add:打包各个场地

This commit is contained in:
bzx
2026-02-02 15:18:53 +08:00
parent 4c0c237ce9
commit 255de36d64
234 changed files with 354 additions and 15532 deletions

View File

@@ -71,7 +71,7 @@ public class TortoiseSprintAttack : Action
// 面向移动方向
boss.transform.rotation = Quaternion.LookRotation(dir);
//Vector3.Distance(boss.transform.position.ReflectVectorXOZ(),targetPos.ReflectVectorXOZ())
// 等待到达
while (!boss.aiPath.reachedEndOfPath)
{
@@ -116,7 +116,7 @@ public class TortoiseSprintAttack : Action
IEnumerator RotateAndTrample(Quaternion targetRot)
{
// 先转向
while (Quaternion.Angle(boss.transform.rotation, targetRot) > 1f)
while (Quaternion.Angle(boss.transform.rotation, targetRot) > 2.5f)
{
if (boss.isDead)
{
@@ -157,7 +157,7 @@ public class TortoiseSprintAttack : Action
Quaternion targetRot = Quaternion.LookRotation(dir);
while (Quaternion.Angle(boss.transform.rotation, targetRot) > 1f)
while (Quaternion.Angle(boss.transform.rotation, targetRot) > 2.5f)
{
if (boss.isDead)
{

View File

@@ -84,9 +84,9 @@ public class OctopusBoss : Enemy
{
base.Show();
GameInit.Ins.self.SetAiPath(false);
GameManager.Ins.CreateEnemySkillTip(transform.position.ReflectVectorXOZ()+new Vector3(0,-0.8f,0),3.5f);
GameManager.Ins.CreateEnemySkillTip(transform.position.ReflectVectorXOZ(),3.5f);
transform.position = new Vector3(transform.position.x, -8, transform.position.z);
transform.DOMoveY(-0.8f, 4f).OnComplete(() =>
transform.DOMoveY(0f, 4f).OnComplete(() =>
{
isShowEnd = true;
});