Merge remote-tracking branch 'origin/L_uo'
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BIN
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Assets/DC/辽宁鞍山.prefab.meta
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20515
Assets/_FishingMaster/Scenes/Liaoning_AnShan_Lishan_Dayuecheng.unity
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20515
Assets/_FishingMaster/Scenes/Liaoning_AnShan_Lishan_Dayuecheng.unity
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// Test = -1,
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Company1Floor = 0,
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Company1FloorShiwai=-999,
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LiaoningAnShan = 1,
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LiaoningAnShan = 1,//否
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Liaoning_AnShan_Lishan_Dayuecheng =-1,
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HangZhouLongHuTianJie = 2,
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Nanjing_Yuhua_Wanxiang = 3,
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@@ -105,6 +105,17 @@ public enum GamePlace
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Hunan_Xiangxi_Yongshun_XintiandiShangchang=67,
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Shanxi_Yuncheng_Yanhu_WandaGuangchang = 68,
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Bejing_Miyun_RuijiaShangchang = 69,
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Henan_Kaifeng_Longting_XihuJingqu = 70,
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Henan_Kaifeng_Longting_XihuJingqu_Shiwai = 71,
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Jiangxi_Nanchang_Xihu_NanchangDongwuyuan = 72,//否
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Liaoning_Panjin_Xinglongtai_Shuiyoucheng = 73,
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Shanxi_Yulin_Shenmu_Liuta_Yuyuecheng = 74,
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Sichuan_Liangshan_Mianning_GaoyangJiedao = 75,
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Jiangxi_Nanchang_Xihu_NanchangDongwuyuan_Shinei = 76,//否
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Ningxia_Yinchuan_Xingqing_XinhuaBaihuo = 77,
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Liaoning_Huludao_Jianchang_XinglongDajiating = 78,
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Ningxia_Yinchuan_Xingqing_XinhuaBaihuo_Shiwai = 79,
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Ningxia_Wuzhong_Litong_YiwuShangmaocheng = 80,
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}
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public enum GameKey
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@@ -156,8 +156,8 @@ public class LoginPanel : MonoBehaviour
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WorldUIManager.Ins.Back();
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CoroutineTaskManager.Instance.WaitSecondTodo(() =>
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{
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//GameManager.Ins.CreateAICharacter();
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//GameManager.Ins.CreateGameStartPoint();
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GameManager.Ins.CreateAICharacter();
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}, 1);
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