添加吉林长春北湖吾悦广场场景
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300]]},"EnemyBulletData":{"Columns":["ID","Name","Name_CN","Damage","Number"],"Values":[[ 1,"DropShipBullet1","\u5916\u661F\u8FD0\u8F93\u673A\u666E\u901A\u5B50\u5F39","((50,150))",-1],[ 2,"DropShipBullet2","\u5916\u661F\u8FD0\u8F93\u673A\u7279\u6B8A\u5B50\u5F39","((300,450))",-1],[ 3,"Enemy1","\u5916\u661F\u67AA\u624B\u5B50\u5F39","((50,150))",-1],[ 4,"LeviathanBullet1","\u5229\u7EF4\u5766\u666E\u901A\u5B50\u5F39","((20,30))",-1],[ 5,"LeviathanBullet2","\u5229\u7EF4\u5766\u7279\u6B8A\u5B50\u5F39","((300,450))",-1],[ 6,"Enemy2","\u98DE\u884C\u5175\u5B50\u5F39","((60,150))",-1],[ 7,"MachineDragonBullet","\u9738\u738B\u9F99\u666E\u901A\u5B50\u5F39","((500,600))",-1],[ 8,"MachineDragonBullet2","\u9738\u738B\u9F99\u7279\u6B8A\u5B50\u5F39","((400,600))",-1],[ 9,"Enemy3","\u54E8\u5175\u722A\u51FB","((100,150))",-1],[ 10,"Boss1","boss\u6B63\u5E38\u5B50\u5F39","((20,50))",-1],[ 11,"Boss2","boss\u7279\u6B8A\u653B\u51FB","((300,500))",-1],[ 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@ -384,6 +384,13 @@ public class Boss : Enemy
|
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Both();
|
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});
|
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}
|
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if (GameInit.Ins.gamePlace == GamePlace.Jilin_Changchun_Beihu_WyueGuangchang)
|
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{
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transform.DOMove(new Vector3(-1.78f, 3f,3.05f), 4).OnComplete(() =>
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{
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Both();
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});
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}
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else
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{
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
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@ -375,6 +375,13 @@ public class Leviathan : Enemy
|
||||
Both();
|
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});
|
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}
|
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else if(GameInit.Ins.gamePlace == GamePlace.Jilin_Changchun_Beihu_WyueGuangchang)
|
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{
|
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transform.DOMove(new Vector3(-6.5f,-3.5f,-1.6f),2).OnComplete(() =>
|
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{
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Both();
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});
|
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}
|
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else
|
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{
|
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transform.DOMoveZ(-15f, 2).OnComplete(() =>
|
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|
||||
@ -367,6 +367,13 @@ public class MachineDragon : Enemy
|
||||
Both();
|
||||
});
|
||||
}
|
||||
else if(GameInit.Ins.gamePlace == GamePlace.Jilin_Changchun_Beihu_WyueGuangchang)
|
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{
|
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transform.DOMove(new Vector3(-1.92f,0f,6f), 4).OnComplete(() =>
|
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{
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Both();
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});
|
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}
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else
|
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{
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transform.DOMoveZ(endValue, 4).OnComplete(() =>
|
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@ -9,7 +9,7 @@ public class MRInput : MonoBehaviour
|
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{
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public static MRInput Ins { get; private set; }
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||||
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private InputDevice _leftHandDevice;
|
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private InputDevice _leftHandDevice;
|
||||
private InputDevice _rightHandDevice;
|
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#if UNITY_EDITOR
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@ -71,6 +71,7 @@ public enum GamePlace
|
||||
Jiangsu_Xvzhou_Suning_Guangchang_1=-37,
|
||||
Shanxi_Baoji_Meixian_TianlongShangcheng = 38,
|
||||
Hunan_Changde_Lixian_WandaGuangchang=39,
|
||||
Jilin_Changchun_Beihu_WyueGuangchang=41,
|
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}
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public class GameManager : MonoBehaviour
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@ -48,7 +48,7 @@ public class Player : MonoBehaviour
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currentHp = maxHp;
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GameInit.Ins.self = this;
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EventDispatcher.TriggerEvent("GetHand", LeftHand, RightHand);
|
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//EventDispatcher.TriggerEvent("GetHand", LeftHand, RightHand);
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}
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public void SetBlood(float num)
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@ -1 +1 @@
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Build from ZTT at 2025/11/11 17:25:04
|
||||
Build from ZTT at 2025/11/18 11:09:54
|
||||
@ -146,7 +146,7 @@ namespace Unity.XR.PXR.Input
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/// <summary>
|
||||
/// A PICO Controller
|
||||
/// </summary>
|
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[Preserve]
|
||||
[Preserve]
|
||||
[InputControlLayout(displayName = "PICO Controller", commonUsages = new[] { "LeftHand", "RightHand" })]
|
||||
public class PXR_Controller : XRControllerWithRumble
|
||||
{
|
||||
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||||
Reference in New Issue
Block a user