修改道具脚本

This commit is contained in:
ZYT
2025-09-08 13:31:19 +08:00
parent 482feacfcf
commit 181a2761a1
9 changed files with 295 additions and 46387 deletions

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willCleanUpDelegatesAfterStop: 1
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@@ -114,7 +114,7 @@ public class GameManager : NetworkBehaviour
[SyncVar]
public long vistEnd = 0;
// 总游玩时长
private int vistAllTime = (int)(60*15 );
private int vistAllTime = (int)(60*10 );
[SyncVar]
public string settleData = "";
@@ -503,7 +503,7 @@ public class GameManager : NetworkBehaviour
public void DeleteEnemy(int id,Transform pos)
{
GameObject enemy = EnemyList[id].gameObject;
int hpItemPropIndex = 15;
int hpItemPropIndex = 101;//道具爆率
int randomItemPropIndex = Random.Range(1, 101);
if(randomItemPropIndex<hpItemPropIndex)

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@@ -21,11 +21,16 @@ public class ItemProp : NetworkBehaviour
[SyncVar] public bool isDeal;
private void Start()
{
if (isServer)
{
box.enabled = true;
}
addHpIndex = 40;
isDeal = false;
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{
Collider();
if (isServer)
NetworkServer.Destroy(transform.gameObject);
}, 8f);
}

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androidMaxAspectRatio: 2.1
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Android: com.pineappletech.zhejiangjinhuakejiguan
Standalone: com.DefaultCompany.com.unity.template.ar
buildNumber:
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