修改湖南吉首、山东济南室外场景
This commit is contained in:
@@ -182,7 +182,7 @@ public class AIController : MonoBehaviour
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string fullText = "欢欢迎来到魔力队长的星球,这里我们将面对来自星际邪\r\n恶势力的入侵,让我们拿起手中的武器准备迎接激烈的战斗吧!\r\n";
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string fullText = "欢迎来到魔力队长的星球,这里我们将面对来自星际邪恶势力的入侵,让我们拿起手中的武器准备迎接激烈的战斗吧!";
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//等待文字开始显示后再播放声音
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@@ -1,355 +0,0 @@
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using Knife.Effects.SimpleController;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AI;
|
||||
using Mirror;
|
||||
|
||||
public enum AIState
|
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{
|
||||
//出生
|
||||
Init = 0,
|
||||
//开场
|
||||
Greet = 1,
|
||||
//走到玩家身侧
|
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ToPlayer = 2,
|
||||
}
|
||||
|
||||
public class AIController : NetworkBehaviour
|
||||
{
|
||||
public AudioClip introAudio;//开场白音频
|
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public float followDistance = 2f;//跟随距离
|
||||
public float followUpdateInterval = 0.5f;//更新跟随位置的间隔时间
|
||||
|
||||
//添加介绍完成事件
|
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public event Action OnIntroductionComplete;
|
||||
|
||||
private AudioSource audioSource;
|
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private NavMeshAgent navAgent;
|
||||
private Animator animator;
|
||||
[SyncVar]
|
||||
private bool isIntroductionStarted = false;
|
||||
[SyncVar]
|
||||
private bool isFollowing = false;
|
||||
private Transform playerTransform;
|
||||
private Coroutine followCoroutine;
|
||||
private Coroutine introductionCoroutine;
|
||||
[SyncVar]
|
||||
private bool hasIntroductionCompleted = false;//添加标志位
|
||||
|
||||
public override void OnStartServer()
|
||||
{
|
||||
base.OnStartServer();
|
||||
Debug.Log("AI服务器初始化");
|
||||
|
||||
//初始化组件
|
||||
audioSource = GetComponent<AudioSource>();
|
||||
if(audioSource == null)
|
||||
{
|
||||
audioSource = gameObject.AddComponent<AudioSource>();
|
||||
}
|
||||
navAgent=GetComponent<NavMeshAgent>();
|
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if (navAgent == null)
|
||||
{
|
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Debug.LogError("自动寻路组件不在AI身上");
|
||||
}
|
||||
animator = GetComponent<Animator>();
|
||||
if(animator == null)
|
||||
{
|
||||
Debug.LogError("动画组件不在AI身上");
|
||||
}
|
||||
|
||||
//服务器上查找玩家
|
||||
FindPlayer();
|
||||
}
|
||||
|
||||
public override void OnStartClient()
|
||||
{
|
||||
base.OnStartClient();
|
||||
Debug.Log("AI客户端初始化");
|
||||
|
||||
//客户端也需要获取组件引用
|
||||
audioSource = GetComponent<AudioSource>();
|
||||
navAgent = GetComponent<NavMeshAgent>();
|
||||
animator = GetComponent<Animator>();
|
||||
}
|
||||
|
||||
//private void Awake()
|
||||
//{
|
||||
// audioSource= GetComponent<AudioSource>();
|
||||
// if(audioSource == null)
|
||||
// {
|
||||
// audioSource = gameObject.AddComponent<AudioSource>();
|
||||
// }
|
||||
// navAgent = GetComponent<NavMeshAgent>();
|
||||
// if(navAgent == null)
|
||||
// {
|
||||
// Debug.LogError("自动寻路组件不在AI身上");
|
||||
// }
|
||||
// animator = GetComponent<Animator>();
|
||||
//}
|
||||
|
||||
//private void Start()
|
||||
//{
|
||||
// //只在服务器上执行AI逻辑
|
||||
// if (!isServer) return;
|
||||
|
||||
// FindPlayer();
|
||||
//}
|
||||
|
||||
|
||||
[Server]
|
||||
//动态查找Player
|
||||
private void FindPlayer()
|
||||
{
|
||||
Debug.Log("开始查找玩家");
|
||||
|
||||
//通过GameManager获取Player
|
||||
if (GameManager.Ins != null && GameManager.Ins.players.Count > 0)
|
||||
{
|
||||
playerTransform = GameManager.Ins.players[0];
|
||||
Debug.Log("在GameManager中找到Player" + playerTransform.name);
|
||||
return;
|
||||
}
|
||||
|
||||
//通过标签查找Player
|
||||
GameObject playerObj = GameObject.FindGameObjectWithTag("Player");
|
||||
if (playerObj != null)
|
||||
{
|
||||
playerTransform = playerObj.transform;
|
||||
Debug.Log("找到Player标签");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.LogError("Player没有找到,请重试");
|
||||
StartCoroutine(RetryFindPlayer());
|
||||
}
|
||||
|
||||
[Server]
|
||||
private IEnumerator RetryFindPlayer()
|
||||
{
|
||||
yield return new WaitForSeconds(1f);
|
||||
FindPlayer();
|
||||
}
|
||||
|
||||
[Server]
|
||||
public void StartIntroduction()
|
||||
{
|
||||
if (isIntroductionStarted || !isServer) return;
|
||||
|
||||
Debug.Log("开始AI介绍");
|
||||
|
||||
//确保我们有Player引用
|
||||
if(playerTransform == null)
|
||||
{
|
||||
FindPlayer();
|
||||
if (playerTransform == null)
|
||||
{
|
||||
Debug.LogError("不能开始介绍,玩家参考是空的");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
isIntroductionStarted = true;
|
||||
Debug.Log("AI介绍开始");
|
||||
|
||||
|
||||
//停止任何现有的协程
|
||||
if (introductionCoroutine != null)
|
||||
{
|
||||
StopCoroutine(introductionCoroutine);
|
||||
}
|
||||
|
||||
//启动开场白协程
|
||||
introductionCoroutine = StartCoroutine(IntroductionRoutine());
|
||||
}
|
||||
|
||||
[Server]
|
||||
private IEnumerator IntroductionRoutine()
|
||||
{
|
||||
Debug.Log("开始介绍开场白");
|
||||
|
||||
//面向玩家
|
||||
transform.LookAt(playerTransform);
|
||||
RpcLookAtPlayer(playerTransform.position);
|
||||
|
||||
//播放开场白音频
|
||||
if (introAudio != null)
|
||||
{
|
||||
Debug.Log("玩家音频播放:" + introAudio.name);
|
||||
//在服务器和所有客户端上播放音频
|
||||
RpcPlayAudio();
|
||||
|
||||
//等待音频播放完毕
|
||||
yield return new WaitForSeconds(introAudio.length);
|
||||
Debug.Log("介绍音频完成");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("AI身上没有介绍音频");
|
||||
yield return new WaitForSeconds(3f);
|
||||
}
|
||||
|
||||
//开始跟随玩家
|
||||
StartFollowing();
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
private void RpcLookAtPlayer(Vector3 playerPosition)
|
||||
{
|
||||
//客户端也面向玩家
|
||||
if(!isServer)//避免服务器执行两次
|
||||
{
|
||||
transform.LookAt(playerPosition);
|
||||
}
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
private void RpcPlayAudio()
|
||||
{
|
||||
if (audioSource != null && introAudio != null)
|
||||
{
|
||||
Debug.Log("客户端播放AI音频");
|
||||
audioSource.clip = introAudio;
|
||||
audioSource.Play();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("无法播放AI音频:AudioSource或AudioClip为空");
|
||||
}
|
||||
}
|
||||
|
||||
[Server]
|
||||
private void StartFollowing()
|
||||
{
|
||||
isFollowing = true;
|
||||
Debug.Log("开始跟随玩家");
|
||||
|
||||
//停止任何现有的跟随协程
|
||||
if (followCoroutine != null)
|
||||
{
|
||||
StopCoroutine(followCoroutine);
|
||||
}
|
||||
|
||||
//开始新的跟随协程
|
||||
followCoroutine = StartCoroutine(FollowPlayer());
|
||||
}
|
||||
|
||||
[Server]
|
||||
private IEnumerator FollowPlayer()
|
||||
{
|
||||
//添加一个标志,确保只触发一次介绍完成事件
|
||||
bool hasTriggeredCompletion = false;
|
||||
|
||||
while (isFollowing)
|
||||
{
|
||||
//确保Player引用有效
|
||||
if (playerTransform == null)
|
||||
{
|
||||
FindPlayer();
|
||||
if (playerTransform == null)
|
||||
{
|
||||
Debug.LogError("玩家参考丢失,停止跟随");
|
||||
yield return new WaitForSeconds(1f);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
//计算玩家左侧的位置
|
||||
Vector3 leftOffset = -playerTransform.right * followDistance;
|
||||
Vector3 targetPosition = playerTransform.position + leftOffset;
|
||||
|
||||
//设置导航目标
|
||||
if (navAgent != null && navAgent.isActiveAndEnabled)
|
||||
{
|
||||
navAgent.SetDestination(targetPosition);
|
||||
RpcSetDestination(targetPosition);
|
||||
|
||||
//触发行走动画
|
||||
if (animator != null)
|
||||
{
|
||||
bool isMoving = navAgent.remainingDistance > navAgent.stoppingDistance;
|
||||
animator.SetBool("Walk", isMoving);
|
||||
RpcSetAnimatonBool("Walk", isMoving);
|
||||
}
|
||||
|
||||
//检查是否到达目标位置
|
||||
if (!hasTriggeredCompletion && !navAgent.pathPending && navAgent.remainingDistance <= navAgent.stoppingDistance)
|
||||
{
|
||||
hasTriggeredCompletion = true;
|
||||
hasIntroductionCompleted = true;
|
||||
|
||||
//触发介绍完成事件
|
||||
OnIntroductionComplete?.Invoke();
|
||||
Debug.Log("AI已到达玩家身侧,介绍完成");
|
||||
|
||||
//停止行走动画
|
||||
if (animator != null)
|
||||
{
|
||||
animator.SetBool("Walk", false);
|
||||
RpcSetAnimatonBool("Walk", false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//等待一段时间再更新位置
|
||||
yield return new WaitForSeconds(followUpdateInterval);
|
||||
}
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
private void RpcSetDestination(Vector3 destination)
|
||||
{
|
||||
//客户端也设置导航目标(如果需要)
|
||||
if (!isServer && navAgent != null)
|
||||
{
|
||||
navAgent.SetDestination(destination);
|
||||
}
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
private void RpcSetAnimatonBool(string paramName,bool value)
|
||||
{
|
||||
//客户端也设置动画参数
|
||||
if (!isServer && animator != null)
|
||||
{
|
||||
animator.SetBool(paramName, value);
|
||||
}
|
||||
}
|
||||
|
||||
//停止跟随
|
||||
public void StopFollowing()
|
||||
{
|
||||
isFollowing = false;
|
||||
if (followCoroutine != null)
|
||||
{
|
||||
StopCoroutine(followCoroutine);
|
||||
followCoroutine = null;
|
||||
}
|
||||
|
||||
if (introductionCoroutine != null)
|
||||
{
|
||||
StopCoroutine(introductionCoroutine);
|
||||
introductionCoroutine = null;
|
||||
}
|
||||
|
||||
//停止移动
|
||||
if (navAgent != null && navAgent.isActiveAndEnabled)
|
||||
{
|
||||
navAgent.isStopped = true;
|
||||
}
|
||||
|
||||
//停止行走动画
|
||||
if (animator != null)
|
||||
{
|
||||
animator.SetBool("Walk", false);
|
||||
RpcSetAnimatonBool("Walk", false);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
StopFollowing();
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7e9c9ba060174ae4996e2baf56ce4766
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1029,7 +1029,7 @@ public class GameManager : NetworkBehaviour
|
||||
}
|
||||
if (GameInit.Ins.gamePlace == GamePlace.Hunan_Jishou_Qianzhou_Tianhong)
|
||||
{
|
||||
EnergyPump.transform.position = new Vector3(0f, 0, 2f);
|
||||
EnergyPump.transform.position = new Vector3(4.82f, 0, -0.63f);
|
||||
}
|
||||
if (GameInit.Ins.gamePlace == GamePlace.Shandong_Jinan_Huaiyin_ShengfutongShangmao)
|
||||
{
|
||||
@@ -1037,7 +1037,7 @@ public class GameManager : NetworkBehaviour
|
||||
}
|
||||
if (GameInit.Ins.gamePlace == GamePlace.Shandong_Jinan_Huaiyin_ShengfutongShangmao_wai)
|
||||
{
|
||||
EnergyPump.transform.position = new Vector3(0.09f, 0, 1.09f);
|
||||
EnergyPump.transform.position = new Vector3(-0.84f, 0, 1.2f);
|
||||
}
|
||||
if (GameInit.Ins.gamePlace == GamePlace.Henan_Xinzheng_Shuanghudadao_Longhujinyicheng)
|
||||
{
|
||||
|
||||
@@ -1 +1 @@
|
||||
{"EnemyInfo":{"Columns":["ID","EnemyId","Name","Name_CN","Atk","Speed","Rate","Hp","EnemyDesc","DescInfo"],"Values":[[ 1, 2001,"RobotGuardian","\u5F02\u5F62\u67AA\u624B", 0, 3, 0, 800,"\u5916\u661F\u519B\u56E2\u7684\u5E38\u89C4\u4F5C\u6218\u5175\u79CD\uFF0C\u914D\u5907\u6709\u5E38\u89C4\u706B\u529B\u6B65\u67AA\u4F5C\u4E3A\u4F5C\u6218\u5175\u5668\u3002","(1, 2, 2, 2)"],[ 2, 2002,"QY","\u5916\u661F\u67AA\u624B", 100, 3, 1.15, 1100,"\u5916\u661F\u519B\u56E2\u7684\u5E38\u89C4\u4F5C\u6218\u5175\u79CD\uFF0C\u914D\u5907\u6709\u5E38\u89C4\u706B\u529B\u6B65\u67AA\u4F5C\u4E3A\u4F5C\u6218\u5175\u5668\u3002","(1, 2, 2, 2)"],[ 3, 2003,"Esky","\u673A\u68B0\u54E8\u5175", 50, 5,0.8, 1000,"\u5168\u8EAB\u7531\u8F7B\u578B\u88C5\u7532\u5236\u9020\u800C\u6210\u7684\u4F4E\u6B66\u88C5\u4FA6\u5BDF\u578B\u673A\u5668\u4EBA\uFF0C\u884C\u52A8\u9AD8\u901F\u800C\u7075\u654F\uFF0C\u4F46\u662F\u9632\u62A4\u8F83\u5DEE\u3002","(1, 1, 1, 4)"],[ 4, 2004,"Spider","\u94A2\u7259\u62A4\u536B", 80, 3,0.8, 3000,"\u52A8\u7269\u5F62\u6001\u7684\u517D\u578B\u5175\u79CD,\u8D34\u5730\u722C\u884C\u901F\u5EA6\u5F88\u5FEB,\u7528\u950B\u5229\u7684\u524D\u817F\u653B\u51FB.\u4E0D\u8981\u88AB\u4ED6\u4EEC\u5305\u56F4,\u5426\u5219\u4F1A\u906D\u53D7\u5DE8\u5927\u4F24\u5BB3.","(2, 2, 1, 3)"],[ 5, 2005,"EliteSpider","\u5408\u91D1\u9996\u9886", 150, 4,0.8, 20000,"\u94A2\u7259\u62A4\u536B\u7684\u5347\u7EA7\u578B\u53F7,\u66F4\u5927\u7684\u4F53\u578B\u4F1A\u5E26\u6765\u66F4\u5927\u7684\u4F24\u5BB3.","(3, 6, 6, 5)"],[ 6, 2006,"RobotMech","\u64BC\u5730\u8005\u91CD\u578B\u88C5\u7532", 10, 0,0.016, 40000,"\u5168\u526F\u6B66\u88C5\u7684\u91CD\u578B\u673A\u7532\uFF0C\u884C\u52A8\u7F13\u6162\uFF0C\u4F46\u9632\u5FA1\u6781\u9AD8\uFF0C\u706B\u529B\u5F3A\u52B2\uFF0C\u5C3D\u91CF\u4E0D\u8981\u66B4\u9732\u5728\u4ED6\u7684\u6B63\u9762\u706B\u529B\u8986\u76D6\u8303\u56F4\u5185\u3002","(4, 8, 8, 1)"],[ 7, 2007,"Shadow","\u5E7B\u5F71\u523A\u5BA2", 300, 0, 2.5, 30000,"\u4F7F\u7528\u5149\u5B66\u9690\u8EAB\u6280\u672F\u7684\u5175\u79CD,\u80FD\u591F\u77ED\u65F6\u95F4\u9690\u5F62,\u53EA\u5728\u653B\u51FB\u65F6\u53EF\u89C1\uFF0C\u4E5F\u53EF\u4EE5\u4E3B\u52A8\u91CA\u653E\u7EB3\u7C73\u5149\u5B66\u5F71\u50CF\uFF0C\u62DF\u9020\u51FA\u5206\u8EAB\u7684\u6A21\u6837\uFF0C\u5341\u5206\u5371\u9669\u3002","(4, 7, 5, 8)"],[ 8, 2008,"Boss","\u9ED1\u7FFC\u2014\u2014\u2014\u7B2C\u516D\u964D\u4E34\u8005", 100, 0, 0, 100000,"\u4EBA\u7C7B\u6297\u4E89\u5916\u661F\u6218\u6597\u4E2D\u8BB0\u8F7D\u4E2D\u5C11\u6709\u7684\u6570\u4E2A\uFF0C\u5177\u6709\u6781\u9AD8\u5371\u9669\u7CFB\u6570\u7684\u6218\u6597\u5355\u4F4D\u4E4B\u4E00\n","(5, 10, 10, 10)"]]},"WeaponInfo":{"Columns":["ID","WeaponId","Name","Name_CN","Atk","ShootRate","BulletSpeed"],"Values":[[ 1, 0,"DoubleGun","\u53CC\u67AA", 100, 5, 100],[ 2, 1,"LargeGun","\u957F\u67AA", 100, 10, 200],[ 3, 2,"RocketGun","\u706B\u7BAD\u7B52", 700, 60, 200],[ 4, 3,"ShotGun","\u9730\u5F39\u67AA", 100, 61, 200],[ 5, 5,"SuperGun","\u8D85\u7EA7\u6B66\u5668", 103, 62, 200],[ 6, 4,"GrenadeGun","\u69B4\u5F39\u67AA", 1300, 60, 200]]},"PropInfo":{"Columns":["ID","PropId","PropNameCn","PropName","PropDesc","Effect"],"Values":[[ 1, 501,"\u8840\u5305","BloodBag","\u7ED9\u89D2\u8272\u52A0\u8840",0.5],[ 2, 502,"\u80FD\u91CF\u7F69","EnergyMask","\u5728\u8303\u56F4\u5185\u4E0D\u53D7\u5230\u8FDC\u7A0B\u653B\u51FB", 1],[ 3, 503,"\u653B\u51FBbuff","AtkBuff","\u589E\u52A0\u89D2\u8272\u653B\u51FB\u529B",0.5],[ 4, 504,"\u9632\u5FA1buff","DefenseBuff","\u589E\u52A0\u89D2\u8272\u9632\u5FA1\u529B",-0.5],[ 5, 505,"\u80FD\u6E90\u9B54\u65B9","EnergyPump","\u7528\u6765\u5F00\u542F\u4E0B\u4E00\u6BB5\u5267\u60C5", 1],[ 6, 506,"\u5F00\u542F\u6E38\u620F\u7684\u4F20\u9001\u9635","StartGamePoint","\u7528\u6765\u5F00\u542F\u6E38\u620F",-1],[ 7, 507,"\u602A\u7269\u4F20\u9001\u95E8","EnemyCrack","\u5177\u6709\u53EC\u5524\u602A\u7269\u7684\u529F\u80FD",-1],[ 8, 508,"\u673A\u67AA\u5854","Turret","\u53EF\u4EE5\u53EC\u5524\u4E00\u4E2A\u53EF\u64CD\u4F5C\u7684\u673A\u67AA\u5854\u534F\u52A9\u4F60",-1],[ 9, 509,"\u5927\u95E8","StartDoor","\u5F00\u542F\u6E38\u620F\u4E4B\u65C5\u7684\u5927\u95E8",-1]]},"Story":{"Columns":["ID","NextId","CrackAmount","CracksPos","Angle","EnemyAmount","EnemysScale","EnemysPos","ALLEnemyAmount","CreateInterva","type","Wait","ItemRule","BulletAmount","ItemDrop","EnergyPump","EnergyMask","PathId"],"Values":[[ 0, 1,"(0,0,0)","","((0,0,0))","(1,1,1)","((0.85, 0.85, 0.85))","((6.55, 0, 5.32))","(1,1,1)", 0, 2001, 1,"","","","","", 1],[ 1, 2,"(3,4,4)","((-2.26,1.617,10.16),(1.73,1.617,8.29),(-3.02,1.617,16.06),(1.46,1.617,18.48))","((0,118.259,0),(0,-119.337,0),(0,-30.95,0),(0,210.112,0))","(3,5,8)","((0.85, 0.85, 0.85))","((-2.26,1.617,10.16),(1.73,1.617,8.29),(-3.02,1.617,16.06),(1.46,1.617,18.48))","(9,20,32)","(1, 3)", 2002, 2, 4,"((1,1000),(3,20))","(1, 3, 503)","","", 6],[ 2, 3,"(0,0,0)","","((0,90,0),(0,90,0))","(5,8,8)","((1, 1, 1))","((19.586, 0, 12.3),(-6.6, 0,8.68),(14.886, 0,15.44))","(15,24,24)","(1, 3)", 2003, 3, 5,"((3,80))","(3, 501,504)","(505, 1.35, 1, 1.45)","", 30],[ 3, 4,"(2,3,3)","((1.48,1.617,10.87),(-1.6,1.617,1.72),(-2.28,1.617,15.87))","((0,180,0),(0,52,0),(0,-40,0))","(5,5,10)","((0.2, 0.2, 0.2))","((1.48,1.617,10.87),(-1.6,1.617,1.72),(-2.28,1.617,15.87))","(10,15,30)","(1, 3)", 2004, 4, 5,"((3,80),(4,40))","(3, 4, 501, 503)","(505, 1.31, 1, 4.01)","", 20],[ 4, 5,"(0,0,0)","","((0,180,0))","(1,1,1)","((0.4,0.4,0.4))","((-0.24,0,14.45))","(1,1,1)", 0, 2005, 4, 1,"((2,60))","(2, 503)","","", 0],[ 5, 6,"(0,0,0)","","((0,180,0))","(1,1,1)","((0.8, 0.8, 0.8))","((-1.36,0,10.58))","(1,1,1)", 0, 2006, 6, 1,"((3,100))","(3, 504)","(505, 0.23, 1, 3.61)","", 0],[ 6, 7,"(0,0,0)","","((0,180,0))","(1,1,1)","((1,1,1))","((0.65,0,14.55))","(1,1,1)", 0, 2007, 1, 1,"((5,1000))","(5, 501)","(505, 5, 1, 21)","", 0],[ 7,"","(0,0,0)","","((0,-90,0))","(1,1,1)","((2, 2, 2))","((-0.08,28.573,17.39))","(1,1,1)", 0, 2008, 6, 4,"((4,1000))","(3, 2, 501, 503, 504)","(505, 3.73,1,20.5)","", 14]]},"DifficultyInfo":{"Columns":["ID","Id","Difficulty","enemyHpCoefficient","speedCoefficient","rateCoefficient","damageCoefficient","weaponCoefficient","playerHpCoefficient"],"Values":[[ 1, 0,"Simple", 1, 1, 1, 1, 1, 1],[ 2, 1,"Challenge", 1.5, 1.3, 1.3, 1.3, 1,0.8],[ 3, 2,"Difficulties", 2, 1.5, 1.5, 1.5, 1,0.5]]},"TitleConditionInfo":{"Columns":["ID","ConditionId","ConditionDesc","IsReach"],"Values":[[ 1, 0,"\u7B80\u5355\u6216\u6311\u6218\u6A21\u5F0F", 0],[ 2, 1,"\u6C42\u8650\u6A21\u5F0F", 0],[ 3, 2,"15\u5206\u949F\u5185\u901A\u5173", 0],[ 4, 3,"15\u5206\u949F\u5185\u672A\u901A\u5173", 0],[ 5, 4,"\u6CA1\u6709\u6B7B\u8FC7", 0],[ 6, 5,"\u603B\u5F97\u5206\u662F\u7B2C\u4E8C\u540D\u76842\u500D", 0],[ 7, 6,"\u5F97\u5206\u6700\u9AD8", 0],[ 8, 7,"\u603B\u5206\u6700\u4F4E", 0],[ 9, 8,"\u547D\u4E2D\u7387\u6700\u9AD8", 0],[ 10, 9,"\u7D2F\u79EF\u6536\u5230\u4F24\u5BB3\u6700\u9AD8", 0],[ 11, 10,"\u83B7\u5F97\u9053\u5177\u6700\u591A", 0],[ 12, 11,"\u79FB\u52A8\u8DDD\u79BB\u6700\u8FDC", 0],[ 13, 12,"\u662F\u5426\u662F\u5355\u673A", 0]]},"BulletInfo":{"Columns":["ID","Name","Name_CN","Damage"],"Values":[[ 1,"Normal","\u53CC\u67AA\u5B50\u5F39","((50,150))"],[ 2,"Energy","\u957F\u67AA\u5B50\u5F39","((50,150))"],[ 3,"Rocket","\u8DDF\u8E2A\u5BFC\u5F39","((600,800))"],[ 4,"Shot","\u6563\u5F39","((70,130))"],[ 5,"QY","\u8D77\u4E49\u5175\u5B50\u5F39","((100))"],[ 6,"RobotMesh","\u5CA9\u77F3\u91CD\u5175\u5B50\u5F39","((80))"],[ 7,"Super","\u8D85\u7EA7\u6B66\u5668","((20))"],[ 8,"Grenade","\u69B4\u5F39","((500,800))"],[ 9,"BossGrenade","Boss\u69B4\u5F39","((500))"],[ 10,"BossNormal","Boss\u5B50\u5F39","((150))"],[ 11,"Turret","\u70AE\u53F0\u5B50\u5F39","((300,500))"]]},"TitleInfo":{"Columns":["ID","Id","TitleName","Condition"],"Values":[[ 1, 0,"\u521D\u9732\u950B\u8292","[0,2]"],[ 2, 1,"\u5C0F\u83DC\u4E00\u789F","[0,2]"],[ 3, 2,"\u719F\u624B","[2,1]"],[ 4, 3,"\u75DB\u5E76\u5FEB\u4E50\u7740","[1]"],[ 5, 4,"\u4E0D\u6B7B\u4F20\u8BF4","[4]"],[ 6, 5,"\u4E00\u9A91\u7EDD\u5C18","[5]"],[ 7, 6,"\u6700\u5F3A\u5B88\u62A4\u8005","[6]"],[ 8, 7,"\u72EC\u5B64\u6C42\u8D25","[6]"],[ 9, 8,"\u4F5B\u7CFB\u73A9\u5BB6","[7]"],[ 10, 9,"\u5348\u65F6\u5DF2\u5230","[8]"],[ 11, 10,"\u795E\u67AA\u624B","[8]"],[ 12, 11,"\u5F39\u65E0\u865A\u53D1","[8]"],[ 13, 12,"\u56E2\u961F\u62A4\u76FE","[9]"],[ 14, 13,"\u6211\u53EBMT","[9]"],[ 15, 14,"\u94A2\u94C1\u4E4B\u8EAF","[9]"],[ 16, 15,"\u9053\u5177\u5927\u5E08","[10]"],[ 17, 16,"\u884C\u8D70\u7684\u4ED3\u5E93","[10]"],[ 18, 17,"\u6C38\u4E0D\u505C\u6B47","[11]"]]},"":{"Columns":[],"Values":[]},"TempInfo":{"Columns":["ID","Name","Positions","Scales","Angles"],"Values":[[ 0,"StartGamePoint","((0.48,0,2.3))","((1,0,1))","((0,0,0))"],[ 1,"StartDoor","((0.48,0,4))","((0.3,0.3,0.3))","((0,0,0))"],[ 2,"MachineTower","((-5,0,4),(-5,0,7),(5,0,7))","((0.65,0.65,0.65),(0.65,0.65,0.65),(0.65,0.65,0.65))","((0,0,0),(0,0,0),(0,180,0))"]]}}
|
||||
{"EnemyInfo":{"Columns":["ID","EnemyId","Name","Name_CN","Atk","Speed","Rate","Hp","EnemyDesc","DescInfo"],"Values":[[ 1, 2001,"RobotGuardian","\u5F02\u5F62\u67AA\u624B", 0, 3, 0, 800,"\u5916\u661F\u519B\u56E2\u7684\u5E38\u89C4\u4F5C\u6218\u5175\u79CD\uFF0C\u914D\u5907\u6709\u5E38\u89C4\u706B\u529B\u6B65\u67AA\u4F5C\u4E3A\u4F5C\u6218\u5175\u5668\u3002","(1, 2, 2, 2)"],[ 2, 2002,"QY","\u5916\u661F\u67AA\u624B", 100, 3, 1.15, 1100,"\u5916\u661F\u519B\u56E2\u7684\u5E38\u89C4\u4F5C\u6218\u5175\u79CD\uFF0C\u914D\u5907\u6709\u5E38\u89C4\u706B\u529B\u6B65\u67AA\u4F5C\u4E3A\u4F5C\u6218\u5175\u5668\u3002","(1, 2, 2, 2)"],[ 3, 2003,"Esky","\u673A\u68B0\u54E8\u5175", 50, 5,0.8, 1000,"\u5168\u8EAB\u7531\u8F7B\u578B\u88C5\u7532\u5236\u9020\u800C\u6210\u7684\u4F4E\u6B66\u88C5\u4FA6\u5BDF\u578B\u673A\u5668\u4EBA\uFF0C\u884C\u52A8\u9AD8\u901F\u800C\u7075\u654F\uFF0C\u4F46\u662F\u9632\u62A4\u8F83\u5DEE\u3002","(1, 1, 1, 4)"],[ 4, 2004,"Spider","\u94A2\u7259\u62A4\u536B", 80, 3,0.8, 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30000,"\u4F7F\u7528\u5149\u5B66\u9690\u8EAB\u6280\u672F\u7684\u5175\u79CD,\u80FD\u591F\u77ED\u65F6\u95F4\u9690\u5F62,\u53EA\u5728\u653B\u51FB\u65F6\u53EF\u89C1\uFF0C\u4E5F\u53EF\u4EE5\u4E3B\u52A8\u91CA\u653E\u7EB3\u7C73\u5149\u5B66\u5F71\u50CF\uFF0C\u62DF\u9020\u51FA\u5206\u8EAB\u7684\u6A21\u6837\uFF0C\u5341\u5206\u5371\u9669\u3002","(4, 7, 5, 8)"],[ 8, 2008,"Boss","\u9ED1\u7FFC\u2014\u2014\u2014\u7B2C\u516D\u964D\u4E34\u8005", 100, 0, 0, 100000,"\u4EBA\u7C7B\u6297\u4E89\u5916\u661F\u6218\u6597\u4E2D\u8BB0\u8F7D\u4E2D\u5C11\u6709\u7684\u6570\u4E2A\uFF0C\u5177\u6709\u6781\u9AD8\u5371\u9669\u7CFB\u6570\u7684\u6218\u6597\u5355\u4F4D\u4E4B\u4E00\n","(5, 10, 10, 10)"]]},"WeaponInfo":{"Columns":["ID","WeaponId","Name","Name_CN","Atk","ShootRate","BulletSpeed"],"Values":[[ 1, 0,"DoubleGun","\u53CC\u67AA", 100, 5, 100],[ 2, 1,"LargeGun","\u957F\u67AA", 100, 10, 200],[ 3, 2,"RocketGun","\u706B\u7BAD\u7B52", 700, 60, 200],[ 4, 3,"ShotGun","\u9730\u5F39\u67AA", 100, 61, 200],[ 5, 5,"SuperGun","\u8D85\u7EA7\u6B66\u5668", 103, 62, 200],[ 6, 4,"GrenadeGun","\u69B4\u5F39\u67AA", 1300, 60, 200]]},"PropInfo":{"Columns":["ID","PropId","PropNameCn","PropName","PropDesc","Effect"],"Values":[[ 1, 501,"\u8840\u5305","BloodBag","\u7ED9\u89D2\u8272\u52A0\u8840",0.5],[ 2, 502,"\u80FD\u91CF\u7F69","EnergyMask","\u5728\u8303\u56F4\u5185\u4E0D\u53D7\u5230\u8FDC\u7A0B\u653B\u51FB", 1],[ 3, 503,"\u653B\u51FBbuff","AtkBuff","\u589E\u52A0\u89D2\u8272\u653B\u51FB\u529B",0.5],[ 4, 504,"\u9632\u5FA1buff","DefenseBuff","\u589E\u52A0\u89D2\u8272\u9632\u5FA1\u529B",-0.5],[ 5, 505,"\u80FD\u6E90\u9B54\u65B9","EnergyPump","\u7528\u6765\u5F00\u542F\u4E0B\u4E00\u6BB5\u5267\u60C5", 1],[ 6, 506,"\u5F00\u542F\u6E38\u620F\u7684\u4F20\u9001\u9635","StartGamePoint","\u7528\u6765\u5F00\u542F\u6E38\u620F",-1],[ 7, 507,"\u602A\u7269\u4F20\u9001\u95E8","EnemyCrack","\u5177\u6709\u53EC\u5524\u602A\u7269\u7684\u529F\u80FD",-1],[ 8, 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2,"MachineTower","((-5,0,4),(-5,0,7),(5,0,7))","((0.65,0.65,0.65),(0.65,0.65,0.65),(0.65,0.65,0.65))","((0,0,0),(0,0,0),(0,180,0))"]]}}
|
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@@ -1 +1 @@
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{"EnemyInfo":{"Columns":["ID","EnemyId","Name","Name_CN","Atk","Speed","Rate","Hp","EnemyDesc","DescInfo"],"Values":[[ 1, 2001,"RobotGuardian","\u5F02\u5F62\u67AA\u624B", 0, 3, 0, 800,"\u5916\u661F\u519B\u56E2\u7684\u5E38\u89C4\u4F5C\u6218\u5175\u79CD\uFF0C\u914D\u5907\u6709\u5E38\u89C4\u706B\u529B\u6B65\u67AA\u4F5C\u4E3A\u4F5C\u6218\u5175\u5668\u3002","(1, 2, 2, 2)"],[ 2, 2002,"QY","\u5916\u661F\u67AA\u624B", 100, 3, 1.15, 1100,"\u5916\u661F\u519B\u56E2\u7684\u5E38\u89C4\u4F5C\u6218\u5175\u79CD\uFF0C\u914D\u5907\u6709\u5E38\u89C4\u706B\u529B\u6B65\u67AA\u4F5C\u4E3A\u4F5C\u6218\u5175\u5668\u3002","(1, 2, 2, 2)"],[ 3, 2003,"Esky","\u673A\u68B0\u54E8\u5175", 50, 5,0.8, 1000,"\u5168\u8EAB\u7531\u8F7B\u578B\u88C5\u7532\u5236\u9020\u800C\u6210\u7684\u4F4E\u6B66\u88C5\u4FA6\u5BDF\u578B\u673A\u5668\u4EBA\uFF0C\u884C\u52A8\u9AD8\u901F\u800C\u7075\u654F\uFF0C\u4F46\u662F\u9632\u62A4\u8F83\u5DEE\u3002","(1, 1, 1, 4)"],[ 4, 2004,"Spider","\u94A2\u7259\u62A4\u536B", 80, 3,0.8, 3000,"\u52A8\u7269\u5F62\u6001\u7684\u517D\u578B\u5175\u79CD,\u8D34\u5730\u722C\u884C\u901F\u5EA6\u5F88\u5FEB,\u7528\u950B\u5229\u7684\u524D\u817F\u653B\u51FB.\u4E0D\u8981\u88AB\u4ED6\u4EEC\u5305\u56F4,\u5426\u5219\u4F1A\u906D\u53D7\u5DE8\u5927\u4F24\u5BB3.","(2, 2, 1, 3)"],[ 5, 2005,"EliteSpider","\u5408\u91D1\u9996\u9886", 150, 4,0.8, 20000,"\u94A2\u7259\u62A4\u536B\u7684\u5347\u7EA7\u578B\u53F7,\u66F4\u5927\u7684\u4F53\u578B\u4F1A\u5E26\u6765\u66F4\u5927\u7684\u4F24\u5BB3.","(3, 6, 6, 5)"],[ 6, 2006,"RobotMech","\u64BC\u5730\u8005\u91CD\u578B\u88C5\u7532", 10, 0,0.016, 40000,"\u5168\u526F\u6B66\u88C5\u7684\u91CD\u578B\u673A\u7532\uFF0C\u884C\u52A8\u7F13\u6162\uFF0C\u4F46\u9632\u5FA1\u6781\u9AD8\uFF0C\u706B\u529B\u5F3A\u52B2\uFF0C\u5C3D\u91CF\u4E0D\u8981\u66B4\u9732\u5728\u4ED6\u7684\u6B63\u9762\u706B\u529B\u8986\u76D6\u8303\u56F4\u5185\u3002","(4, 8, 8, 1)"],[ 7, 2007,"Shadow","\u5E7B\u5F71\u523A\u5BA2", 300, 0, 2.5, 30000,"\u4F7F\u7528\u5149\u5B66\u9690\u8EAB\u6280\u672F\u7684\u5175\u79CD,\u80FD\u591F\u77ED\u65F6\u95F4\u9690\u5F62,\u53EA\u5728\u653B\u51FB\u65F6\u53EF\u89C1\uFF0C\u4E5F\u53EF\u4EE5\u4E3B\u52A8\u91CA\u653E\u7EB3\u7C73\u5149\u5B66\u5F71\u50CF\uFF0C\u62DF\u9020\u51FA\u5206\u8EAB\u7684\u6A21\u6837\uFF0C\u5341\u5206\u5371\u9669\u3002","(4, 7, 5, 8)"],[ 8, 2008,"Boss","\u9ED1\u7FFC\u2014\u2014\u2014\u7B2C\u516D\u964D\u4E34\u8005", 100, 0, 0, 100000,"\u4EBA\u7C7B\u6297\u4E89\u5916\u661F\u6218\u6597\u4E2D\u8BB0\u8F7D\u4E2D\u5C11\u6709\u7684\u6570\u4E2A\uFF0C\u5177\u6709\u6781\u9AD8\u5371\u9669\u7CFB\u6570\u7684\u6218\u6597\u5355\u4F4D\u4E4B\u4E00\n","(5, 10, 10, 10)"]]},"WeaponInfo":{"Columns":["ID","WeaponId","Name","Name_CN","Atk","ShootRate","BulletSpeed"],"Values":[[ 1, 0,"DoubleGun","\u53CC\u67AA", 100, 5, 100],[ 2, 1,"LargeGun","\u957F\u67AA", 100, 10, 200],[ 3, 2,"RocketGun","\u706B\u7BAD\u7B52", 700, 60, 200],[ 4, 3,"ShotGun","\u9730\u5F39\u67AA", 100, 61, 200],[ 5, 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serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 1
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user