8 +94,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Medium
|
||||
pixelLightCount: 1
|
||||
shadows: 1
|
||||
@ -93,17 +117,20 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 8
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
realtimeGICPUUsage: 25
|
||||
lodBias: 0.7
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -116,8 +143,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: High
|
||||
pixelLightCount: 2
|
||||
shadows: 2
|
||||
@ -130,17 +166,20 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
realtimeGICPUUsage: 50
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -153,8 +192,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Very High
|
||||
pixelLightCount: 3
|
||||
shadows: 2
|
||||
@ -167,17 +215,20 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
realtimeGICPUUsage: 50
|
||||
lodBias: 1.5
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -190,8 +241,17 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Ultra
|
||||
pixelLightCount: 4
|
||||
shadows: 2
|
||||
@ -204,17 +264,20 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 8
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 0
|
||||
realtimeGICPUUsage: 100
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -227,5 +290,15 @@ QualitySettings:
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
m_TextureMipmapLimitGroupNames: []
|
||||
m_PerPlatformDefaultQuality: {}
|
||||
|
||||
@ -14,6 +14,31 @@ TagManager:
|
||||
- Mouth
|
||||
- Door
|
||||
- Glove
|
||||
- Pushable
|
||||
- QDSUIBackplateGradient
|
||||
- QDSUIToggleBorderlessButton
|
||||
- QDSUIToggleSwitch
|
||||
- QDSUITooltip
|
||||
- QDSUISharedThemeColor
|
||||
- QDSUIAccentColor
|
||||
- QDSUIBorderlessButton
|
||||
- QDSUIToggleButton
|
||||
- QDSUISecondaryButton
|
||||
- QDSUIIcon
|
||||
- QDSUITextSecondaryColor
|
||||
- QDSUISection
|
||||
- Locomotion
|
||||
- PassThroughButton
|
||||
- LocoButton
|
||||
- LocoText
|
||||
- PassThrough
|
||||
- SamplesInfoPanel
|
||||
- QDSUIDestructiveButton
|
||||
- QDSUIPrimaryButton
|
||||
- QDSUITextInvertedColor
|
||||
- QDSUITextSecondaryInvertedColor
|
||||
- QDSUIToggleCheckboxRadio
|
||||
- QDSUITextInputField
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
@ -23,6 +48,7 @@ TagManager:
|
||||
- UI
|
||||
- Dinosaur
|
||||
- Ground
|
||||
- Overlay UI
|
||||
-
|
||||
-
|
||||
-
|
||||
@ -45,8 +71,7 @@ TagManager:
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
- OVROverlayCanvas Rendering
|
||||
m_SortingLayers:
|
||||
- name: Default
|
||||
uniqueID: 0
|
||||
|
||||
Reference in New Issue
Block a user