修改辽宁、浙江场景
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@ -9145,7 +9145,7 @@ MonoBehaviour:
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IncludeChildColliders: 0
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RuntimeFollower: {fileID: 0}
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colliderMaxDistance: 100
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lastTimeMaxDistanceCalced: 638924235149417414
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lastTimeMaxDistanceCalced: 638924305884756521
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--- !u!1 &679496949
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GameObject:
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m_ObjectHideFlags: 0
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@ -15411,6 +15411,8 @@ MonoBehaviour:
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- {fileID: 178864040}
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- {fileID: 1886713433}
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- {fileID: 1255622855}
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gunPropPos:
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- {fileID: 1134898388}
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- {fileID: 450657585}
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File diff suppressed because it is too large
Load Diff
@ -8,7 +8,7 @@ EditorBuildSettings:
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- enabled: 0
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path: Assets/_Zombie/Scenes/Company1Floor.unity
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guid: 386a8fdea01af8a4e8d4a9835407ddec
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- enabled: 0
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- enabled: 1
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path: Assets/_Zombie/Scenes/Zhejiang_Shaoxing_Shengzhou_Wuyueguangchang.unity
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guid: df8c4c84bf9690442a51ed602038e198
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- enabled: 0
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@ -142,7 +142,9 @@ PlayerSettings:
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 1.0.0
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preloadedAssets: []
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preloadedAssets:
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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@ -163,7 +165,7 @@ PlayerSettings:
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androidSupportedAspectRatio: 1
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androidMaxAspectRatio: 2.1
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applicationIdentifier:
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Android: com.pineappletech.zombie.liaoninganshan
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Android: com.pineappletech.zombie.zhejiangshaoxingshengzhouwuyueguangchang
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Standalone: com.DefaultCompany.com.unity.template.ar
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buildNumber:
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