16 lines
253 B
C#
16 lines
253 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Mirror;
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using UnityEngine;
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public class Door :NetworkBehaviour
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{
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public Collider collider;
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private void Start()
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{
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collider.enabled = isServer;
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}
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}
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