32 lines
509 B
C#
32 lines
509 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using DragonLi.Core;
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using UnityEngine;
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using Random = UnityEngine.Random;
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public class TaskManager : MonoBehaviour
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{
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public GameObject bg;
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public List<Task> tasks = new List<Task>();
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public int curTaskId;
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private void Start()
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{
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bg.SetActive(false);
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}
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public void StartTask()
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{
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tasks[curTaskId].StartTask();
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}
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public void OverTask()
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{
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}
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}
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