添加浙江杭州临平银泰城室内场景
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Assets/DC/浙江杭州临平银泰城地形10.9.prefab
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28060
Assets/Scenes/Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei.unity
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28060
Assets/Scenes/Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei.unity
Normal file
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@@ -312,6 +312,13 @@ public class Boss : Enemy
|
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Both();
|
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});
|
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}
|
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if (GameInit.Ins.gamePlace == GamePlace.Henan_Xinxiang_Wandaguangchang)
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{
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transform.DOMove(new Vector3(1.86f, 3f, 6.74f), 4).OnComplete(() =>
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Both();
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});
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}
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else
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
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@@ -514,6 +514,21 @@ public class DropShip : Enemy
|
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_isShow = false;
|
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});
|
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}
|
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if (GameInit.Ins.gamePlace == GamePlace.Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei)
|
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{
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transform.DOMove(new Vector3(0f, 5f, 11.5f), 4).OnComplete(() =>
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{
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isAttack = true;
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foreach (var item in tailGas)
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{
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item.SetActive(true);
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}
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bloodSlider.gameObject.SetActive(true);
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isShield = false;
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shieldObj.SetActive(false);
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_isShow = false;
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});
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}
|
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else
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{
|
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
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@@ -308,6 +308,13 @@ public class Leviathan : Enemy
|
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Both();
|
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});
|
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}
|
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else if(GameInit.Ins.gamePlace == GamePlace.Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei)
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{
|
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transform.DOMove(new Vector3(1.44f,-3.5f,9.63f),2).OnComplete(() =>
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Both();
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}
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else
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{
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transform.DOMoveZ(-15f, 2).OnComplete(() =>
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@@ -293,6 +293,13 @@ public class MachineDragon : Enemy
|
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Both();
|
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});
|
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}
|
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else if(GameInit.Ins.gamePlace == GamePlace.Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei)
|
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{
|
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transform.DOMove(new Vector3(1.73f,0f,6.01f), 4).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
|
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|
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@@ -58,7 +58,8 @@ public enum GamePlace
|
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Hebei_Tangshan_Qianan_Tianyuangu = 30,
|
||||
Guangdong_Guangzhou_Yanghaiyan = 31,
|
||||
Zhejiang_Hangzhou_Linping_Yintaicheng = 32,
|
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Henan_Xinxiang_Wandaguangchang=33,
|
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Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei= -32,
|
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Henan_Xinxiang_Wandaguangchang =33,
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}
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public class GameManager : MonoBehaviour
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@@ -192,6 +193,8 @@ public class GameManager : MonoBehaviour
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loginInfo.shop = 24;
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if(GameInit.Ins.gamePlace== GamePlace.Yunnan_Lincang_Linxiang_Hengji_Dixia)
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loginInfo.shop = 25;
|
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if(GameInit.Ins.gamePlace== GamePlace.Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei)
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loginInfo.shop = 32;
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#endif
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//loginInfo.shop = 0;
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loginInfo.gameId = 5;
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@@ -539,6 +542,10 @@ public class GameManager : MonoBehaviour
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{
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EnergyPump.transform.position = new Vector3(3.29f, 0, -11.05f);
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}
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if (GameInit.Ins.gamePlace == GamePlace.Zhejiang_Hangzhou_Linping_Yintaicheng_Shinei)
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{
|
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EnergyPump.transform.position = new Vector3(2f, 0, 6.23f);
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}
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EnergyPumpTag++;
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EnergyPump.GetComponent<EnergyPump>().Init(EnergyPumpTag);
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}
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@@ -1 +1 @@
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Build from ZTT at 2025/10/9 15:45:22
|
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Build from ZTT at 2025/10/10 17:23:29
|
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Reference in New Issue
Block a user