Merge remote-tracking branch 'origin/main_ZYT'
This commit is contained in:
8
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7
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Assets/DC/浙江绍兴嵊州/绍兴嵊州市地形.prefab.meta
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Jilin_Tonghua_Liuhe = 14,
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Henan_Xinzheng_Shuanghudadao_Longhujinyicheng = 16,
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Nanjing_Qixia_Yaohuamen_Jindiguangchang = 17,
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Nanjing_Qixia_Yaohuamen_Jindiguangchang_nei = -17,
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Anhui_Suzhou_Yueshan_Guchengshangyejie = 18,
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Gansu_Longnan_Shicheng_Dongsheng = 19,
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Shandong_Heze_Yuncheng_Gefuli = 20,
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if (place == Place.Shandong_Jinan_Huaiyin_ShengfutongShangmao_wai)
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keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
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@ -9,9 +9,9 @@ MonoBehaviour:
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 0}
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m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.ShaderGraph.Editor:UnityEditor.ShaderGraph:ShaderGraphProjectSettings
|
||||
m_EditorClassIdentifier:
|
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shaderVariantLimit: 2048
|
||||
customInterpolatorErrorThreshold: 32
|
||||
customInterpolatorWarningThreshold: 16
|
||||
|
||||
Reference in New Issue
Block a user